Player Matchup

Anhur
Anhur
Fitzginger77
Anhur
Level 33
God Stats
6W - 2L
1,832 SR
Queue Stats
39W - 21L
1,602 Elo+
Party 1
Cthulhu
Cthulhu
Joey_Coleman
Cthulhu
Level 84
God Stats
0W - 2L
1,317 SR
Queue Stats
64W - 58L
1,530 Elo+
Party 1
Loki
Loki
TheMoosicMan557
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,535 Elo+
Party 1
Horus
Horus
ToasterRights
Horus
Level 140
God Stats
0W - 2L
1,307 SR
Queue Stats
4W - 9L
1,374 Elo+
Party 1
Ra
Ra
yaboidav
Ra
Level 158
God Stats
27W - 16L
1,640 SR
Queue Stats
104W - 107L
1,499 Elo+
Party 1
Team Averages
Level 87
1,519 SR
1,508 Elo+

VS

Team Averages
Level 145
1,484 SR
1,490 Elo+
Charybdis
Charybdis
 
Charybdis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Calamanº
Susano
Level 158
God Stats
12W - 14L
1,554 SR
Queue Stats
94W - 92L
1,452 Elo+
Party 2
Xing Tian
Xing Tian
DareDevil2000
Xing Tian
Level 89
God Stats
31W - 27L
1,600 SR
Queue Stats
51W - 47L
1,495 Elo+
Solo
Ares
Ares
JeyRoo
Ares
Level 139
God Stats
7W - 15L
1,364 SR
Queue Stats
330W - 329L
1,482 Elo+
Solo
Agni
Agni
cakilee
Agni
Level 210
God Stats
5W - 12L
1,402 SR
Queue Stats
194W - 172L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
5,823
529
4,877
8,321
2,564
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Joey_Coleman
Cthulhu
9
0 / 4 / 0
5,406
491
2,051
6,348
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
2 / 2 / 0
4,889
444
838
5,160
954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 2
5,368
488
1,621
9,578
6,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
0 / 3 / 2
6,074
552
3,470
7,246
2,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
5 / 1 / 1
7,008
637
8,109
5,599
1,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
Calamanº
Susano
11
3 / 1 / 4
6,234
567
3,085
8,313
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
DareDevil2000
Xing Tian
11
1 / 1 / 6
6,487
590
4,065
9,314
5,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ares
JeyRoo
Ares
12
2 / 0 / 2
7,030
639
3,208
6,400
4,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Agni
cakilee
Agni
12
5 / 1 / 1
7,146
650
6,991
3,751
951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
16
16
Deaths
4
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
1
1
5.5
W
Susano
Calamanº
Susano
3
1
4
5
W
Xing Tian
DareDevil2000
Xing Tian
1
1
6
4
L
2
3
0
0.67
W
Ares
JeyRoo
Ares
2
0
2
3
L
Cthulhu
Joey_Coleman
Cthulhu
0
4
0
0
L
2
2
0
1
L
0
4
2
0.25
W
Agni
cakilee
Agni
5
1
1
5.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,857
Damage
25,458
36,653
Taken
33,377
15,261
Mitigated
14,174
12,903
Healing
13,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,109
3,697
0
3,807
5,599
1,174
927
0
5,599
0
58,193
W
Susano
Calamanº
Susano
3,085
685
0
4,292
8,313
2,388
0
437
7,820
0
34,378
W
Xing Tian
DareDevil2000
Xing Tian
4,065
383
0
1,893
9,314
5,573
264
1,451
7,651
18,604
1,455
L
4,877
3,442
0
2,970
8,321
2,564
0
1,288
7,033
0
40,709
W
Ares
JeyRoo
Ares
3,208
323
0
2,474
6,400
4,088
0
2,036
4,364
27,195
3,685
L
Cthulhu
Joey_Coleman
Cthulhu
2,051
443
0
384
6,348
3,264
0
2,611
3,357
25,044
498
L
838
113
0
2,175
5,160
954
0
1,899
3,139
0
13,758
L
1,621
589
520
4,041
9,578
6,298
0
3,795
5,629
0
11,272
W
Agni
cakilee
Agni
6,991
213
0
1,086
3,751
951
0
1,136
2,437
45,708
988
L
3,470
223
452
2,361
7,246
2,181
99
3,477
3,505
48,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,560
Gold Earned
33,905
287
Minions Killed
371
0
Camps Cleared
0
1,064,705
Distance Traveled
1,066,062
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,008
637
112
10
0
203,063
0
W
Susano
6,234
567
67
6
0
261,539
0
W
Xing Tian
6,487
590
21
2
0
221,692
4
L
Anhur
5,823
529
79
7
0
206,303
2
W
Ares
7,030
639
76
7
0
153,089
0
L
Cthulhu
5,406
491
57
5
0
188,102
0
L
Loki
4,889
444
37
3
0
200,280
0
L
Horus
5,368
488
20
2
0
233,258
3
W
Agni
7,146
650
95
9
0
226,679
4
L
Ra
6,074
552
94
9
0
236,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role