Player Matchup

Ne Zha
Ne Zha
Diamond V
HiiImHaZe
Ne Zha
Diamond V
Level 140
God Stats
18W - 10L
1,783 SR
Queue Stats
192W - 179L
2,159 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum II
Tyler230623
Baron Samedi
Platinum II
Level 108
God Stats
2W - 0L
1,808 SR
Queue Stats
91W - 90L
1,871 MMR
Solo
Ares
Ares
Diamond IV
WellIveDied
Ares
Diamond IV
Level 128
God Stats
15W - 6L
1,756 SR
Queue Stats
192W - 177L
2,135 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 125
1,782 SR
2,055 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 119
1,517 SR
1,706 MMR
Artio
Artio
Diamond V
 
Artio
Diamond V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum I
Privat2ross
Scylla
Platinum I
Level 153
God Stats
21W - 21L
1,587 SR
Queue Stats
516W - 581L
2,180 MMR
Solo
Chiron
Chiron
Bronze III
fithert
Chiron
Bronze III
Level 48
God Stats
0W - 2L
1,463 SR
Queue Stats
2W - 6L
1,437 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
HiiImHaZe
Ne Zha
14
0 / 1 / 10
8,727
873
7,434
8,178
5,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Tyler230623
Baron Samedi
16
6 / 0 / 6
10,328
1,033
8,339
6,295
4,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 1 / 6
9,642
964
8,563
12,776
11,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
KuzenboNu WaCthulhuAchillesSerqet

VS

Bans
CerberusHorusDiscordiaOdinChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
0 / 5 / 0
7,431
743
3,542
13,085
12,739
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Scylla
15
1 / 4 / 0
8,877
888
4,898
8,294
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
fithert
Chiron
11
1 / 3 / 0
7,471
747
2,051
4,944
1,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
2
12
Kills
2
2
Deaths
12
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
5
0
0
W
Ne Zha
HiiImHaZe
Ne Zha
0
1
10
5
L
Scylla
1
4
0
0.25
W
Baron Samedi
Tyler230623
Baron Samedi
6
0
6
9
W
6
1
6
9
L
Chiron
fithert
Chiron
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,336
Damage
10,491
27,249
Taken
26,323
22,257
Mitigated
16,213
10,700
Healing
3,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,542
129
162
2,048
13,085
12,739
0
8,442
4,023
11,595
1,022
W
Ne Zha
HiiImHaZe
Ne Zha
7,434
2,183
0
2,959
8,178
5,514
1,669
1,679
6,320
0
35,040
L
Scylla
4,898
570
0
625
8,294
2,208
0
4,915
2,896
35,283
0
W
Baron Samedi
Tyler230623
Baron Samedi
8,339
842
2,086
2,992
6,295
4,754
1,640
2,476
3,674
34,348
0
W
8,563
1,622
0
2,663
12,776
11,989
572
3,346
9,223
19,546
1,791
L
Chiron
fithert
Chiron
2,051
704
108
984
4,944
1,266
0
2,766
1,866
0
10,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,697
Gold Earned
23,779
142
Minions Killed
119
0
Camps Cleared
0
562,658
Distance Traveled
472,741
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,431
743
12
1
0
175,145
0
W
Ne Zha
8,727
873
49
5
0
199,775
0
L
Scylla
8,877
888
86
9
0
158,910
0
W
Baron Samedi
10,328
1,033
74
7
0
186,798
0
W
Ares
9,642
964
19
2
0
176,085
0
L
Chiron
7,471
747
21
2
0
138,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role