Player Matchup

Hou Yi
Hou Yi
Grandmaster
 
Hou Yi
Grandmaster
Level 253
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Masters
 
Cabrakan
Masters
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Masters
 
Agni
Masters
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 120
1,500 SR
1,500 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 164
1,589 SR
2,001 MMR
Geb
Geb
Diamond V
AMCVII
Geb
Diamond V
Level 155
God Stats
1W - 1L
1,616 SR
Queue Stats
49W - 48L
2,053 MMR
Party 2
Ne Zha
Ne Zha
Diamond V
CraZyBeShO
Ne Zha
Diamond V
Level 202
God Stats
3W - 11L
1,565 SR
Queue Stats
227W - 229L
1,897 MMR
Solo
Anhur
Anhur
Diamond V
NaizoMaBoy
Anhur
Diamond V
Level 136
God Stats
3W - 3L
1,585 SR
Queue Stats
49W - 48L
2,053 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
7 / 2 / 3
10,813
901
13,385
9,883
3,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
 
Cabrakan
16
1 / 1 / 9
10,133
844
7,577
18,173
22,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Agni
 
Agni
16
2 / 1 / 7
9,911
826
9,413
7,697
2,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
CharybdisKuzenboFafnirCthulhuCerberus

VS

Bans
AphroditeXing TianBaron SamediAresThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
AMCVII
Geb
15
1 / 3 / 1
8,460
705
4,504
13,091
12,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
CraZyBeShO
Ne Zha
14
1 / 5 / 1
8,474
706
8,600
12,108
8,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Anhur
16
2 / 2 / 2
9,605
800
11,921
9,285
2,918
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
4
4
Deaths
10
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
2
3
4.25
W
Cabrakan
 
Cabrakan
1
1
9
5.5
W
Agni
 
Agni
2
1
7
5.5
L
Geb
AMCVII
Geb
1
3
1
0.5
L
Ne Zha
CraZyBeShO
Ne Zha
1
5
1
0.3
L
Anhur
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,375
Damage
25,025
35,753
Taken
34,484
29,333
Mitigated
24,013
7,226
Healing
4,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
13,385
3,650
0
735
9,883
3,993
1,950
877
8,507
0
54,446
W
Cabrakan
 
Cabrakan
7,577
837
0
4,405
18,173
22,725
65
2,564
14,733
26,899
1,078
W
Agni
 
Agni
9,413
1,549
177
1,909
7,697
2,615
1,334
413
7,175
33,284
554
L
Geb
AMCVII
Geb
4,504
281
0
934
13,091
12,269
0
6,361
6,608
11,196
184
L
Ne Zha
CraZyBeShO
Ne Zha
8,600
649
0
2,502
12,108
8,826
0
5,583
6,455
0
30,254
L
Anhur
11,921
7,105
0
1,250
9,285
2,918
0
4,694
4,591
0
40,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,857
Gold Earned
26,539
165
Minions Killed
136
0
Camps Cleared
0
633,789
Distance Traveled
668,344
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,813
901
93
8
0
186,666
2
W
Cabrakan
10,133
844
37
3
0
229,855
3
W
Agni
9,911
826
35
3
0
217,268
0
L
Geb
8,460
705
23
2
0
230,427
1
L
Ne Zha
8,474
706
31
3
0
222,865
0
L
Anhur
9,605
800
82
7
0
215,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role