Player Matchup

Cthulhu
Cthulhu
Rsgnsrk22
Cthulhu
Level 23
God Stats
12W - 17L
1,377 SR
Queue Stats
14W - 24L
1,242 Elo+
Party 1
Sylvanus
Sylvanus
Ykz_diegosaurio
Sylvanus
Level 66
God Stats
7W - 5L
1,348 SR
Queue Stats
266W - 265L
1,428 Elo+
Solo
Janus
Janus
oXmaD2001
Janus
Level 77
God Stats
7W - 9L
1,279 SR
Queue Stats
15W - 24L
1,242 Elo+
Party 1
Team Averages
Level 55
1,335 SR
1,304 Elo+

VS

Team Averages
Level 56
1,453 SR
1,432 Elo+
Camazotz
Camazotz
GhengisKhum
Camazotz
Level 32
God Stats
31W - 32L
1,532 SR
Queue Stats
69W - 59L
1,470 Elo+
Solo
Jormungandr
Jormungandr
Kitsune4425
Jormungandr
Level 62
God Stats
6W - 10L
1,369 SR
Queue Stats
111W - 120L
1,426 Elo+
Party 2
Hel
Hel
igorbnlack343
Hel
Level 75
God Stats
2W - 1L
1,459 SR
Queue Stats
52W - 72L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Rsgnsrk22
Cthulhu
16
2 / 1 / 3
10,083
720
7,739
12,655
13,137
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
18
3 / 0 / 6
10,918
780
6,345
7,743
5,641
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
oXmaD2001
Janus
18
4 / 0 / 5
11,150
796
12,992
10,163
4,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
GhengisKhum
Camazotz
14
1 / 6 / 0
9,115
651
5,903
13,444
2,915
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jormungandr
Kitsune4425
Jormungandr
17
0 / 1 / 1
9,460
676
15,068
10,371
9,319
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

17
0 / 2 / 1
9,462
676
4,629
10,556
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
9
Kills
1
1
Deaths
9
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Camazotz
GhengisKhum
Camazotz
1
6
0
0.17
L
Jormungandr
Kitsune4425
Jormungandr
0
1
1
0.5
W
Cthulhu
Rsgnsrk22
Cthulhu
2
1
3
3.5
W
Sylvanus
3
0
6
6
L
0
2
1
0.25
W
Janus
oXmaD2001
Janus
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,076
Damage
25,600
30,561
Taken
34,371
22,816
Mitigated
15,496
8,821
Healing
14,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
GhengisKhum
Camazotz
5,903
604
0
3,386
13,444
2,915
0
10,275
2,842
0
31,396
L
Jormungandr
Kitsune4425
Jormungandr
15,068
1,049
0
1,197
10,371
9,319
0
7,123
2,918
39,383
1,070
W
Cthulhu
Rsgnsrk22
Cthulhu
7,739
246
392
50
12,655
13,137
96
6,238
6,054
24,297
1,313
W
Sylvanus
6,345
452
2,270
3,233
7,743
5,641
45
5,215
2,228
26,686
2,632
L
4,629
346
4,292
6,118
10,556
3,262
0
7,874
2,317
30,450
352
W
Janus
oXmaD2001
Janus
12,992
937
0
2,876
10,163
4,038
0
6,525
3,195
45,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,151
Gold Earned
28,037
184
Minions Killed
165
0
Camps Cleared
0
781,284
Distance Traveled
755,860
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
9,115
651
46
3
0
242,223
0
L
Jormungandr
9,460
676
61
4
0
261,525
1
W
Cthulhu
10,083
720
42
3
0
251,234
6
W
Sylvanus
10,918
780
47
3
0
243,909
0
L
Hel
9,462
676
58
4
0
252,112
0
W
Janus
11,150
796
95
7
0
286,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role