Player Matchup

Janus
Janus
 
Janus
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Hatzino
Bacchus
Level 126
God Stats
44W - 32L
1,635 SR
Queue Stats
601W - 581L
1,507 Elo+
Solo
Thanatos
Thanatos
NyeSWoT2
Thanatos
Level 18
God Stats
5W - 6L
1,488 SR
Queue Stats
18W - 14L
1,549 Elo+
Party 3
Mercury
Mercury
megustajesus
Mercury
Level 29
God Stats
0W - 3L
1,249 SR
Queue Stats
3W - 10L
1,359 Elo+
Party 2
Artemis
Artemis
shimular
Artemis
Level 76
God Stats
9W - 2L
1,855 SR
Queue Stats
81W - 69L
1,472 Elo+
Party 3
Team Averages
Level 57
1,545 SR
1,477 Elo+

VS

Team Averages
Level 129
1,516 SR
1,519 Elo+
Baron Samedi
Baron Samedi
ItzツChrissi
Baron Samedi
Level 87
God Stats
22W - 21L
1,462 SR
Queue Stats
373W - 393L
1,475 Elo+
Solo
Chiron
Chiron
TIME2014
Chiron
Level 146
God Stats
2W - 3L
1,577 SR
Queue Stats
67W - 61L
1,477 Elo+
Solo
Sylvanus
Sylvanus
hellomikeo
Sylvanus
Level 128
God Stats
11W - 5L
1,677 SR
Queue Stats
73W - 64L
1,501 Elo+
Party 1
Ao Kuang
Ao Kuang
joshyben11
Ao Kuang
Level 129
God Stats
1W - 1L
1,305 SR
Queue Stats
69W - 54L
1,573 Elo+
Party 1
Hercules
Hercules
schepperl
Hercules
Level 157
God Stats
23W - 23L
1,558 SR
Queue Stats
442W - 468L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 2 / 3
5,586
621
4,448
4,087
1,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Hatzino
Bacchus
10
2 / 1 / 2
5,969
663
5,321
6,170
3,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
NyeSWoT2
Thanatos
10
5 / 0 / 3
5,557
617
3,156
3,442
1,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
megustajesus
Mercury
8
3 / 1 / 1
4,975
553
1,522
3,187
905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artemis
shimular
Artemis
10
0 / 0 / 2
5,367
596
5,140
3,878
1,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ItzツChrissi
Baron Samedi
10
0 / 2 / 3
5,375
597
2,772
5,543
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
TIME2014
Chiron
9
0 / 2 / 0
5,124
569
2,069
5,447
1,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Sylvanus
hellomikeo
Sylvanus
9
0 / 3 / 0
5,035
559
2,868
7,076
4,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ao Kuang
joshyben11
Ao Kuang
9
3 / 4 / 0
5,293
588
1,849
7,633
2,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
schepperl
Hercules
7
1 / 0 / 1
5,014
557
869
5,773
3,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
11
Kills
4
4
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
3
1.25
L
Bacchus
Hatzino
Bacchus
2
1
2
3
W
Baron Samedi
ItzツChrissi
Baron Samedi
0
2
3
0.75
L
Thanatos
NyeSWoT2
Thanatos
5
0
3
6.5
W
Chiron
TIME2014
Chiron
0
2
0
0
W
Sylvanus
hellomikeo
Sylvanus
0
3
0
0
W
Ao Kuang
joshyben11
Ao Kuang
3
4
0
0.75
L
Mercury
megustajesus
Mercury
3
1
1
3.5
W
Hercules
schepperl
Hercules
1
0
1
1.5
L
Artemis
shimular
Artemis
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,587
Damage
10,427
20,764
Taken
31,472
7,999
Mitigated
13,927
7,231
Healing
8,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,448
475
0
630
4,087
1,230
0
2,793
1,294
36,386
0
L
Bacchus
Hatzino
Bacchus
5,321
558
0
1,330
6,170
3,709
0
3,213
2,957
31,700
1,936
W
Baron Samedi
ItzツChrissi
Baron Samedi
2,772
306
0
1,524
5,543
2,135
0
3,047
2,172
31,647
354
L
Thanatos
NyeSWoT2
Thanatos
3,156
1,032
0
3,564
3,442
1,032
0
606
2,836
0
20,311
W
Chiron
TIME2014
Chiron
2,069
656
127
1,216
5,447
1,514
161
0
5,447
0
40,536
W
Sylvanus
hellomikeo
Sylvanus
2,868
974
0
2,397
7,076
4,338
0
4,222
2,382
20,228
10,179
W
Ao Kuang
joshyben11
Ao Kuang
1,849
502
0
1,079
7,633
2,439
0
1,411
6,070
28,671
2,015
L
Mercury
megustajesus
Mercury
1,522
524
0
0
3,187
905
0
690
2,497
0
15,769
W
Hercules
schepperl
Hercules
869
62
0
2,032
5,773
3,501
0
85
5,674
0
12,647
L
Artemis
shimular
Artemis
5,140
2,775
0
1,707
3,878
1,123
0
0
3,878
0
35,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,454
Gold Earned
25,841
292
Minions Killed
269
0
Camps Cleared
0
961,471
Distance Traveled
869,103
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,586
621
78
9
0
203,701
0
L
Bacchus
5,969
663
74
8
0
192,524
3
W
Baron Samedi
5,375
597
70
8
0
162,035
1
L
Thanatos
5,557
617
38
4
0
214,932
2
W
Chiron
5,124
569
62
7
0
163,434
0
W
Sylvanus
5,035
559
52
6
0
143,148
6
W
Ao Kuang
5,293
588
52
6
0
200,393
0
L
Mercury
4,975
553
33
4
0
180,320
0
W
Hercules
5,014
557
33
4
0
200,093
1
L
Artemis
5,367
596
69
8
0
169,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role