Player Matchup

Thanatos
Thanatos
Aristiding
Thanatos
Level 149
God Stats
3W - 4L
1,628 SR
Queue Stats
69W - 70L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
BlueKnight129
Danzaburou
Level 225
God Stats
35W - 24L
1,600 SR
Queue Stats
1,009W - 995L
1,468 Elo+
Solo
Cerberus
Cerberus
GBishounen
Cerberus
Level 120
God Stats
0W - 4L
1,129 SR
Queue Stats
337W - 343L
1,549 Elo+
Solo
Sobek
Sobek
GageIsSmall
Sobek
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,611 Elo+
Party 1
Janus
Janus
krazuryto
Janus
Level 126
God Stats
8W - 12L
1,445 SR
Queue Stats
493W - 433L
1,565 Elo+
Solo
Team Averages
Level 125
1,460 SR
1,540 Elo+

VS

Team Averages
Level 124
1,638 SR
1,504 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
DreamingAlways
Susano
Level 67
God Stats
18W - 11L
1,618 SR
Queue Stats
142W - 123L
1,559 Elo+
Solo
Aphrodite
Aphrodite
GOLD PANTHER63
Aphrodite
Level 153
God Stats
5W - 0L
1,945 SR
Queue Stats
139W - 140L
1,458 Elo+
Solo
Sylvanus
Sylvanus
PatuLLacci
Sylvanus
Level 134
God Stats
16W - 25L
1,452 SR
Queue Stats
52W - 60L
1,449 Elo+
Solo
Skadi
Skadi
TTMACUTINO
Skadi
Level 138
God Stats
36W - 28L
1,676 SR
Queue Stats
223W - 204L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aristiding
Thanatos
14
7 / 2 / 1
8,028
618
7,481
8,937
2,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Danzaburou
BlueKnight129
Danzaburou
13
2 / 2 / 2
7,459
574
5,919
9,284
3,254
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
GBishounen
Cerberus
12
1 / 4 / 1
6,767
521
3,084
10,002
5,582
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 1 / 3
6,260
482
4,657
12,006
9,877
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Janus
krazuryto
Janus
8
1 / 0 / 1
5,692
438
1,174
2,153
518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
15
1 / 3 / 3
8,507
654
5,332
10,860
4,521
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
7 / 4 / 0
7,842
603
7,652
10,794
3,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
GOLD PANTHER63
Aphrodite
15
1 / 1 / 1
8,182
629
4,514
7,184
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
PatuLLacci
Sylvanus
11
0 / 0 / 4
6,953
535
5,572
8,973
6,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Skadi
12
0 / 4 / 1
6,573
506
5,409
7,378
1,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
18
12
Kills
9
9
Deaths
12
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
3
3
0.83
L
Thanatos
Aristiding
Thanatos
7
2
1
3.75
L
Danzaburou
BlueKnight129
Danzaburou
2
2
2
1.5
W
7
4
0
1.75
L
Cerberus
GBishounen
Cerberus
1
4
1
0.38
W
Aphrodite
GOLD PANTHER63
Aphrodite
1
1
1
1.5
L
1
1
3
2.5
W
Sylvanus
PatuLLacci
Sylvanus
0
0
4
2
W
Skadi
0
4
1
0.13
L
Janus
krazuryto
Janus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,315
Damage
28,479
42,382
Taken
45,189
22,053
Mitigated
18,414
17,823
Healing
17,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
5,332
821
0
1,268
10,860
4,521
0
2,720
8,140
0
67,219
L
Thanatos
Aristiding
Thanatos
7,481
1,582
0
7,622
8,937
2,822
0
1,372
7,565
0
50,310
L
Danzaburou
BlueKnight129
Danzaburou
5,919
1,463
0
4,322
9,284
3,254
0
2,109
7,175
0
62,640
W
7,652
1,466
0
3,844
10,794
3,338
0
2,162
8,512
0
50,038
L
Cerberus
GBishounen
Cerberus
3,084
154
0
2,214
10,002
5,582
0
1,413
8,589
42,369
13
W
Aphrodite
GOLD PANTHER63
Aphrodite
4,514
670
629
4,998
7,184
2,348
16
925
6,223
62,155
417
L
4,657
309
0
2,846
12,006
9,877
0
4,000
8,006
18,630
376
W
Sylvanus
PatuLLacci
Sylvanus
5,572
932
714
4,348
8,973
6,218
0
1,814
7,159
19,924
0
W
Skadi
5,409
1,668
0
1,310
7,378
1,989
0
749
6,629
0
55,286
L
Janus
krazuryto
Janus
1,174
255
0
819
2,153
518
0
1,192
961
21,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,206
Gold Earned
38,057
397
Minions Killed
459
0
Camps Cleared
0
1,225,352
Distance Traveled
1,410,291
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,507
654
133
10
0
303,131
2
L
Thanatos
8,028
618
87
7
0
337,007
0
L
Danzaburou
7,459
574
117
9
0
238,097
0
W
Susano
7,842
603
72
6
0
326,328
0
L
Cerberus
6,767
521
110
8
0
242,461
3
W
Aphrodite
8,182
629
114
9
0
246,900
0
L
Sobek
6,260
482
30
2
0
272,753
6
W
Sylvanus
6,953
535
37
3
0
269,033
7
W
Skadi
6,573
506
103
8
0
264,899
3
L
Janus
5,692
438
53
4
0
135,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role