Player Matchup

Hachiman
Hachiman
ChrisDePoulet
Hachiman
Level 72
God Stats
3W - 6L
1,407 SR
Queue Stats
20W - 22L
1,463 Elo+
Solo
Neith
Neith
CynderBlock
Neith
Level 2
God Stats
3W - 2L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
KayDence8091
Gilgamesh
Level 67
God Stats
9W - 1L
1,547 SR
Queue Stats
80W - 96L
1,409 Elo+
Party 2
Nu Wa
Nu Wa
Rickizinh0
Nu Wa
Level 104
God Stats
7W - 3L
1,638 SR
Queue Stats
27W - 24L
1,483 Elo+
Solo
Ra
Ra
WaveKazeKage
Ra
Level 128
God Stats
26W - 29L
1,474 SR
Queue Stats
527W - 556L
1,469 Elo+
Solo
Team Averages
Level 75
1,513 SR
1,465 Elo+

VS

Team Averages
Level 86
1,551 SR
1,397 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Dedex7n13
Achilles
Level 6
God Stats
2W - 1L
1,772 SR
Queue Stats
7W - 10L
1,265 Elo+
Party 1
Awilix
Awilix
Lovelessone4116
Awilix
Level 47
God Stats
3W - 2L
1,611 SR
Queue Stats
34W - 54L
1,398 Elo+
Solo
Jormungandr
Jormungandr
PapapopQc
Jormungandr
Level 123
God Stats
2W - 4L
1,422 SR
Queue Stats
19W - 21L
1,391 Elo+
Party 1
Danzaburou
Danzaburou
PrimeDrak
Danzaburou
Level 106
God Stats
17W - 24L
1,450 SR
Queue Stats
210W - 220L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChrisDePoulet
Hachiman
12
0 / 1 / 5
6,207
1,035
2,294
4,398
1,387
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 0 / 7
7,179
1,197
5,971
2,472
906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Gilgamesh
KayDence8091
Gilgamesh
12
4 / 1 / 2
7,294
1,216
5,648
7,304
3,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Nu Wa
12
3 / 0 / 5
7,133
1,189
5,231
3,255
1,063
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 9
6,546
1,091
5,339
4,637
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

379

VS

Team 2 Tickets

336

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
0 / 2 / 1
6,357
1,060
5,839
5,562
2,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Dedex7n13
Achilles
11
0 / 1 / 1
5,982
997
2,277
5,511
5,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 0
6,099
1,017
2,604
4,189
1,350
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
PapapopQc
Jormungandr
11
1 / 4 / 1
6,642
1,107
5,455
7,392
4,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
PrimeDrak
Danzaburou
11
0 / 0 / 2
6,255
1,043
4,287
4,569
1,671
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
9
Kills
2
2
Deaths
9
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
2
1
0.25
W
Hachiman
ChrisDePoulet
Hachiman
0
1
5
2.5
W
2
0
7
5.5
L
Achilles
Dedex7n13
Achilles
0
1
1
0.5
W
Gilgamesh
KayDence8091
Gilgamesh
4
1
2
5
L
1
2
0
0.5
L
Jormungandr
PapapopQc
Jormungandr
1
4
1
0.38
L
Danzaburou
PrimeDrak
Danzaburou
0
0
2
1
W
Nu Wa
3
0
5
5.5
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,483
Damage
20,462
22,066
Taken
27,223
8,517
Mitigated
14,646
2,760
Healing
1,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
5,839
184
0
0
5,562
2,016
0
2,428
3,085
22,230
163
W
Hachiman
ChrisDePoulet
Hachiman
2,294
947
117
127
4,398
1,387
0
2,277
1,934
0
13,100
W
5,971
1,722
0
622
2,472
906
0
1,282
1,046
0
17,696
L
Achilles
Dedex7n13
Achilles
2,277
487
19
598
5,511
5,368
0
1,236
4,275
0
5,118
W
Gilgamesh
KayDence8091
Gilgamesh
5,648
1,524
0
44
7,304
3,585
0
2,399
4,589
0
13,874
L
2,604
624
0
0
4,189
1,350
0
1,968
2,221
0
6,055
L
Jormungandr
PapapopQc
Jormungandr
5,455
740
0
535
7,392
4,241
0
2,438
4,954
21,441
0
L
Danzaburou
PrimeDrak
Danzaburou
4,287
1,396
0
326
4,569
1,671
0
1,985
2,584
0
12,469
W
Nu Wa
5,231
1,349
242
508
3,255
1,063
0
1,862
1,361
16,151
0
W
5,339
429
680
420
4,637
1,576
0
2,975
1,480
15,216
818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,359
Gold Earned
31,335
118
Minions Killed
105
5
Camps Cleared
5
565,969
Distance Traveled
532,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,357
1,060
38
6
2
118,503
0
W
Hachiman
6,207
1,035
21
4
1
99,444
0
W
Neith
7,179
1,197
30
5
2
115,333
0
L
Achilles
5,982
997
10
2
1
123,723
0
W
Gilgamesh
7,294
1,216
17
3
1
120,954
0
L
Awilix
6,099
1,017
6
1
0
75,617
0
L
Jormungandr
6,642
1,107
35
6
1
106,096
0
L
Danzaburou
6,255
1,043
16
3
1
108,706
0
W
Nu Wa
7,133
1,189
21
4
1
108,085
0
W
Ra
6,546
1,091
29
5
0
122,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role