Player Matchup

Xing Tian
Xing Tian
Silver IV
CaptnCaliber
Xing Tian
Silver IV
Level 136
God Stats
9W - 9L
1,527 SR
Queue Stats
300W - 351L
686 MMR
Solo
Neith
Neith
Silver IV
ECSA GAMES
Neith
Silver IV
Level 43
God Stats
1W - 7L
1,098 SR
Queue Stats
40W - 70L
648 MMR
Solo
Osiris
Osiris
Silver V
IVTHEDEMON
Osiris
Silver V
Level 123
God Stats
1W - 5L
1,109 SR
Queue Stats
218W - 271L
668 MMR
Party 2
Vulcan
Vulcan
Silver III
PrimalPlayer101
Vulcan
Silver III
Level 154
God Stats
0W - 2L
1,381 SR
Queue Stats
147W - 185L
812 MMR
Solo
Thanatos
Thanatos
Silver V
Toxic_Rainbow0
Thanatos
Silver V
Level 140
God Stats
0W - 2L
1,511 SR
Queue Stats
59W - 97L
776 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,325 SR
718 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,545 SR
940 MMR
Arachne
Arachne
Silver V
 
Arachne
Silver V
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver II
Autent1vez
Janus
Silver II
Level 141
God Stats
8W - 5L
1,473 SR
Queue Stats
63W - 79L
951 MMR
Party 1
Heimdallr
Heimdallr
Silver II
Hartzy V2
Heimdallr
Silver II
Level 146
God Stats
4W - 0L
1,837 SR
Queue Stats
50W - 65L
937 MMR
Party 1
Nike
Nike
Silver IV
dyin_breed3
Nike
Silver IV
Level 154
God Stats
3W - 5L
1,485 SR
Queue Stats
447W - 489L
716 MMR
Solo
Ymir
Ymir
Silver V
mum-rodent9
Ymir
Silver V
Level 59
God Stats
6W - 6L
1,429 SR
Queue Stats
69W - 94L
595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CaptnCaliber
Xing Tian
10
1 / 2 / 2
6,185
476
3,898
10,900
9,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Neith
10
1 / 2 / 1
5,705
439
5,257
6,058
2,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
IVTHEDEMON
Osiris
11
0 / 4 / 0
6,520
502
4,413
12,109
9,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 4 / 3
6,456
497
4,087
7,001
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thanatos
11
3 / 6 / 1
6,038
464
5,752
11,630
4,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
PoseidonMulanFenrir

VS

Bans
Nu WaAnubisCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
1 / 3 / 6
6,951
535
2,926
7,899
2,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Janus
13
5 / 1 / 3
7,880
606
6,875
4,787
1,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heimdallr
Hartzy V2
Heimdallr
12
2 / 1 / 5
7,020
540
6,705
7,811
2,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
9 / 0 / 1
8,771
675
10,574
10,667
7,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
1 / 1 / 7
6,025
463
4,939
6,782
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
6
Kills
18
18
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
1
3
6
1.33
W
Janus
5
1
3
6.5
L
Xing Tian
CaptnCaliber
Xing Tian
1
2
2
1
L
Neith
1
2
1
0.75
W
Heimdallr
Hartzy V2
Heimdallr
2
1
5
4.5
L
Osiris
IVTHEDEMON
Osiris
0
4
0
0
L
1
4
3
0.63
L
Thanatos
3
6
1
0.58
W
9
0
1
9.5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,407
Damage
32,019
47,698
Taken
37,946
27,510
Mitigated
16,615
15,842
Healing
12,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
2,926
2,314
0
3,053
7,899
2,051
467
1,269
6,630
0
35,348
W
Janus
6,875
282
0
750
4,787
1,377
490
2,544
2,243
50,418
0
L
Xing Tian
CaptnCaliber
Xing Tian
3,898
286
189
1,861
10,900
9,969
0
3,603
7,254
17,757
0
L
Neith
5,257
1,474
125
2,343
6,058
2,016
8
2,064
3,994
0
37,075
W
Heimdallr
Hartzy V2
Heimdallr
6,705
2,361
0
2,517
7,811
2,832
292
1,870
5,941
0
42,469
L
Osiris
IVTHEDEMON
Osiris
4,413
2,287
0
3,258
12,109
9,175
0
77
11,332
0
44,854
L
4,087
44
0
1,170
7,001
2,229
0
4,398
2,566
38,606
1,757
L
Thanatos
5,752
1,731
0
6,896
11,630
4,121
0
1,883
9,632
0
40,534
W
10,574
2,394
0
5,154
10,667
7,488
350
556
10,111
413
51,472
W
4,939
997
300
1,087
6,782
2,867
150
2,216
4,566
14,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,904
Gold Earned
36,647
308
Minions Killed
325
0
Camps Cleared
0
1,214,597
Distance Traveled
1,079,809
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,951
535
56
4
0
206,964
1
W
Janus
7,880
606
104
8
0
230,175
4
L
Xing Tian
6,185
476
17
1
0
217,910
0
L
Neith
5,705
439
55
4
0
247,649
0
W
Heimdallr
7,020
540
80
6
0
238,306
4
L
Osiris
6,520
502
78
6
0
210,212
0
L
Vulcan
6,456
497
82
6
0
240,116
3
L
Thanatos
6,038
464
76
6
0
298,710
2
W
Nike
8,771
675
67
5
0
249,220
0
W
Ymir
6,025
463
18
1
0
155,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role