Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
 
Hera
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
AGreatPun
Erlang Shen
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 80L
1,516 Elo+
Party 1
Merlin
Merlin
VigilanteDePaz
Merlin
Level 127
God Stats
2W - 3L
1,634 SR
Queue Stats
287W - 269L
1,495 Elo+
Solo
Cernunnos
Cernunnos
Yusssssswo
Cernunnos
Level 130
God Stats
3W - 2L
1,647 SR
Queue Stats
104W - 97L
1,535 Elo+
Party 1
Team Averages
Level 153
1,556 SR
1,509 Elo+

VS

Team Averages
Level 132
1,494 SR
1,516 Elo+
Apollo
Apollo
Chriseasyy224
Apollo
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,751 Elo+
Solo
Cerberus
Cerberus
Destronador6
Cerberus
Level 68
God Stats
1W - 4L
1,299 SR
Queue Stats
15W - 37L
1,356 Elo+
Solo
Chronos
Chronos
Dwreckless421
Chronos
Level 157
God Stats
11W - 8L
1,617 SR
Queue Stats
650W - 625L
1,506 Elo+
Solo
Poseidon
Poseidon
Madcow1337
Poseidon
Level 147
God Stats
4W - 4L
1,541 SR
Queue Stats
16W - 28L
1,480 Elo+
Solo
Hel
Hel
MatiiAltaX
Hel
Level 146
God Stats
74W - 70L
1,513 SR
Queue Stats
484W - 486L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
7
3 / 0 / 2
4,078
816
2,742
3,604
1,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
 
Hera
7
1 / 1 / 1
3,891
778
1,009
2,179
492
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
AGreatPun
Erlang Shen
7
1 / 0 / 6
4,211
842
1,684
4,363
2,153
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 1 / 3
3,535
707
1,885
2,596
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cernunnos
Yusssssswo
Cernunnos
7
5 / 0 / 0
4,146
829
2,873
2,629
700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
2,965
593
615
3,296
749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cerberus
Destronador6
Cerberus
2
0 / 2 / 0
2,757
551
231
2,272
1,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chronos
6
1 / 2 / 0
3,702
740
1,732
3,971
1,043
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Poseidon
Madcow1337
Poseidon
5
1 / 1 / 0
3,255
651
2,248
2,731
502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

6
0 / 2 / 0
3,605
721
899
3,141
886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
10
Kills
2
2
Deaths
10
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
2
4
W
Hera
 
Hera
1
1
1
1.5
W
Erlang Shen
AGreatPun
Erlang Shen
1
0
6
4
L
0
3
0
0
L
Cerberus
Destronador6
Cerberus
0
2
0
0
L
Chronos
1
2
0
0.5
L
Poseidon
Madcow1337
Poseidon
1
1
0
1
L
0
2
0
0
W
0
1
3
1.5
W
Cernunnos
Yusssssswo
Cernunnos
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,193
Damage
5,725
15,371
Taken
15,411
5,004
Mitigated
4,374
4,707
Healing
4,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,742
1,090
0
579
3,604
1,028
0
1,394
2,134
0
17,579
W
Hera
 
Hera
1,009
453
0
500
2,179
492
0
1,268
911
19,806
0
W
Erlang Shen
AGreatPun
Erlang Shen
1,684
518
0
2,072
4,363
2,153
0
384
3,975
0
12,918
L
615
385
0
781
3,296
749
0
0
3,296
0
10,970
L
Cerberus
Destronador6
Cerberus
231
0
116
325
2,272
1,194
0
0
2,272
2,062
0
L
Chronos
1,732
584
0
1,360
3,971
1,043
0
1,009
2,962
13,096
3,200
L
Poseidon
Madcow1337
Poseidon
2,248
683
0
854
2,731
502
0
591
2,140
11,095
0
L
899
0
102
1,077
3,141
886
0
1,206
1,935
16,749
0
W
1,885
38
0
717
2,596
631
0
1,418
1,138
13,154
361
W
Cernunnos
Yusssssswo
Cernunnos
2,873
1,273
0
839
2,629
700
48
296
2,333
0
23,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,861
Gold Earned
16,284
154
Minions Killed
118
0
Camps Cleared
0
521,106
Distance Traveled
459,258
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
4,078
816
39
8
0
133,419
0
W
Hera
3,891
778
35
7
0
93,266
0
W
Erlang Shen
4,211
842
19
4
0
103,325
0
L
Apollo
2,965
593
15
3
0
99,790
0
L
Cerberus
2,757
551
2
0
0
50,408
0
L
Chronos
3,702
740
36
7
0
90,850
0
L
Poseidon
3,255
651
21
4
0
109,419
0
L
Hel
3,605
721
44
9
0
108,791
0
W
Merlin
3,535
707
20
4
0
103,754
0
W
Cernunnos
4,146
829
41
8
0
87,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role