Player Matchup

Apollo
Apollo
 
Apollo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Albatroeg
Ne Zha
Level 140
God Stats
5W - 5L
1,591 SR
Queue Stats
157W - 143L
1,611 Elo+
Party 1
Ymir
Ymir
Neliath
Ymir
Level 122
God Stats
2W - 2L
1,597 SR
Queue Stats
274W - 278L
1,567 Elo+
Party 1
Scylla
Scylla
Selgy73
Scylla
Level 125
God Stats
1W - 1L
1,290 SR
Queue Stats
52W - 60L
1,535 Elo+
Party 1
Jing Wei
Jing Wei
zombieandre09
Jing Wei
Level 124
God Stats
1W - 2L
1,483 SR
Queue Stats
190W - 188L
1,490 Elo+
Solo
Team Averages
Level 131
1,492 SR
1,541 Elo+

VS

Team Averages
Level 135
1,556 SR
1,482 Elo+
Poseidon
Poseidon
AtlasDemonata
Poseidon
Level 84
God Stats
1W - 2L
1,277 SR
Queue Stats
64W - 69L
1,413 Elo+
Party 2
Chiron
Chiron
BattleMasterson
Chiron
Level 138
God Stats
8W - 2L
1,611 SR
Queue Stats
78W - 86L
1,486 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
DonCarlosss
Ah Muzen Cab
Level 157
God Stats
3W - 0L
1,671 SR
Queue Stats
190W - 187L
1,493 Elo+
Solo
Martichoras
Martichoras
Dutchfire
Martichoras
Level 155
God Stats
1W - 0L
1,714 SR
Queue Stats
190W - 209L
1,477 Elo+
Solo
Bellona
Bellona
MissTY94
Bellona
Level 142
God Stats
4W - 2L
1,507 SR
Queue Stats
351W - 355L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
4 / 5 / 7
9,429
674
11,253
10,740
4,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ne Zha
Albatroeg
Ne Zha
17
2 / 4 / 5
9,362
669
15,359
14,611
6,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
Neliath
Ymir
15
0 / 6 / 6
8,495
607
5,881
20,142
27,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Selgy73
Scylla
17
4 / 3 / 5
10,080
720
8,472
8,597
3,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jing Wei
zombieandre09
Jing Wei
17
3 / 5 / 5
10,628
759
9,023
10,771
4,223
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AtlasDemonata
Poseidon
17
1 / 3 / 11
10,185
728
8,320
8,356
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
9 / 1 / 5
10,753
768
10,163
10,942
4,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
DonCarlosss
Ah Muzen Cab
17
4 / 2 / 8
10,714
765
15,344
7,496
3,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Martichoras
Dutchfire
Martichoras
19
8 / 2 / 9
11,437
817
19,288
14,573
6,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
MissTY94
Bellona
16
0 / 5 / 14
10,509
751
8,242
18,631
24,646
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
69
13
Kills
22
23
Deaths
13
28
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
5
7
1.5
L
Ne Zha
Albatroeg
Ne Zha
2
4
5
1.13
W
Poseidon
AtlasDemonata
Poseidon
1
3
11
2.17
W
9
1
5
11.5
W
Ah Muzen Cab
DonCarlosss
Ah Muzen Cab
4
2
8
4
W
Martichoras
Dutchfire
Martichoras
8
2
9
6.25
W
Bellona
MissTY94
Bellona
0
5
14
1.4
L
Ymir
Neliath
Ymir
0
6
6
0.5
L
Scylla
Selgy73
Scylla
4
3
5
2.17
L
Jing Wei
zombieandre09
Jing Wei
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,988
Damage
61,357
64,861
Taken
59,998
45,746
Mitigated
41,887
15,731
Healing
18,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
11,253
5,848
155
993
10,740
4,788
528
1,462
9,278
0
21,096
L
Ne Zha
Albatroeg
Ne Zha
15,359
652
1,617
3,545
14,611
6,489
0
1,877
12,734
0
28,720
W
Poseidon
AtlasDemonata
Poseidon
8,320
492
383
369
8,356
2,514
1,344
1,823
6,533
29,407
252
W
10,163
2,990
3,263
3,033
10,942
4,686
2,336
2,489
8,431
0
20,925
W
Ah Muzen Cab
DonCarlosss
Ah Muzen Cab
15,344
3,686
541
365
7,496
3,144
495
1,600
5,896
0
32,251
W
Martichoras
Dutchfire
Martichoras
19,288
3,859
1,631
4,208
14,573
6,897
1,217
3,704
10,869
0
34,309
W
Bellona
MissTY94
Bellona
8,242
432
1,881
2,598
18,631
24,646
0
4,558
14,073
3,020
13,525
L
Ymir
Neliath
Ymir
5,881
189
814
3,905
20,142
27,067
0
4,992
15,150
15,022
0
L
Scylla
Selgy73
Scylla
8,472
285
515
1,254
8,597
3,179
0
1,000
7,597
27,846
335
L
Jing Wei
zombieandre09
Jing Wei
9,023
7,286
1,223
1,710
10,771
4,223
0
1,589
9,182
0
26,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,994
Gold Earned
53,598
176
Minions Killed
169
0
Camps Cleared
0
1,170,222
Distance Traveled
1,256,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,429
674
40
3
0
207,231
0
L
Ne Zha
9,362
669
20
1
0
275,429
0
W
Poseidon
10,185
728
54
4
0
233,024
0
W
Chiron
10,753
768
23
2
0
269,674
0
W
Ah Muzen Cab
10,714
765
49
4
0
240,595
0
W
Martichoras
11,437
817
31
2
0
271,322
0
W
Bellona
10,509
751
12
1
0
242,050
0
L
Ymir
8,495
607
25
2
0
232,129
0
L
Scylla
10,080
720
54
4
0
251,552
0
L
Jing Wei
10,628
759
37
3
0
203,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role