Player Matchup

Sobek
Sobek
 
Sobek
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DarkGamer17
Merlin
Level 97
God Stats
1W - 3L
1,191 SR
Queue Stats
21W - 20L
1,475 Elo+
Party 2
Sun Wukong
Sun Wukong
HexaHuxa
Sun Wukong
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,421 Elo+
Party 3
Ares
Ares
VKBIconic
Ares
Level 22
God Stats
0W - 2L
1,180 SR
Queue Stats
0W - 3L
1,133 Elo+
Party 3
Cernunnos
Cernunnos
javirupi
Cernunnos
Level 115
God Stats
2W - 3L
1,284 SR
Queue Stats
20W - 19L
1,501 Elo+
Party 2
Team Averages
Level 98
1,331 SR
1,406 Elo+

VS

Team Averages
Level 121
1,584 SR
1,485 Elo+
Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CarbiYo
Poseidon
Level 129
God Stats
3W - 3L
1,464 SR
Queue Stats
189W - 183L
1,489 Elo+
Solo
Cthulhu
Cthulhu
NbaYoungboy_fr
Cthulhu
Level 71
God Stats
19W - 9L
1,679 SR
Queue Stats
149W - 129L
1,511 Elo+
Solo
Cernunnos
Cernunnos
Samayouryuu
Cernunnos
Level 125
God Stats
4W - 0L
1,779 SR
Queue Stats
80W - 75L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
2 / 3 / 0
6,034
603
4,940
10,479
6,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
10
0 / 2 / 0
5,189
519
997
4,084
857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
HexaHuxa
Sun Wukong
5
0 / 3 / 1
4,010
401
1,389
4,686
1,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
5
0 / 5 / 0
3,989
399
1,038
5,173
2,776
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
javirupi
Cernunnos
10
0 / 0 / 0
4,758
476
3,538
5,175
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 0 / 3
5,902
590
2,638
6,204
2,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Discordia
 
Discordia
10
1 / 0 / 2
5,773
577
3,262
3,012
723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
CarbiYo
Poseidon
10
3 / 2 / 1
6,163
616
5,886
7,061
1,690
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
2 / 0 / 4
5,902
590
4,069
5,447
2,642
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
Samayouryuu
Cernunnos
9
4 / 0 / 2
5,949
595
2,819
2,973
798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
13
13
Deaths
2
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
3
0
0.67
W
Fenrir
 
Fenrir
3
0
3
4.5
W
Discordia
 
Discordia
1
0
2
2
W
Poseidon
CarbiYo
Poseidon
3
2
1
1.75
L
Merlin
0
2
0
0
L
Sun Wukong
HexaHuxa
Sun Wukong
0
3
1
0.17
W
2
0
4
4
W
Cernunnos
Samayouryuu
Cernunnos
4
0
2
5
L
Ares
0
5
0
0
L
Cernunnos
javirupi
Cernunnos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,902
Damage
18,674
29,597
Taken
24,697
12,879
Mitigated
8,275
9,436
Healing
10,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,940
201
0
5,307
10,479
6,093
0
5,386
5,093
30,771
985
W
Fenrir
 
Fenrir
2,638
747
0
1,508
6,204
2,422
0
1,109
5,039
0
40,394
W
Discordia
 
Discordia
3,262
57
0
560
3,012
723
0
469
2,543
29,501
770
W
Poseidon
CarbiYo
Poseidon
5,886
1,782
0
3,990
7,061
1,690
0
3,455
2,933
40,567
1,219
L
Merlin
997
47
0
1,190
4,084
857
0
1,764
1,970
24,284
1,075
L
Sun Wukong
HexaHuxa
Sun Wukong
1,389
269
0
0
4,686
1,823
0
1,559
2,995
0
13,300
W
4,069
732
1,139
2,089
5,447
2,642
174
1,030
4,417
19,535
0
W
Cernunnos
Samayouryuu
Cernunnos
2,819
1,453
0
1,072
2,973
798
2,235
0
2,973
0
34,388
L
Ares
1,038
200
0
437
5,173
2,776
0
2,355
2,818
3,114
137
L
Cernunnos
javirupi
Cernunnos
3,538
2,359
0
2,502
5,175
1,330
0
1,515
3,618
0
33,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,980
Gold Earned
29,689
203
Minions Killed
283
0
Camps Cleared
0
883,462
Distance Traveled
1,012,206
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,034
603
64
6
0
173,963
0
W
Fenrir
5,902
590
59
6
0
244,974
0
W
Discordia
5,773
577
63
6
0
205,805
6
W
Poseidon
6,163
616
72
7
0
186,661
0
L
Merlin
5,189
519
63
6
0
192,541
0
L
Sun Wukong
4,010
401
22
2
0
183,867
0
W
Cthulhu
5,902
590
27
3
0
201,423
4
W
Cernunnos
5,949
595
62
6
0
173,343
0
L
Ares
3,989
399
5
1
0
145,926
0
L
Cernunnos
4,758
476
49
5
0
187,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role