Player Matchup

Gilgamesh
Gilgamesh
Silver II
II Ragnar I7
Gilgamesh
Silver II
Level 173
God Stats
5W - 3L
1,726 SR
Queue Stats
23W - 29L
1,270 MMR
Solo
Osiris
Osiris
Gold V
LESERPENTBLANC
Osiris
Gold V
Level 147
God Stats
9W - 13L
1,237 SR
Queue Stats
558W - 572L
1,325 MMR
Party 1
Yemoja
Yemoja
Gold V
LETEGUS
Yemoja
Gold V
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 149L
1,208 MMR
Party 1
Maui
Maui
Silver III
itssKarma
Maui
Silver III
Level 146
God Stats
20W - 29L
1,438 SR
Queue Stats
285W - 311L
881 MMR
Solo
Rama
Rama
Gold V
ragnarosote
Rama
Gold V
Level 117
God Stats
130W - 120L
1,528 SR
Queue Stats
201W - 212L
1,295 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,486 SR
1,196 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,667 SR
1,271 MMR
Erlang Shen
Erlang Shen
Bronze I
 
Erlang Shen
Bronze I
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold IV
BatmanBadoogi
Poseidon
Gold IV
Level 85
God Stats
10W - 2L
1,766 SR
Queue Stats
77W - 80L
1,348 MMR
Solo
Set
Set
Gold IV
CoqledTryh4rd
Set
Gold IV
Level 107
God Stats
12W - 7L
1,643 SR
Queue Stats
63W - 49L
1,305 MMR
Solo
Danzaburou
Danzaburou
Silver II
Spirss
Danzaburou
Silver II
Level 122
God Stats
3W - 0L
1,916 SR
Queue Stats
13W - 16L
1,305 MMR
Solo
Aphrodite
Aphrodite
Silver III
ZeeZanny
Aphrodite
Silver III
Level 108
God Stats
38W - 38L
1,511 SR
Queue Stats
69W - 84L
897 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
II Ragnar I7
Gilgamesh
13
2 / 3 / 2
6,953
497
3,362
10,185
4,982
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
9 / 5 / 0
7,664
547
12,015
15,006
9,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
LETEGUS
Yemoja
10
1 / 3 / 1
5,955
425
1,729
11,564
9,170
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Maui
8
0 / 6 / 0
5,497
393
1,217
7,933
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 5 / 1
6,624
473
7,204
10,825
3,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
Bake KujiraZeusTyr

VS

Bans
MedusaGuan YuKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
0 / 9 / 1
7,166
512
3,499
11,109
5,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Poseidon
BatmanBadoogi
Poseidon
15
7 / 0 / 8
9,110
651
13,932
7,371
2,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

15
9 / 0 / 2
8,676
620
6,914
8,726
4,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
Spirss
Danzaburou
15
2 / 0 / 5
9,196
657
7,183
10,179
4,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
ZeeZanny
Aphrodite
12
4 / 3 / 7
8,427
602
7,073
7,771
3,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
12
Kills
22
22
Deaths
12
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
0
9
1
0.06
W
Poseidon
BatmanBadoogi
Poseidon
7
0
8
11
W
9
0
2
10
L
Gilgamesh
II Ragnar I7
Gilgamesh
2
3
2
1
L
9
5
0
1.8
L
Yemoja
LETEGUS
Yemoja
1
3
1
0.5
W
Danzaburou
Spirss
Danzaburou
2
0
5
4.5
W
Aphrodite
ZeeZanny
Aphrodite
4
3
7
2.5
L
Maui
0
6
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,527
Damage
38,601
55,513
Taken
45,156
29,901
Mitigated
19,955
10,178
Healing
18,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
3,499
1,812
0
1,427
11,109
5,125
142
0
11,109
0
36,036
W
Poseidon
BatmanBadoogi
Poseidon
13,932
2,392
0
930
7,371
2,654
0
1,441
5,930
93,698
0
W
6,914
3,236
0
1,046
8,726
4,252
0
338
8,388
0
55,706
L
Gilgamesh
II Ragnar I7
Gilgamesh
3,362
957
0
1,280
10,185
4,982
339
1,799
8,386
0
52,653
L
12,015
4,518
0
1,248
15,006
9,451
576
5,005
10,001
0
42,877
L
Yemoja
LETEGUS
Yemoja
1,729
677
572
3,466
11,564
9,170
0
6,717
4,847
15,646
0
W
Danzaburou
Spirss
Danzaburou
7,183
3,516
0
6,078
10,179
4,151
1,684
529
9,650
0
70,999
W
Aphrodite
ZeeZanny
Aphrodite
7,073
869
4,180
4,522
7,771
3,773
0
995
6,776
25,279
433
L
Maui
1,217
428
0
579
7,933
3,079
0
5,030
2,903
22,025
1,523
L
7,204
4,999
0
3,033
10,825
3,219
0
2,127
8,698
0
51,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,693
Gold Earned
42,575
331
Minions Killed
459
0
Camps Cleared
0
1,242,493
Distance Traveled
1,494,288
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,166
512
67
5
0
253,262
0
W
Poseidon
9,110
651
153
11
0
328,287
2
W
Set
8,676
620
86
6
0
339,987
3
L
Gilgamesh
6,953
497
92
7
0
303,063
0
L
Osiris
7,664
547
67
5
0
260,573
0
L
Yemoja
5,955
425
29
2
0
256,481
5
W
Danzaburou
9,196
657
115
8
0
285,066
2
W
Aphrodite
8,427
602
38
3
0
287,686
5
L
Maui
5,497
393
56
4
0
183,890
0
L
Rama
6,624
473
87
6
0
238,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role