Player Matchup

Zeus
Zeus
Baruke
Zeus
Level 127
God Stats
1W - 2L
1,202 SR
Queue Stats
60W - 76L
1,382 Elo+
Party 2
Athena
Athena
BoomerBruiser
Athena
Level 123
God Stats
12W - 4L
1,882 SR
Queue Stats
193W - 215L
1,448 Elo+
Solo
Nu Wa
Nu Wa
DASHEAVYFOOT
Nu Wa
Level 123
God Stats
11W - 7L
1,593 SR
Queue Stats
272W - 283L
1,435 Elo+
Party 2
Cernunnos
Cernunnos
leDMsupreme
Cernunnos
Level 158
God Stats
21W - 17L
1,533 SR
Queue Stats
646W - 649L
1,444 Elo+
Solo
Cerberus
Cerberus
theMuFnman24
Cerberus
Level 158
God Stats
3W - 2L
1,484 SR
Queue Stats
281W - 288L
1,432 Elo+
Party 2
Team Averages
Level 138
1,539 SR
1,428 Elo+

VS

Team Averages
Level 69
1,554 SR
1,451 Elo+
Bellona
Bellona
BigOlHeifer
Bellona
Level 104
God Stats
3W - 2L
1,635 SR
Queue Stats
412W - 403L
1,471 Elo+
Party 1
Geb
Geb
GenghisBong
Geb
Level 56
God Stats
0W - 2L
1,254 SR
Queue Stats
76W - 109L
1,467 Elo+
Party 3
Arachne
Arachne
TheKingBigBear
Arachne
Level 50
God Stats
9W - 12L
1,356 SR
Queue Stats
270W - 292L
1,460 Elo+
Party 1
Jormungandr
Jormungandr
bearerofbang
Jormungandr
Level 107
God Stats
6W - 3L
1,774 SR
Queue Stats
365W - 364L
1,532 Elo+
Party 3
Athena
Athena
txquoiise
Athena
Level 26
God Stats
1W - 1L
1,752 SR
Queue Stats
13W - 30L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Baruke
Zeus
17
10 / 4 / 13
11,562
889
16,244
6,258
2,365
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
12 / 3 / 17
12,133
933
10,738
24,775
17,031
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 2 / 19
10,335
795
15,059
12,030
4,570
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
leDMsupreme
Cernunnos
18
7 / 1 / 18
11,240
865
13,127
8,452
3,581
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cerberus
theMuFnman24
Cerberus
18
4 / 2 / 22
11,888
914
11,434
24,914
20,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BigOlHeifer
Bellona
15
3 / 9 / 7
9,066
697
15,906
18,657
20,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 6 / 6
9,661
743
8,532
12,783
4,877
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 6 / 4
8,870
682
12,067
14,702
14,521
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
bearerofbang
Jormungandr
17
3 / 7 / 6
9,828
756
17,176
16,109
17,647
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
txquoiise
Athena
15
1 / 7 / 6
8,938
688
8,652
15,420
13,754
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
41
35
Kills
12
12
Deaths
35
89
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Zeus
Baruke
Zeus
10
4
13
4.13
L
Bellona
BigOlHeifer
Bellona
3
9
7
0.72
W
12
3
17
6.83
W
2
2
19
5.75
L
3
6
6
1
L
2
6
4
0.67
L
Jormungandr
bearerofbang
Jormungandr
3
7
6
0.86
W
Cernunnos
leDMsupreme
Cernunnos
7
1
18
16
W
Cerberus
theMuFnman24
Cerberus
4
2
22
7.5
L
Athena
txquoiise
Athena
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,602
Damage
62,333
76,429
Taken
77,671
48,153
Mitigated
71,549
37,241
Healing
12,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
Baruke
Zeus
16,244
1,224
202
116
6,258
2,365
1,256
3,724
2,253
33,234
1,065
L
Bellona
BigOlHeifer
Bellona
15,906
3,775
757
2,325
18,657
20,750
0
9,545
8,874
0
29,852
W
10,738
1,562
1,094
10,230
24,775
17,031
517
9,984
14,065
23,146
2,415
W
15,059
4,834
1,671
2,718
12,030
4,570
2,500
4,653
6,882
29,752
1,081
L
8,532
496
194
621
12,783
4,877
0
7,660
5,003
16,496
0
L
12,067
7,724
463
2,255
14,702
14,521
255
11,509
2,934
0
16,535
L
Jormungandr
bearerofbang
Jormungandr
17,176
3,627
1,141
1,891
16,109
17,647
90
9,841
6,060
48,890
0
W
Cernunnos
leDMsupreme
Cernunnos
13,127
3,791
2,271
1,740
8,452
3,581
1,547
3,437
4,768
0
37,850
W
Cerberus
theMuFnman24
Cerberus
11,434
1,118
3,033
14,166
24,914
20,606
614
11,233
12,253
33,520
1,993
L
Athena
txquoiise
Athena
8,652
2,391
884
1,470
15,420
13,754
20
11,662
3,444
19,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,158
Gold Earned
46,363
256
Minions Killed
121
0
Camps Cleared
0
1,191,850
Distance Traveled
1,134,708
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
11,562
889
49
4
0
201,580
0
L
Bellona
9,066
697
20
2
0
192,781
0
W
Athena
12,133
933
34
3
0
245,728
0
W
Nu Wa
10,335
795
34
3
0
239,469
0
L
Geb
9,661
743
17
1
0
249,489
0
L
Arachne
8,870
682
18
1
0
233,809
0
L
Jormungandr
9,828
756
43
3
0
224,167
0
W
Cernunnos
11,240
865
58
4
0
240,714
0
W
Cerberus
11,888
914
81
6
0
264,359
0
L
Athena
8,938
688
23
2
0
234,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role