Player Matchup

Horus
Horus
Amaranthiuss
Horus
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 38L
1,492 Elo+
Party 1
Ishtar
Ishtar
Cwispy D
Ishtar
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 137L
1,477 Elo+
Solo
Fenrir
Fenrir
Pickagodbro
Fenrir
Level 24
God Stats
2W - 1L
1,690 SR
Queue Stats
39W - 36L
1,492 Elo+
Party 1
Raijin
Raijin
lilshugalips
Raijin
Level 158
God Stats
5W - 3L
1,598 SR
Queue Stats
421W - 452L
1,469 Elo+
Party 3
Sun Wukong
Sun Wukong
mrhockey16
Sun Wukong
Level 158
God Stats
4W - 5L
1,500 SR
Queue Stats
262W - 307L
1,500 Elo+
Party 3
Team Averages
Level 112
1,558 SR
1,486 Elo+

VS

Team Averages
Level 121
1,532 SR
1,540 Elo+
Chang'e
Chang'e
 
Chang'e
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DatBoiN1ja
Bacchus
Level 148
God Stats
8W - 6L
1,682 SR
Queue Stats
204W - 180L
1,612 Elo+
Solo
Gilgamesh
Gilgamesh
KrispyBot
Gilgamesh
Level 34
God Stats
1W - 0L
1,445 SR
Queue Stats
2W - 1L
1,495 Elo+
Party 2
Hachiman
Hachiman
SaikyoSama
Hachiman
Level 92
God Stats
6W - 5L
1,535 SR
Queue Stats
325W - 282L
1,496 Elo+
Party 2
Ullr
Ullr
Vinoko
Ullr
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 7
7,719
429
4,556
9,028
6,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
Cwispy D
Ishtar
18
4 / 2 / 2
10,750
597
11,782
9,867
3,786
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
12
4 / 2 / 0
7,798
433
3,463
8,600
3,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
14
5 / 3 / 2
8,972
498
7,932
8,805
3,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sun Wukong
mrhockey16
Sun Wukong
17
4 / 1 / 2
10,560
587
12,255
15,681
13,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
6 / 5 / 2
10,820
601
12,457
15,231
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
DatBoiN1ja
Bacchus
13
2 / 2 / 4
9,227
513
6,553
17,543
15,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
KrispyBot
Gilgamesh
13
0 / 4 / 0
7,774
432
2,948
11,471
9,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
SaikyoSama
Hachiman
14
0 / 5 / 1
8,599
478
3,257
12,583
4,143
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ullr
Vinoko
Ullr
16
0 / 2 / 3
8,823
490
4,898
13,229
5,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
18
Kills
8
8
Deaths
18
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
6
5
2
1.4
L
1
0
7
4.5
L
Ishtar
Cwispy D
Ishtar
4
2
2
2.5
W
Bacchus
DatBoiN1ja
Bacchus
2
2
4
2
W
Gilgamesh
KrispyBot
Gilgamesh
0
4
0
0
L
Fenrir
4
2
0
2
W
Hachiman
SaikyoSama
Hachiman
0
5
1
0.1
W
Ullr
Vinoko
Ullr
0
2
3
0.75
L
Raijin
5
3
2
2
L
Sun Wukong
mrhockey16
Sun Wukong
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,988
Damage
30,113
51,981
Taken
70,057
30,463
Mitigated
38,903
15,268
Healing
23,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,457
1,017
2,778
7,551
15,231
4,706
0
3,072
11,480
74,799
1,434
L
4,556
2,308
966
3,607
9,028
6,528
0
3,702
5,326
0
14,092
L
Ishtar
Cwispy D
Ishtar
11,782
7,007
0
3,738
9,867
3,786
352
5,014
4,853
0
99,726
W
Bacchus
DatBoiN1ja
Bacchus
6,553
945
2,831
4,935
17,543
15,413
170
2,744
14,474
24,284
0
W
Gilgamesh
KrispyBot
Gilgamesh
2,948
606
0
481
11,471
9,355
30
239
11,226
0
32,003
L
Fenrir
3,463
350
0
2,243
8,600
3,701
0
2,293
6,307
0
58,356
W
Hachiman
SaikyoSama
Hachiman
3,257
1,453
0
4,765
12,583
4,143
490
0
12,583
0
63,613
W
Ullr
Vinoko
Ullr
4,898
1,521
0
461
13,229
5,286
0
1,174
11,909
0
90,668
L
Raijin
7,932
696
0
625
8,805
3,269
0
5,322
3,483
56,849
747
L
Sun Wukong
mrhockey16
Sun Wukong
12,255
2,528
0
4,089
15,681
13,179
224
2,496
12,731
0
81,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,799
Gold Earned
45,243
527
Minions Killed
426
0
Camps Cleared
0
1,429,554
Distance Traveled
1,652,242
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,820
601
120
7
0
343,893
0
L
Horus
7,719
429
17
1
0
243,729
1
L
Ishtar
10,750
597
177
10
0
330,761
0
W
Bacchus
9,227
513
25
1
0
346,743
7
W
Gilgamesh
7,774
432
49
3
0
321,796
0
L
Fenrir
7,798
433
89
5
0
220,018
0
W
Hachiman
8,599
478
96
5
0
263,550
0
W
Ullr
8,823
490
136
8
0
376,260
0
L
Raijin
8,972
498
110
6
0
304,706
0
L
Sun Wukong
10,560
587
134
7
0
330,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role