Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Camelia47-_
Janus
Level 154
God Stats
12W - 13L
1,436 SR
Queue Stats
250W - 261L
1,486 Elo+
Party 1
Jormungandr
Jormungandr
NbaYoungboy_fr
Jormungandr
Level 72
God Stats
2W - 4L
1,321 SR
Queue Stats
149W - 129L
1,517 Elo+
Solo
Loki
Loki
X_COCHONOU_X
Loki
Level 157
God Stats
3W - 2L
1,445 SR
Queue Stats
121W - 124L
1,498 Elo+
Party 1
Skadi
Skadi
arkaniq
Skadi
Level 149
God Stats
15W - 11L
1,674 SR
Queue Stats
78W - 73L
1,534 Elo+
Solo
Team Averages
Level 138
1,475 SR
1,507 Elo+

VS

Team Averages
Level 120
1,491 SR
1,507 Elo+
Ra
Ra
 
Ra
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Wildjimbo46
Chronos
Level 105
God Stats
27W - 16L
1,577 SR
Queue Stats
69W - 62L
1,543 Elo+
Solo
Skadi
Skadi
Winato
Skadi
Level 49
God Stats
12W - 17L
1,378 SR
Queue Stats
57W - 49L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
0 / 0 / 0
5,372
488
2,405
7,920
4,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 0 / 1
6,628
603
4,409
3,397
853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Jormungandr
NbaYoungboy_fr
Jormungandr
9
3 / 1 / 5
6,767
615
6,654
9,340
6,210
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 2 / 3
6,030
548
3,026
8,309
2,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
arkaniq
Skadi
14
4 / 0 / 4
7,564
688
10,030
5,816
1,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 0 / 0
7,100
645
3,436
5,140
3,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sylvanus
 
Sylvanus
10
3 / 3 / 0
6,029
548
4,032
10,292
6,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
 
Serqet
11
0 / 1 / 1
5,807
528
4,517
9,836
3,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
Wildjimbo46
Chronos
10
0 / 4 / 2
5,816
529
4,754
8,137
2,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
Winato
Skadi
10
0 / 5 / 0
5,097
463
3,600
8,097
2,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
13
Kills
3
3
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
0
0
0
0
L
Ra
 
Ra
0
0
0
0
L
Sylvanus
 
Sylvanus
3
3
0
1
L
Serqet
 
Serqet
0
1
1
0.5
W
3
0
1
3.5
W
Jormungandr
NbaYoungboy_fr
Jormungandr
3
1
5
5.5
L
Chronos
Wildjimbo46
Chronos
0
4
2
0.25
L
Skadi
Winato
Skadi
0
5
0
0
W
3
2
3
2.25
W
Skadi
arkaniq
Skadi
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,524
Damage
20,339
34,782
Taken
41,502
15,325
Mitigated
18,397
10,746
Healing
16,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
2,405
758
0
3,737
7,920
4,430
0
2,769
4,810
0
34,484
L
Ra
 
Ra
3,436
606
0
3,658
5,140
3,480
0
103
5,037
48,767
1,490
L
Sylvanus
 
Sylvanus
4,032
946
3,017
3,906
10,292
6,109
0
3,726
6,427
14,873
1,649
L
Serqet
 
Serqet
4,517
678
0
4,686
9,836
3,405
0
2,174
7,570
0
47,283
W
4,409
22
0
1,377
3,397
853
0
1,280
1,735
41,725
599
W
Jormungandr
NbaYoungboy_fr
Jormungandr
6,654
1,809
0
1,549
9,340
6,210
0
4,628
4,505
20,674
0
L
Chronos
Wildjimbo46
Chronos
4,754
1,320
0
655
8,137
2,770
853
3,373
4,451
40,081
1,055
L
Skadi
Winato
Skadi
3,600
1,002
0
240
8,097
2,633
0
1,143
6,954
0
34,624
W
3,026
690
0
2,718
8,309
2,074
0
1,456
6,571
0
30,135
W
Skadi
arkaniq
Skadi
10,030
4,518
0
1,365
5,816
1,758
215
604
5,100
0
62,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,361
Gold Earned
29,849
339
Minions Killed
352
0
Camps Cleared
0
1,192,705
Distance Traveled
1,160,484
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,372
488
55
5
0
209,178
1
L
Ra
7,100
645
114
10
0
214,988
2
L
Sylvanus
6,029
548
18
2
0
220,883
4
L
Serqet
5,807
528
89
8
0
284,738
0
W
Janus
6,628
603
86
8
0
249,932
3
W
Jormungandr
6,767
615
29
3
0
236,104
5
L
Chronos
5,816
529
79
7
0
218,603
0
L
Skadi
5,097
463
52
5
0
221,272
0
W
Loki
6,030
548
57
5
0
268,962
0
W
Skadi
7,564
688
112
10
0
228,529
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role