Player Matchup

Tiamat
Tiamat
CallMeMrStark
Tiamat
Level 157
God Stats
42W - 38L
1,563 SR
Queue Stats
407W - 416L
1,511 Elo+
Party 1
Cupid
Cupid
rawiswar49r
Cupid
Level 159
God Stats
3W - 5L
1,391 SR
Queue Stats
316W - 328L
1,500 Elo+
Party 1
Bacchus
Bacchus
x-Eedot-
Bacchus
Level 148
God Stats
1W - 2L
1,470 SR
Queue Stats
251W - 254L
1,466 Elo+
Party 1
Team Averages
Level 155
1,475 SR
1,492 Elo+

VS

Team Averages
Level 98
1,537 SR
1,427 Elo+
Hel
Hel
Alea4491
Hel
Level 159
God Stats
18W - 21L
1,499 SR
Queue Stats
406W - 395L
1,479 Elo+
Solo
Scylla
Scylla
DiddyBabyOil
Scylla
Level 107
God Stats
1W - 0L
1,612 SR
Queue Stats
3W - 1L
1,301 Elo+
Party 2
Pele
Pele
LvciferOF
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 3
8,220
747
7,018
9,454
5,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 4 / 1
8,303
755
5,738
7,897
2,293
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
x-Eedot-
Bacchus
13
2 / 6 / 0
7,868
715
5,861
12,846
12,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 13
9,510
865
3,710
6,602
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Scylla
16
6 / 2 / 7
10,557
960
8,872
8,240
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
17
7 / 1 / 7
10,852
987
13,437
13,413
5,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
14
14
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
1
0
13
7.5
L
0
4
3
0.38
W
Scylla
6
2
7
4.75
W
Pele
7
1
7
10.5
L
1
4
1
0.38
L
Bacchus
x-Eedot-
Bacchus
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,617
Damage
26,019
30,197
Taken
28,255
20,183
Mitigated
10,285
3,905
Healing
13,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,710
40
5,173
4,997
6,602
2,311
1,098
3,748
2,733
28,843
0
L
7,018
795
0
974
9,454
5,079
0
3,518
5,614
28,750
0
W
Scylla
8,872
687
0
897
8,240
2,500
1,392
3,854
4,184
36,294
616
W
Pele
13,437
2,727
0
2,551
13,413
5,474
1,139
4,546
8,559
0
50,340
L
5,738
2,705
841
1,590
7,897
2,293
0
2,602
5,036
0
31,304
L
Bacchus
x-Eedot-
Bacchus
5,861
311
0
500
12,846
12,811
0
6,421
6,040
13,144
703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,391
Gold Earned
30,919
114
Minions Killed
180
0
Camps Cleared
0
565,371
Distance Traveled
664,125
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
9,510
865
57
5
0
219,717
0
L
Tiamat
8,220
747
49
4
0
192,664
0
W
Scylla
10,557
960
58
5
0
205,430
0
W
Pele
10,852
987
65
6
0
238,978
0
L
Cupid
8,303
755
51
5
0
176,694
2
L
Bacchus
7,868
715
14
1
0
196,013
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role