Player Matchup

Ares
Ares
 
Ares
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Diddlydoodah166
Shiva
Level 127
God Stats
3W - 3L
1,585 SR
Queue Stats
57W - 55L
1,493 Elo+
Party 1
Merlin
Merlin
Doker11
Merlin
Level 127
God Stats
3W - 0L
1,833 SR
Queue Stats
375W - 405L
1,486 Elo+
Solo
Maui
Maui
Senpai Moo
Maui
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 137L
1,502 Elo+
Solo
Jormungandr
Jormungandr
unrulyjester6
Jormungandr
Level 147
God Stats
1W - 1L
1,299 SR
Queue Stats
50W - 39L
1,532 Elo+
Party 1
Team Averages
Level 119
1,543 SR
1,503 Elo+

VS

Team Averages
Level 113
1,539 SR
1,481 Elo+
Tyr
Tyr
 
Tyr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
AgusDeus
Tiamat
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,462 Elo+
Solo
Sol
Sol
ChrispyKreme822
Sol
Level 97
God Stats
6W - 8L
1,491 SR
Queue Stats
293W - 312L
1,452 Elo+
Party 2
Anhur
Anhur
DeviousFalcon
Anhur
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,499 Elo+
Solo
He Bo
He Bo
Frozone003
He Bo
Level 159
God Stats
0W - 1L
1,704 SR
Queue Stats
37W - 45L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 2 / 9
6,609
1,102
3,641
7,224
6,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
5 / 1 / 6
7,384
1,231
6,723
8,027
4,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Doker11
Merlin
12
1 / 1 / 10
6,698
1,116
3,989
3,251
1,262
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

11
0 / 3 / 8
6,535
1,089
1,190
7,273
7,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Jormungandr
unrulyjester6
Jormungandr
12
7 / 2 / 5
7,650
1,275
4,640
6,231
5,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 3 / 4
5,360
893
3,691
6,026
4,594
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
AgusDeus
Tiamat
5
0 / 1 / 0
4,592
765
152
800
257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 2 / 4
6,974
1,162
11,378
4,928
1,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
1 / 5 / 6
5,726
954
3,561
6,497
2,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
13
2 / 3 / 5
5,836
973
4,628
5,192
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
28
14
Kills
9
9
Deaths
14
38
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
2
9
2.75
L
Tyr
 
Tyr
1
3
4
1
L
Tiamat
AgusDeus
Tiamat
0
1
0
0
L
5
2
4
3.5
L
1
5
6
0.8
W
5
1
6
8
W
Merlin
Doker11
Merlin
1
1
10
6
L
He Bo
2
3
5
1.5
W
0
3
8
1.33
W
Jormungandr
unrulyjester6
Jormungandr
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,183
Damage
23,410
32,006
Taken
23,443
25,017
Mitigated
10,818
8,938
Healing
4,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,641
96
131
1,117
7,224
6,878
121
4,200
3,024
7,795
0
L
Tyr
 
Tyr
3,691
145
354
1,246
6,026
4,594
0
2,221
3,509
0
4,361
L
Tiamat
AgusDeus
Tiamat
152
35
0
0
800
257
0
800
0
152
0
L
11,378
3,910
543
1,574
4,928
1,818
0
3,320
1,431
22,368
0
L
3,561
1,723
68
548
6,497
2,364
0
3,659
2,616
0
5,674
W
6,723
424
440
3,713
8,027
4,300
399
4,604
3,423
0
14,434
W
Merlin
Doker11
Merlin
3,989
192
358
268
3,251
1,262
690
854
2,397
18,341
0
L
He Bo
4,628
263
0
500
5,192
1,785
0
2,909
2,130
11,455
0
W
1,190
350
424
689
7,273
7,074
90
3,060
4,213
3,450
0
W
Jormungandr
unrulyjester6
Jormungandr
4,640
1,153
582
1,216
6,231
5,503
156
3,440
2,791
6,171
197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,876
Gold Earned
28,488
70
Minions Killed
49
0
Camps Cleared
0
589,968
Distance Traveled
479,870
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,609
1,102
6
1
0
130,678
0
L
Tyr
5,360
893
3
1
0
117,562
0
L
Tiamat
4,592
765
0
0
0
14,164
0
L
Sol
6,974
1,162
24
4
0
116,218
0
L
Anhur
5,726
954
3
1
0
115,940
0
W
Shiva
7,384
1,231
22
4
0
123,329
0
W
Merlin
6,698
1,116
27
5
0
108,342
0
L
He Bo
5,836
973
19
3
0
115,986
0
W
Maui
6,535
1,089
6
1
0
115,711
0
W
Jormungandr
7,650
1,275
9
2
0
111,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role