Player Matchup

Arachne
Arachne
 
Arachne
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
ThéGood
Discordia
Level 106
God Stats
3W - 3L
1,671 SR
Queue Stats
167W - 156L
1,522 Elo+
Party 1
Geb
Geb
bibob1984
Geb
Level 117
God Stats
31W - 20L
1,680 SR
Queue Stats
230W - 264L
1,514 Elo+
Party 1
Kukulkan
Kukulkan
gosleeps
Kukulkan
Level 99
God Stats
2W - 9L
1,069 SR
Queue Stats
412W - 353L
1,477 Elo+
Solo
Danzaburou
Danzaburou
аster
Danzaburou
Level 128
God Stats
1W - 1L
1,732 SR
Queue Stats
5W - 6L
1,568 Elo+
Solo
Team Averages
Level 109
1,530 SR
1,516 Elo+

VS

Team Averages
Level 148
1,641 SR
1,542 Elo+
Bastet
Bastet
Hossаm
Bastet
Level 143
God Stats
4W - 1L
1,714 SR
Queue Stats
77W - 72L
1,551 Elo+
Party 2
Medusa
Medusa
Phaced
Medusa
Level 146
God Stats
6W - 3L
1,649 SR
Queue Stats
201W - 179L
1,564 Elo+
Party 3
Khepri
Khepri
Zorromedsvardet
Khepri
Level 123
God Stats
13W - 8L
1,609 SR
Queue Stats
227W - 190L
1,565 Elo+
Party 3
Janus
Janus
dutchdeadshot
Janus
Level 190
God Stats
1W - 3L
1,703 SR
Queue Stats
160W - 142L
1,554 Elo+
Party 2
Hercules
Hercules
iDxnss
Hercules
Level 139
God Stats
76W - 80L
1,531 SR
Queue Stats
514W - 515L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 4 / 1
5,548
504
4,126
11,100
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Discordia
ThéGood
Discordia
13
1 / 2 / 2
6,630
603
2,189
4,937
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 2 / 1
6,070
552
4,052
10,183
5,400
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
gosleeps
Kukulkan
11
1 / 5 / 0
5,788
526
2,335
6,438
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
аster
Danzaburou
10
3 / 3 / 1
6,186
562
8,154
10,846
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Hossаm
Bastet
12
0 / 0 / 3
6,204
564
3,373
7,870
2,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Medusa
Phaced
Medusa
12
3 / 1 / 2
6,815
620
9,164
7,276
2,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 3 / 3
6,469
588
2,897
8,737
5,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

13
5 / 3 / 1
7,600
691
5,435
6,235
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
iDxnss
Hercules
14
7 / 1 / 0
8,875
807
7,567
10,475
7,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
8
Kills
16
16
Deaths
8
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
4
1
0.38
W
Bastet
Hossаm
Bastet
0
0
3
1.5
W
Medusa
Phaced
Medusa
3
1
2
4
L
Discordia
ThéGood
Discordia
1
2
2
1
W
1
3
3
0.83
L
2
2
1
1.25
W
5
3
1
1.83
L
Kukulkan
gosleeps
Kukulkan
1
5
0
0.2
W
Hercules
iDxnss
Hercules
7
1
0
7
L
Danzaburou
аster
Danzaburou
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,856
Damage
28,436
43,504
Taken
40,593
15,069
Mitigated
19,603
14,980
Healing
14,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,126
2,342
0
5,437
11,100
3,083
0
2,588
8,231
0
29,281
W
Bastet
Hossаm
Bastet
3,373
1,036
0
2,432
7,870
2,448
0
817
7,053
0
47,725
W
Medusa
Phaced
Medusa
9,164
3,890
0
2,475
7,276
2,511
786
1,670
5,606
0
49,420
L
Discordia
ThéGood
Discordia
2,189
127
0
500
4,937
1,332
0
1,186
3,590
59,914
0
W
2,897
353
0
1,686
8,737
5,610
0
1,805
6,932
16,090
0
L
4,052
500
1,458
2,674
10,183
5,400
0
2,095
8,056
23,175
0
W
5,435
121
0
2,015
6,235
1,928
82
1,683
4,552
55,337
864
L
Kukulkan
gosleeps
Kukulkan
2,335
471
0
1,160
6,438
1,742
0
0
6,182
31,442
0
W
Hercules
iDxnss
Hercules
7,567
1,970
0
5,828
10,475
7,106
600
2,601
7,874
0
58,309
L
Danzaburou
аster
Danzaburou
8,154
4,095
0
3,751
10,846
3,512
0
2,134
8,634
0
39,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,222
Gold Earned
35,963
339
Minions Killed
412
0
Camps Cleared
0
1,107,961
Distance Traveled
1,201,209
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,548
504
58
5
0
240,530
0
W
Bastet
6,204
564
87
8
0
284,936
0
W
Medusa
6,815
620
87
8
0
228,477
0
L
Discordia
6,630
603
135
12
0
215,664
0
W
Khepri
6,469
588
18
2
0
232,686
5
L
Geb
6,070
552
35
3
0
220,817
0
W
Janus
7,600
691
110
10
0
247,078
0
L
Kukulkan
5,788
526
56
5
0
227,161
4
W
Hercules
8,875
807
110
10
0
208,032
0
L
Danzaburou
6,186
562
55
5
0
203,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role