Player Matchup

Neith
Neith
Diipso
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,373 Elo+
Party 1
Hachiman
Hachiman
Kenkq
Hachiman
Level 86
God Stats
1W - 1L
1,600 SR
Queue Stats
291W - 309L
1,494 Elo+
Solo
Poseidon
Poseidon
MACACOUMADELICIA
Poseidon
Level 109
God Stats
1W - 2L
1,458 SR
Queue Stats
64W - 93L
1,430 Elo+
Solo
Fenrir
Fenrir
herbe-severe
Fenrir
Level 78
God Stats
69W - 57L
1,554 SR
Queue Stats
435W - 428L
1,520 Elo+
Solo
Cthulhu
Cthulhu
wikzye
Cthulhu
Level 30
God Stats
3W - 5L
1,469 SR
Queue Stats
27W - 32L
1,484 Elo+
Party 1
Team Averages
Level 61
1,516 SR
1,460 Elo+

VS

Team Averages
Level 144
1,792 SR
1,545 Elo+
Cupid
Cupid
BandyGasy
Cupid
Level 158
God Stats
3W - 0L
1,921 SR
Queue Stats
22W - 14L
1,489 Elo+
Party 3
Ne Zha
Ne Zha
JinML
Ne Zha
Level 158
God Stats
3W - 1L
1,766 SR
Queue Stats
44W - 17L
1,674 Elo+
Party 2
Zeus
Zeus
KGH14789
Zeus
Level 117
God Stats
2W - 0L
1,712 SR
Queue Stats
26W - 36L
1,399 Elo+
Solo
Kumbhakarna
Kumbhakarna
Laokin1
Kumbhakarna
Level 129
God Stats
3W - 0L
1,686 SR
Queue Stats
16W - 14L
1,481 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Toufugamer
Morgan Le Fay
Level 158
God Stats
3W - 0L
1,873 SR
Queue Stats
48W - 19L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Diipso
Neith
15
1 / 6 / 2
9,710
971
8,487
15,552
5,527
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Hachiman
Kenkq
Hachiman
16
2 / 7 / 3
10,462
1,046
9,982
22,416
6,626
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

15
0 / 5 / 2
9,839
984
5,856
10,870
3,030
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
15
4 / 1 / 1
10,193
1,019
1,690
4,658
1,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
wikzye
Cthulhu
16
1 / 3 / 7
10,292
1,029
14,225
20,141
23,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Team 1 Tickets

113

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BandyGasy
Cupid
18
10 / 3 / 7
12,955
1,296
16,273
10,950
4,597
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
JinML
Ne Zha
17
2 / 0 / 8
10,695
1,070
15,831
5,915
2,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
17
4 / 4 / 8
10,982
1,098
14,709
7,501
2,952
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Laokin1
Kumbhakarna
17
0 / 0 / 16
10,528
1,053
8,065
10,953
14,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Morgan Le Fay
Toufugamer
Morgan Le Fay
17
6 / 1 / 7
11,463
1,146
14,566
9,256
4,143
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
8
Kills
22
22
Deaths
8
15
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Cupid
BandyGasy
Cupid
10
3
7
4.5
L
Neith
Diipso
Neith
1
6
2
0.33
W
Ne Zha
JinML
Ne Zha
2
0
8
6
W
Zeus
4
4
8
2
L
Hachiman
Kenkq
Hachiman
2
7
3
0.5
W
Kumbhakarna
Laokin1
Kumbhakarna
0
0
16
8
L
0
5
2
0.2
W
Morgan Le Fay
Toufugamer
Morgan Le Fay
6
1
7
9.5
L
Fenrir
4
1
1
4.5
L
Cthulhu
wikzye
Cthulhu
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,240
Damage
69,444
73,637
Taken
44,575
40,804
Mitigated
29,264
2,819
Healing
8,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
BandyGasy
Cupid
16,273
10,464
923
3,796
10,950
4,597
0
5,311
5,387
0
39,511
L
Neith
Diipso
Neith
8,487
4,009
0
1,035
15,552
5,527
0
7,007
8,545
0
23,851
W
Ne Zha
JinML
Ne Zha
15,831
1,862
0
1,469
5,915
2,799
0
2,925
2,858
0
41,331
W
Zeus
14,709
1,314
0
0
7,501
2,952
0
2,949
4,338
26,637
434
L
Hachiman
Kenkq
Hachiman
9,982
6,661
0
0
22,416
6,626
0
13,378
9,038
0
26,307
W
Kumbhakarna
Laokin1
Kumbhakarna
8,065
305
0
0
10,953
14,773
0
3,426
7,382
13,128
1,569
L
5,856
284
0
0
10,870
3,030
0
4,941
5,929
37,806
601
W
Morgan Le Fay
Toufugamer
Morgan Le Fay
14,566
1,268
140
2,388
9,256
4,143
0
4,407
4,598
41,991
762
L
Fenrir
1,690
0
0
350
4,658
1,933
0
2,213
2,445
0
5,545
L
Cthulhu
wikzye
Cthulhu
14,225
538
196
1,238
20,141
23,688
0
8,447
11,694
21,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,496
Gold Earned
56,623
187
Minions Killed
229
5
Camps Cleared
12
867,572
Distance Traveled
1,017,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,955
1,296
57
6
5
198,450
0
L
Neith
9,710
971
37
4
1
147,011
0
W
Ne Zha
10,695
1,070
49
5
0
223,534
0
W
Zeus
10,982
1,098
36
4
1
174,134
0
L
Hachiman
10,462
1,046
32
3
2
192,364
0
W
Kumbhakarna
10,528
1,053
8
1
2
221,365
0
L
Poseidon
9,839
984
90
9
0
206,405
0
W
Morgan Le Fay
11,463
1,146
79
8
4
199,784
0
L
Fenrir
10,193
1,019
4
0
2
109,326
0
L
Cthulhu
10,292
1,029
24
2
0
212,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role