Player Matchup

Cabrakan
Cabrakan
Gold III
 
Cabrakan
Gold III
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Gold II
DGaeI
Raijin
Gold II
Level 151
God Stats
11W - 15L
1,454 SR
Queue Stats
110W - 118L
1,642 MMR
Solo
Mercury
Mercury
Bronze III
ZIFxrizz
Mercury
Bronze III
Level 51
God Stats
4W - 5L
1,687 SR
Queue Stats
18W - 24L
1,646 MMR
Party 1
Anhur
Anhur
Platinum III
domppi99
Anhur
Platinum III
Level 149
God Stats
41W - 63L
1,430 SR
Queue Stats
1,000W - 1,006L
1,656 MMR
Solo
Cerberus
Cerberus
Bronze III
zAomine
Cerberus
Bronze III
Level 32
God Stats
1W - 4L
1,530 SR
Queue Stats
10W - 17L
1,500 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,520 SR
1,589 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 130
1,589 SR
1,601 MMR
Mulan
Mulan
Gold III
CarryMePapa
Mulan
Gold III
Level 109
God Stats
2W - 4L
1,660 SR
Queue Stats
53W - 61L
1,532 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
Dusty_Ghandi
Kumbhakarna
Gold II
Level 106
God Stats
55W - 47L
1,591 SR
Queue Stats
425W - 458L
1,626 MMR
Solo
Thanatos
Thanatos
Platinum V
HaloZ Hype
Thanatos
Platinum V
Level 155
God Stats
48W - 40L
1,588 SR
Queue Stats
387W - 374L
1,565 MMR
Solo
Cernunnos
Cernunnos
Platinum II
RemoVantriana
Cernunnos
Platinum II
Level 128
God Stats
52W - 65L
1,487 SR
Queue Stats
643W - 632L
1,688 MMR
Solo
Discordia
Discordia
Gold I
abetto98
Discordia
Gold I
Level 150
God Stats
16W - 16L
1,619 SR
Queue Stats
82W - 75L
1,592 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
2 / 8 / 1
6,769
484
7,065
13,972
8,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Raijin
DGaeI
Raijin
10
1 / 9 / 1
6,424
459
4,427
10,304
2,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
ZIFxrizz
Mercury
11
1 / 5 / 0
6,381
456
2,675
9,428
2,843
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anhur
domppi99
Anhur
12
0 / 2 / 0
6,656
475
4,142
8,339
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
zAomine
Cerberus
10
0 / 3 / 1
6,397
457
3,277
13,031
8,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
BakasuraPeleAwilix

VS

Bans
Ao KuangYmirAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 5
9,050
646
7,757
11,825
7,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
Dusty_Ghandi
Kumbhakarna
14
2 / 0 / 4
8,191
585
4,015
10,164
7,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
HaloZ Hype
Thanatos
16
10 / 0 / 5
9,434
674
10,316
12,213
4,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Cernunnos
RemoVantriana
Cernunnos
16
3 / 1 / 3
8,813
630
10,519
5,701
1,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
abetto98
Discordia
15
7 / 2 / 5
9,671
691
9,406
6,457
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
4
Kills
27
27
Deaths
5
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
8
1
0.31
W
5
2
5
3.75
L
Raijin
DGaeI
Raijin
1
9
1
0.17
W
Kumbhakarna
Dusty_Ghandi
Kumbhakarna
2
0
4
4
W
Thanatos
HaloZ Hype
Thanatos
10
0
5
12.5
W
Cernunnos
RemoVantriana
Cernunnos
3
1
3
4.5
L
Mercury
ZIFxrizz
Mercury
1
5
0
0.2
W
Discordia
abetto98
Discordia
7
2
5
4.75
L
Anhur
domppi99
Anhur
0
2
0
0
L
Cerberus
zAomine
Cerberus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,586
Damage
42,013
55,074
Taken
46,360
24,588
Mitigated
23,761
11,385
Healing
24,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
7,065
801
0
3,175
13,972
8,555
15
2,800
11,051
33,821
0
W
7,757
691
0
3,713
11,825
7,858
0
4,580
6,774
0
52,305
L
Raijin
DGaeI
Raijin
4,427
307
0
456
10,304
2,216
0
4,197
5,613
40,174
638
W
Kumbhakarna
Dusty_Ghandi
Kumbhakarna
4,015
225
0
3,507
10,164
7,606
0
3,337
6,741
18,008
2,587
W
Thanatos
HaloZ Hype
Thanatos
10,316
3,021
0
12,317
12,213
4,767
0
2,320
9,791
0
79,704
W
Cernunnos
RemoVantriana
Cernunnos
10,519
6,604
0
2,993
5,701
1,541
440
800
4,901
0
81,438
L
Mercury
ZIFxrizz
Mercury
2,675
720
0
410
9,428
2,843
0
977
8,285
0
44,088
W
Discordia
abetto98
Discordia
9,406
355
0
1,888
6,457
1,989
160
3,575
2,811
65,965
1,604
L
Anhur
domppi99
Anhur
4,142
2,085
0
3,085
8,339
2,301
0
967
7,326
0
50,467
L
Cerberus
zAomine
Cerberus
3,277
202
0
4,259
13,031
8,673
0
3,186
9,739
12,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,627
Gold Earned
45,159
328
Minions Killed
502
0
Camps Cleared
0
1,410,629
Distance Traveled
1,505,193
1
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,769
484
53
4
0
241,589
0
W
Mulan
9,050
646
108
8
0
268,361
2
L
Raijin
6,424
459
86
6
0
242,520
0
W
Kumbhakarna
8,191
585
28
2
0
313,117
1
W
Thanatos
9,434
674
111
8
0
354,888
3
W
Cernunnos
8,813
630
132
9
0
261,282
3
L
Mercury
6,381
456
65
5
0
344,849
0
W
Discordia
9,671
691
123
9
0
307,545
4
L
Anhur
6,656
475
88
6
0
275,078
1
L
Cerberus
6,397
457
36
3
0
306,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role