Player Matchup

Osiris
Osiris
Cofî
Osiris
Level 145
God Stats
3W - 1L
1,952 SR
Queue Stats
68W - 49L
1,624 Elo+
Party 2
Agni
Agni
D4montEe
Agni
Level 126
God Stats
12W - 7L
1,732 SR
Queue Stats
387W - 394L
1,492 Elo+
Solo
Anhur
Anhur
LoneKing
Anhur
Level 238
God Stats
1W - 11L
1,194 SR
Queue Stats
659W - 682L
1,545 Elo+
Solo
Cernunnos
Cernunnos
Raltahran
Cernunnos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,499 Elo+
Party 2
Kuzenbo
Kuzenbo
mixter001
Kuzenbo
Level 154
God Stats
3W - 2L
1,416 SR
Queue Stats
274W - 280L
1,540 Elo+
Solo
Team Averages
Level 158
1,559 SR
1,540 Elo+

VS

Team Averages
Level 138
1,571 SR
1,520 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Caitrizzi
Ganesha
Level 44
God Stats
2W - 0L
1,704 SR
Queue Stats
178W - 177L
1,520 Elo+
Party 1
Neith
Neith
LokiFactory
Neith
Level 154
God Stats
2W - 1L
1,516 SR
Queue Stats
103W - 107L
1,504 Elo+
Solo
Medusa
Medusa
maxut9
Medusa
Level 178
God Stats
8W - 5L
1,635 SR
Queue Stats
410W - 309L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cofî
Osiris
14
1 / 7 / 5
7,968
664
10,029
16,710
19,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
16
3 / 4 / 1
8,727
727
11,678
10,402
3,699
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
LoneKing
Anhur
15
3 / 5 / 2
8,340
695
6,146
11,823
5,900
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Raltahran
Cernunnos
13
1 / 7 / 2
7,953
663
6,304
11,302
3,847
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Kuzenbo
mixter001
Kuzenbo
12
1 / 7 / 1
7,952
663
6,112
13,941
15,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
7 / 2 / 11
10,426
869
16,816
11,439
4,759
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
 
Raijin
16
3 / 3 / 17
9,774
815
9,791
7,149
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Caitrizzi
Ganesha
15
0 / 1 / 20
10,220
852
3,555
10,969
7,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
10 / 2 / 8
10,339
862
12,340
11,752
4,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
maxut9
Medusa
18
10 / 1 / 12
11,118
927
17,800
11,079
4,815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
98
9
Kills
30
30
Deaths
9
11
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
2
11
6.25
W
Raijin
 
Raijin
3
3
17
3.83
W
Ganesha
Caitrizzi
Ganesha
0
1
20
10
L
Osiris
Cofî
Osiris
1
7
5
0.5
L
Agni
3
4
1
0.88
W
10
2
8
7
L
Anhur
LoneKing
Anhur
3
5
2
0.8
L
Cernunnos
Raltahran
Cernunnos
1
7
2
0.29
W
Medusa
maxut9
Medusa
10
1
12
16
L
Kuzenbo
mixter001
Kuzenbo
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,269
Damage
60,302
64,178
Taken
52,388
48,556
Mitigated
24,856
9,185
Healing
20,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
16,816
458
0
3,786
11,439
4,759
972
4,075
7,291
28,112
705
W
Raijin
 
Raijin
9,791
644
2,061
1,060
7,149
3,048
1,095
2,472
4,549
23,582
0
W
Ganesha
Caitrizzi
Ganesha
3,555
282
2,613
5,366
10,969
7,365
776
2,424
8,316
9,698
192
L
Osiris
Cofî
Osiris
10,029
862
537
1,091
16,710
19,771
0
8,879
7,493
0
14,729
L
Agni
11,678
117
317
2,784
10,402
3,699
0
3,740
6,440
29,368
579
W
12,340
4,052
405
3,940
11,752
4,869
2,272
3,746
7,613
0
29,223
L
Anhur
LoneKing
Anhur
6,146
2,634
212
487
11,823
5,900
31
4,756
6,812
0
19,379
L
Cernunnos
Raltahran
Cernunnos
6,304
1,573
842
786
11,302
3,847
0
6,739
4,161
0
17,167
W
Medusa
maxut9
Medusa
17,800
5,526
134
679
11,079
4,815
1,922
4,673
6,180
0
42,148
L
Kuzenbo
mixter001
Kuzenbo
6,112
1,711
1,325
804
13,941
15,339
80
4,021
9,718
6,597
335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,940
Gold Earned
51,877
118
Minions Killed
171
0
Camps Cleared
0
907,979
Distance Traveled
1,115,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,426
869
29
2
0
229,337
0
W
Raijin
9,774
815
47
4
0
205,439
0
W
Ganesha
10,220
852
4
0
0
216,972
0
L
Osiris
7,968
664
6
1
0
207,205
0
L
Agni
8,727
727
55
5
0
192,458
0
W
Neith
10,339
862
46
4
0
207,226
0
L
Anhur
8,340
695
28
2
0
172,952
0
L
Cernunnos
7,953
663
28
2
0
161,192
0
W
Medusa
11,118
927
45
4
0
256,178
0
L
Kuzenbo
7,952
663
1
0
0
174,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role