Player Matchup

Ah Puch
Ah Puch
Colt XL5
Ah Puch
Level 65
God Stats
37W - 29L
1,486 SR
Queue Stats
168W - 165L
1,400 Elo+
Solo
Hercules
Hercules
cheMRRS
Hercules
Level 46
God Stats
3W - 6L
1,500 SR
Queue Stats
45W - 38L
1,439 Elo+
Solo
Danzaburou
Danzaburou
waynethepain1
Danzaburou
Level 68
God Stats
12W - 9L
1,514 SR
Queue Stats
63W - 86L
1,372 Elo+
Solo
Team Averages
Level 60
1,500 SR
1,404 Elo+

VS

Team Averages
Level 39
1,432 SR
1,355 Elo+
Loki
Loki
CopeGOD19
Loki
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 19L
1,334 Elo+
Party 1
Sun Wukong
Sun Wukong
Logans-claws3
Sun Wukong
Level 7
God Stats
0W - 2L
1,297 SR
Queue Stats
4W - 10L
1,300 Elo+
Party 1
Agni
Agni
SurT_AbLazE98
Agni
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 69L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Colt XL5
Ah Puch
17
4 / 4 / 4
12,377
774
11,024
11,766
4,351
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
cheMRRS
Hercules
20
6 / 2 / 9
13,722
858
11,589
14,870
16,070
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
waynethepain1
Danzaburou
20
7 / 2 / 7
15,178
949
10,666
13,205
5,479
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
7 / 4 / 1
13,912
870
16,449
14,187
7,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Sun Wukong
Logans-claws3
Sun Wukong
19
1 / 7 / 5
12,245
765
9,038
18,873
25,148
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
0 / 6 / 1
9,566
598
3,872
7,937
2,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
17
Kills
8
8
Deaths
17
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Colt XL5
Ah Puch
4
4
4
1.5
L
Loki
7
4
1
1.88
L
Sun Wukong
Logans-claws3
Sun Wukong
1
7
5
0.5
L
0
6
1
0.08
W
Hercules
cheMRRS
Hercules
6
2
9
5.25
W
Danzaburou
waynethepain1
Danzaburou
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,279
Damage
29,359
39,841
Taken
40,997
25,900
Mitigated
34,771
9,632
Healing
4,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Colt XL5
Ah Puch
11,024
892
0
3,062
11,766
4,351
208
820
10,946
44,647
0
L
Loki
16,449
6,116
0
3,420
14,187
7,090
0
2,960
11,187
0
63,279
L
Sun Wukong
Logans-claws3
Sun Wukong
9,038
1,784
0
840
18,873
25,148
53
6,621
12,162
0
37,569
L
3,872
450
0
0
7,937
2,533
105
1,536
6,401
16,556
0
W
Hercules
cheMRRS
Hercules
11,589
3,617
0
2,151
14,870
16,070
739
2,511
12,359
0
29,753
W
Danzaburou
waynethepain1
Danzaburou
10,666
4,781
0
4,419
13,205
5,479
2,369
615
12,574
0
67,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,277
Gold Earned
35,723
213
Minions Killed
159
0
Camps Cleared
0
842,528
Distance Traveled
689,037
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,377
774
70
4
0
256,698
1
L
Loki
13,912
870
72
5
0
286,746
0
L
Sun Wukong
12,245
765
44
3
0
249,584
0
L
Agni
9,566
598
43
3
0
152,707
3
W
Hercules
13,722
858
35
2
0
308,025
0
W
Danzaburou
15,178
949
108
7
0
277,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role