Player Matchup

Bakasura
Bakasura
DatGoldenOne
Bakasura
Level 127
God Stats
3W - 3L
1,592 SR
Queue Stats
43W - 54L
1,411 Elo+
Solo
Danzaburou
Danzaburou
FloosieTheBeast
Danzaburou
Level 139
God Stats
68W - 47L
1,660 SR
Queue Stats
253W - 241L
1,604 Elo+
Solo
Cthulhu
Cthulhu
PVCtotheFace
Cthulhu
Level 128
God Stats
3W - 0L
1,694 SR
Queue Stats
38W - 45L
1,444 Elo+
Solo
Zhong Kui
Zhong Kui
Vinoe23
Zhong Kui
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,596 Elo+
Solo
Ratatoskr
Ratatoskr
ztatic-
Ratatoskr
Level 176
God Stats
12W - 13L
1,482 SR
Queue Stats
395W - 401L
1,475 Elo+
Solo
Team Averages
Level 140
1,586 SR
1,506 Elo+

VS

Team Averages
Level 133
1,486 SR
1,500 Elo+
Charon
Charon
 
Charon
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Amaetra-
Skadi
Level 124
God Stats
1W - 4L
1,643 SR
Queue Stats
19W - 24L
1,460 Elo+
Solo
Janus
Janus
CreaterOfGods
Janus
Level 86
God Stats
3W - 6L
1,506 SR
Queue Stats
91W - 86L
1,478 Elo+
Solo
Nu Wa
Nu Wa
EconomyOcean85
Nu Wa
Level 164
God Stats
482W - 418L
1,490 SR
Queue Stats
644W - 660L
1,451 Elo+
Solo
King Arthur
King Arthur
Guàpo
King Arthur
Level 168
God Stats
0W - 2L
1,290 SR
Queue Stats
106W - 85L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DatGoldenOne
Bakasura
13
2 / 1 / 4
7,088
545
2,932
12,080
5,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
FloosieTheBeast
Danzaburou
14
3 / 1 / 0
7,917
609
8,074
7,332
3,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
PVCtotheFace
Cthulhu
12
0 / 1 / 4
7,111
547
7,519
10,461
6,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Vinoe23
Zhong Kui
13
3 / 0 / 1
8,112
624
6,085
7,055
4,638
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
ztatic-
Ratatoskr
13
3 / 1 / 2
7,547
581
11,088
15,975
11,202
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
1 / 0 / 2
6,228
479
4,372
8,575
4,647
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Skadi
Amaetra-
Skadi
11
0 / 2 / 2
5,859
451
5,403
9,255
2,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 3 / 0
7,048
542
4,570
7,748
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 3 / 1
5,816
447
4,490
7,960
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Guàpo
King Arthur
12
0 / 3 / 1
6,863
528
10,378
16,087
9,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
11
Kills
4
4
Deaths
11
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charon
 
Charon
1
0
2
2
L
Skadi
Amaetra-
Skadi
0
2
2
0.5
L
3
3
0
1
W
Bakasura
DatGoldenOne
Bakasura
2
1
4
4
L
0
3
1
0.17
W
Danzaburou
FloosieTheBeast
Danzaburou
3
1
0
3
L
King Arthur
Guàpo
King Arthur
0
3
1
0.17
W
Cthulhu
PVCtotheFace
Cthulhu
0
1
4
2
W
Zhong Kui
Vinoe23
Zhong Kui
3
0
1
3.5
W
Ratatoskr
ztatic-
Ratatoskr
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,698
Damage
29,213
52,903
Taken
49,625
30,477
Mitigated
21,602
27,157
Healing
16,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
 
Charon
4,372
1,019
1,995
2,130
8,575
4,647
0
2,412
6,163
18,734
0
L
Skadi
Amaetra-
Skadi
5,403
2,054
0
1,515
9,255
2,662
0
2,285
6,970
0
44,549
L
4,570
274
0
1,721
7,748
2,483
0
3,521
4,072
48,272
0
W
Bakasura
DatGoldenOne
Bakasura
2,932
2,501
0
4,693
12,080
5,376
0
2,114
9,745
0
51,921
L
4,490
1,561
0
3,408
7,960
2,335
0
4,532
3,428
36,572
0
W
Danzaburou
FloosieTheBeast
Danzaburou
8,074
3,670
0
3,172
7,332
3,065
290
2,129
5,203
0
69,148
L
King Arthur
Guàpo
King Arthur
10,378
1,177
0
6,096
16,087
9,475
0
697
14,579
0
51,659
W
Cthulhu
PVCtotheFace
Cthulhu
7,519
293
2,125
3,100
10,461
6,196
0
3,112
7,184
37,799
0
W
Zhong Kui
Vinoe23
Zhong Kui
6,085
508
0
4,906
7,055
4,638
1,015
3,262
3,631
63,641
3,172
W
Ratatoskr
ztatic-
Ratatoskr
11,088
1,903
0
9,161
15,975
11,202
0
2,066
13,708
0
51,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,775
Gold Earned
31,814
468
Minions Killed
335
0
Camps Cleared
0
1,363,449
Distance Traveled
1,289,206
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,228
479
27
2
0
293,879
2
L
Skadi
5,859
451
68
5
0
237,146
2
L
Janus
7,048
542
100
8
0
274,501
6
W
Bakasura
7,088
545
99
8
0
315,517
0
L
Nu Wa
5,816
447
53
4
0
226,213
0
W
Danzaburou
7,917
609
104
8
0
243,398
0
L
King Arthur
6,863
528
87
7
0
257,467
0
W
Cthulhu
7,111
547
64
5
0
282,999
2
W
Zhong Kui
8,112
624
128
10
0
253,035
0
W
Ratatoskr
7,547
581
73
6
0
268,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role