Player Matchup

Izanami
Izanami
AstroidStorm
Izanami
Level 129
God Stats
5W - 5L
1,503 SR
Queue Stats
465W - 462L
1,428 Elo+
Party 1
Danzaburou
Danzaburou
Cookson952500
Danzaburou
Level 109
God Stats
1W - 3L
1,427 SR
Queue Stats
69W - 118L
1,312 Elo+
Party 1
Amaterasu
Amaterasu
Spankalicious17
Amaterasu
Level 145
God Stats
0W - 3L
1,539 SR
Queue Stats
195W - 220L
1,428 Elo+
Solo
Ra
Ra
holyecho
Ra
Level 47
God Stats
4W - 2L
1,649 SR
Queue Stats
79W - 98L
1,404 Elo+
Solo
Serqet
Serqet
lusafer420
Serqet
Level 263
God Stats
8W - 9L
1,615 SR
Queue Stats
677W - 655L
1,554 Elo+
Party 1
Team Averages
Level 139
1,547 SR
1,425 Elo+

VS

Team Averages
Level 130
1,473 SR
1,464 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Gulo Gulo Bibax
Erlang Shen
Level 127
God Stats
10W - 13L
1,448 SR
Queue Stats
404W - 427L
1,458 Elo+
Solo
Izanami
Izanami
OTC Momma
Izanami
Level 129
God Stats
10W - 10L
1,522 SR
Queue Stats
321W - 333L
1,432 Elo+
Solo
Nu Wa
Nu Wa
Storms_TheReaper
Nu Wa
Level 144
God Stats
5W - 1L
1,529 SR
Queue Stats
183W - 180L
1,473 Elo+
Solo
Loki
Loki
TattedBunni
Loki
Level 150
God Stats
3W - 2L
1,369 SR
Queue Stats
117W - 126L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AstroidStorm
Izanami
15
3 / 6 / 2
8,653
721
12,688
9,330
2,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
Cookson952500
Danzaburou
17
2 / 5 / 6
9,128
761
11,282
11,602
3,984
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Spankalicious17
Amaterasu
13
3 / 8 / 4
7,997
666
7,090
19,621
14,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 0 / 0
6,184
515
0
1,190
267
Serqet
lusafer420
Serqet
17
3 / 3 / 7
8,410
701
8,135
12,541
12,990
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
15
0 / 2 / 15
9,707
809
5,222
17,058
10,752
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
Gulo Gulo Bibax
Erlang Shen
13
1 / 5 / 9
8,559
713
7,098
14,450
14,200
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
OTC Momma
Izanami
18
8 / 1 / 6
10,745
895
9,784
8,390
3,142
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

19
8 / 1 / 11
11,633
969
18,776
5,836
2,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 3 / 9
9,838
820
7,767
7,590
2,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
11
Kills
22
22
Deaths
12
19
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
2
15
3.75
L
Izanami
AstroidStorm
Izanami
3
6
2
0.67
L
Danzaburou
Cookson952500
Danzaburou
2
5
6
1
W
Erlang Shen
Gulo Gulo Bibax
Erlang Shen
1
5
9
1.1
W
Izanami
OTC Momma
Izanami
8
1
6
11
L
Amaterasu
Spankalicious17
Amaterasu
3
8
4
0.63
W
8
1
11
13.5
W
5
3
9
3.17
L
0
0
0
0
L
Serqet
lusafer420
Serqet
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,195
Damage
48,647
54,284
Taken
53,324
34,342
Mitigated
33,446
13,704
Healing
24,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,222
2,199
8,394
8,878
17,058
10,752
234
0
16,321
8,641
0
L
Izanami
AstroidStorm
Izanami
12,688
6,230
44
126
9,330
2,917
0
4,248
5,064
0
34,582
L
Danzaburou
Cookson952500
Danzaburou
11,282
3,444
550
3,175
11,602
3,984
0
6,707
4,798
0
35,421
W
Erlang Shen
Gulo Gulo Bibax
Erlang Shen
7,098
3,779
326
871
14,450
14,200
645
0
14,003
0
12,172
W
Izanami
OTC Momma
Izanami
9,784
6,474
749
530
8,390
3,142
1,649
0
7,885
0
25,667
L
Amaterasu
Spankalicious17
Amaterasu
7,090
3,147
755
5,332
19,621
14,184
0
6,591
12,919
0
15,486
W
18,776
4,840
1,406
1,505
5,836
2,487
1,815
0
5,836
37,667
652
W
7,767
400
1,896
421
7,590
2,865
2,192
0
7,476
0
19,519
L
0
0
0
0
1,190
267
0
1,144
0
0
0
L
Serqet
lusafer420
Serqet
8,135
1,137
1,003
2,719
12,541
12,990
0
4,665
7,805
0
11,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,372
Gold Earned
50,482
130
Minions Killed
127
0
Camps Cleared
0
719,905
Distance Traveled
1,139,694
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,707
809
4
0
0
208,906
0
L
Izanami
8,653
721
54
5
0
152,344
0
L
Danzaburou
9,128
761
49
4
0
165,153
0
W
Erlang Shen
8,559
713
8
1
0
225,787
0
W
Izanami
10,745
895
59
5
0
224,050
0
L
Amaterasu
7,997
666
21
2
0
174,094
0
W
Nu Wa
11,633
969
42
4
0
221,044
0
W
Loki
9,838
820
14
1
0
259,907
0
L
Ra
6,184
515
0
0
0
0
0
L
Serqet
8,410
701
6
1
0
228,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role