Player Matchup

Sun Wukong
Sun Wukong
KingBluz
Sun Wukong
Level 105
God Stats
13W - 12L
1,434 SR
Queue Stats
225W - 212L
1,436 Elo+
Party 2
Ymir
Ymir
LeBalls
Ymir
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 185L
1,439 Elo+
Party 1
Nu Wa
Nu Wa
QueenBluz
Nu Wa
Level 82
God Stats
59W - 52L
1,564 SR
Queue Stats
117W - 123L
1,472 Elo+
Party 2
Medusa
Medusa
Scarletking1
Medusa
Level 61
God Stats
9W - 8L
1,567 SR
Queue Stats
46W - 30L
1,599 Elo+
Solo
Nemesis
Nemesis
wavvykris
Nemesis
Level 56
God Stats
1W - 2L
1,248 SR
Queue Stats
38W - 49L
1,447 Elo+
Party 1
Team Averages
Level 85
1,463 SR
1,479 Elo+

VS

Team Averages
Level 130
1,520 SR
1,496 Elo+
Rama
Rama
 
Rama
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Bootytoofruity
Geb
Level 108
God Stats
12W - 10L
1,566 SR
Queue Stats
181W - 173L
1,456 Elo+
Solo
Pele
Pele
Keitoko
Pele
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 141L
1,507 Elo+
Party 3
Izanami
Izanami
Zelkyoo
Izanami
Level 27
God Stats
4W - 6L
1,531 SR
Queue Stats
23W - 28L
1,477 Elo+
Party 3
He Bo
He Bo
chaoticdonkey
He Bo
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
218W - 211L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KingBluz
Sun Wukong
13
2 / 1 / 7
7,901
988
7,809
6,638
5,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ymir
LeBalls
Ymir
13
1 / 1 / 6
8,207
1,026
4,013
6,349
5,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Nu Wa
QueenBluz
Nu Wa
15
4 / 2 / 10
8,617
1,077
9,113
5,173
1,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
16
6 / 0 / 3
9,847
1,231
6,981
5,582
2,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
wavvykris
Nemesis
12
1 / 3 / 6
7,644
956
6,605
8,810
3,712
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
1 / 1 / 5
7,660
958
2,780
4,738
1,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 3 / 2
6,749
844
4,032
7,682
5,867
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Pele
Keitoko
Pele
13
3 / 3 / 4
7,824
978
7,520
10,277
3,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Izanami
Zelkyoo
Izanami
13
0 / 4 / 3
7,285
911
5,388
9,213
2,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 3 / 2
7,905
988
5,983
6,880
2,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
23
14
Kills
7
7
Deaths
14
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
1
5
3.5
L
0
3
2
0.33
L
Pele
Keitoko
Pele
3
3
4
1.67
W
Sun Wukong
KingBluz
Sun Wukong
2
1
7
5.5
W
Ymir
LeBalls
Ymir
1
1
6
4
W
Nu Wa
QueenBluz
Nu Wa
4
2
10
4.5
W
Medusa
6
0
3
7.5
L
Izanami
Zelkyoo
Izanami
0
4
3
0.38
L
3
3
2
1.33
W
Nemesis
wavvykris
Nemesis
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,521
Damage
25,703
32,552
Taken
38,790
18,279
Mitigated
15,656
5,701
Healing
6,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,780
2,100
0
996
4,738
1,636
625
1,898
2,840
0
21,154
L
4,032
30
0
541
7,682
5,867
0
2,436
5,246
6,102
0
L
Pele
Keitoko
Pele
7,520
1,210
0
2,305
10,277
3,252
0
3,153
7,124
0
22,133
W
Sun Wukong
KingBluz
Sun Wukong
7,809
1,023
0
1,241
6,638
5,551
0
2,295
4,343
0
17,580
W
Ymir
LeBalls
Ymir
4,013
625
0
833
6,349
5,210
0
2,537
3,812
14,549
0
W
Nu Wa
QueenBluz
Nu Wa
9,113
1,615
0
1,000
5,173
1,676
172
764
4,409
21,415
0
W
Medusa
6,981
3,221
0
997
5,582
2,130
1,978
1,708
3,874
0
38,918
L
Izanami
Zelkyoo
Izanami
5,388
3,236
0
2,386
9,213
2,901
0
4,587
4,626
0
20,360
L
5,983
397
0
722
6,880
2,000
0
1,052
5,828
18,287
0
W
Nemesis
wavvykris
Nemesis
6,605
2,385
0
1,630
8,810
3,712
0
2,711
6,099
0
15,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,216
Gold Earned
37,423
203
Minions Killed
146
0
Camps Cleared
0
881,781
Distance Traveled
720,258
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,660
958
39
5
0
133,145
0
L
Geb
6,749
844
4
1
0
107,764
0
L
Pele
7,824
978
29
4
0
183,379
0
W
Sun Wukong
7,901
988
20
3
0
183,616
0
W
Ymir
8,207
1,026
42
5
0
171,391
0
W
Nu Wa
8,617
1,077
28
4
0
170,062
0
W
Medusa
9,847
1,231
87
11
0
180,092
0
L
Izanami
7,285
911
40
5
0
149,402
0
L
He Bo
7,905
988
34
4
0
146,568
0
W
Nemesis
7,644
956
26
3
0
176,620
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role