Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
SkellyBelly5280
Arachne
Level 106
God Stats
12W - 4L
1,835 SR
Queue Stats
178W - 166L
1,545 Elo+
Party 1
Jormungandr
Jormungandr
TheKappaNoKap
Jormungandr
Level 142
God Stats
6W - 7L
1,541 SR
Queue Stats
236W - 237L
1,495 Elo+
Party 1
Xbalanque
Xbalanque
Zeeboo
Xbalanque
Level 149
God Stats
132W - 84L
1,622 SR
Queue Stats
177W - 142L
1,474 Elo+
Solo
Artio
Artio
nicodemusj
Artio
Level 156
God Stats
3W - 1L
1,329 SR
Queue Stats
222W - 222L
1,456 Elo+
Solo
Team Averages
Level 134
1,565 SR
1,494 Elo+

VS

Team Averages
Level 130
1,593 SR
1,516 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Fenixevilangel
Bastet
Level 146
God Stats
8W - 8L
1,646 SR
Queue Stats
143W - 145L
1,467 Elo+
Solo
Nu Wa
Nu Wa
MacyR84
Nu Wa
Level 109
God Stats
17W - 14L
1,793 SR
Queue Stats
69W - 50L
1,586 Elo+
Solo
Kuzenbo
Kuzenbo
TGCs-CmV29415
Kuzenbo
Level 119
God Stats
27W - 28L
1,532 SR
Queue Stats
430W - 430L
1,533 Elo+
Solo
Nut
Nut
iiMoonstruck
Nut
Level 122
God Stats
23W - 34L
1,496 SR
Queue Stats
337W - 340L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
4 / 3 / 2
7,467
679
5,620
5,103
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 1 / 1
6,886
626
6,465
8,859
3,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jormungandr
TheKappaNoKap
Jormungandr
14
1 / 0 / 3
7,878
716
3,998
6,741
2,899
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Zeeboo
Xbalanque
10
2 / 1 / 3
6,092
554
5,661
8,590
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
9
1 / 2 / 1
6,130
557
1,881
9,932
4,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
0 / 2 / 0
5,511
501
1,963
7,874
5,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
4 / 3 / 3
5,887
535
6,493
9,912
3,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nu Wa
MacyR84
Nu Wa
10
0 / 2 / 3
5,501
500
5,136
3,623
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
8
2 / 4 / 3
5,405
491
2,965
9,808
8,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

9
1 / 3 / 4
5,283
480
3,359
6,380
1,755
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
14
Kills
7
7
Deaths
14
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
4
3
2
1.67
L
Cu Chulainn
 
Cu Chulainn
0
2
0
0
L
4
3
3
1.83
L
Nu Wa
MacyR84
Nu Wa
0
2
3
0.75
W
6
1
1
6.5
L
Kuzenbo
2
4
3
0.88
W
Jormungandr
TheKappaNoKap
Jormungandr
1
0
3
2.5
W
Xbalanque
Zeeboo
Xbalanque
2
1
3
3.5
L
1
3
4
1
W
Artio
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,625
Damage
19,916
39,225
Taken
37,597
15,615
Mitigated
19,546
15,070
Healing
10,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
5,620
266
0
916
5,103
1,670
0
958
3,978
46,739
3,285
L
Cu Chulainn
 
Cu Chulainn
1,963
110
0
3,500
7,874
5,213
0
2,587
5,287
0
31,795
L
6,493
2,249
0
2,343
9,912
3,178
0
3,076
6,836
0
32,556
L
Nu Wa
MacyR84
Nu Wa
5,136
841
0
1,004
3,623
977
0
1,616
2,007
30,365
0
W
6,465
5,128
0
3,031
8,859
3,722
0
1,919
6,586
0
43,922
L
Kuzenbo
2,965
1,029
0
1,783
9,808
8,423
0
1,936
7,872
15,151
340
W
Jormungandr
TheKappaNoKap
Jormungandr
3,998
975
0
3,100
6,741
2,899
0
329
6,031
64,001
1,780
W
Xbalanque
Zeeboo
Xbalanque
5,661
3,206
0
3,099
8,590
2,653
0
2,307
6,134
0
41,808
L
3,359
2,058
0
1,877
6,380
1,755
0
1,582
4,798
0
25,884
W
Artio
1,881
120
1,642
3,282
9,932
4,671
0
1,650
8,158
17,317
1,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,453
Gold Earned
27,587
410
Minions Killed
263
0
Camps Cleared
0
1,140,005
Distance Traveled
1,102,649
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,467
679
102
9
0
210,292
2
L
Cu Chulainn
5,511
501
62
6
0
163,380
0
L
Bastet
5,887
535
52
5
0
250,711
0
L
Nu Wa
5,501
500
72
7
0
228,507
1
W
Arachne
6,886
626
74
7
0
276,479
1
L
Kuzenbo
5,405
491
14
1
0
227,571
0
W
Jormungandr
7,878
716
128
12
0
215,165
0
W
Xbalanque
6,092
554
69
6
0
215,757
0
L
Nut
5,283
480
63
6
0
232,480
0
W
Artio
6,130
557
37
3
0
222,312
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role