Player Matchup

Surtr
Surtr
 
Surtr
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
AzerVect
Danzaburou
Level 127
God Stats
6W - 4L
1,592 SR
Queue Stats
180W - 172L
1,460 Elo+
Party 2
Shiva
Shiva
Lider
Shiva
Level 136
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 27L
1,492 Elo+
Party 3
Vulcan
Vulcan
Mephetram
Vulcan
Level 107
God Stats
5W - 5L
1,500 SR
Queue Stats
161W - 150L
1,478 Elo+
Party 2
Maman Brigitte
Maman Brigitte
TIME2014
Maman Brigitte
Level 146
God Stats
3W - 6L
1,154 SR
Queue Stats
88W - 76L
1,465 Elo+
Solo
Team Averages
Level 111
1,449 SR
1,479 Elo+

VS

Team Averages
Level 105
1,453 SR
1,494 Elo+
Ares
Ares
DerBesenwerfer
Ares
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,494 Elo+
Solo
Apollo
Apollo
Percy-Gandalf
Apollo
Level 81
God Stats
3W - 3L
1,526 SR
Queue Stats
99W - 120L
1,404 Elo+
Solo
Shiva
Shiva
StormKingZora_YT
Shiva
Level 117
God Stats
1W - 2L
1,273 SR
Queue Stats
195W - 179L
1,587 Elo+
Party 1
Raijin
Raijin
robertocharly
Raijin
Level 157
God Stats
1W - 5L
1,491 SR
Queue Stats
85W - 88L
1,441 Elo+
Solo
Hun Batz
Hun Batz
zingas5
Hun Batz
Level 84
God Stats
2W - 2L
1,473 SR
Queue Stats
285W - 262L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
3 / 3 / 1
7,592
584
6,966
11,263
6,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
AzerVect
Danzaburou
14
6 / 0 / 4
8,445
650
12,176
10,448
4,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shiva
Lider
Shiva
13
4 / 2 / 10
8,403
646
7,798
12,878
9,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vulcan
Mephetram
Vulcan
13
2 / 2 / 2
7,854
604
5,243
6,549
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Maman Brigitte
TIME2014
Maman Brigitte
14
6 / 2 / 6
7,906
608
9,505
10,415
3,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
5,841
449
3,442
13,852
11,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 3 / 0
6,313
486
6,833
9,738
3,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 3 / 1
8,039
618
7,690
13,488
7,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
1 / 5 / 1
6,601
508
5,285
11,101
3,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
zingas5
Hun Batz
12
3 / 4 / 2
7,016
540
8,317
10,424
3,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
21
Kills
9
9
Deaths
21
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
3
3
1
1.17
W
Danzaburou
AzerVect
Danzaburou
6
0
4
8
L
0
6
2
0.17
W
Shiva
Lider
Shiva
4
2
10
4.5
W
Vulcan
Mephetram
Vulcan
2
2
2
1.5
L
1
3
0
0.33
L
4
3
1
1.5
W
Maman Brigitte
TIME2014
Maman Brigitte
6
2
6
4.5
L
1
5
1
0.3
L
Hun Batz
zingas5
Hun Batz
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,688
Damage
31,567
51,553
Taken
58,603
25,743
Mitigated
29,226
19,003
Healing
10,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
6,966
2,659
0
2,528
11,263
6,373
416
269
10,994
1,089
38,458
W
Danzaburou
AzerVect
Danzaburou
12,176
6,447
0
6,366
10,448
4,487
284
2,651
7,691
0
70,199
L
3,442
610
0
1,822
13,852
11,151
0
670
13,063
17,323
0
W
Shiva
Lider
Shiva
7,798
1,826
70
2,866
12,878
9,767
0
2,166
10,622
0
23,901
W
Vulcan
Mephetram
Vulcan
5,243
229
0
2,180
6,549
2,083
520
2,418
3,707
51,561
0
L
6,833
4,446
0
3,150
9,738
3,209
0
260
9,478
0
51,356
L
7,690
1,390
165
2,201
13,488
7,425
0
2,623
10,311
138
59,525
W
Maman Brigitte
TIME2014
Maman Brigitte
9,505
990
0
4,993
10,415
3,033
0
713
9,678
45,146
1,851
L
5,285
453
0
2,267
11,101
3,705
0
6,088
5,013
44,054
264
L
Hun Batz
zingas5
Hun Batz
8,317
2,414
0
833
10,424
3,736
0
5,199
5,113
0
53,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,200
Gold Earned
33,810
395
Minions Killed
392
0
Camps Cleared
0
1,316,823
Distance Traveled
1,286,530
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,592
584
67
5
0
248,969
0
W
Danzaburou
8,445
650
115
9
0
223,019
0
L
Ares
5,841
449
22
2
0
245,183
6
W
Shiva
8,403
646
29
2
0
283,354
0
W
Vulcan
7,854
604
111
9
0
280,857
0
L
Apollo
6,313
486
93
7
0
243,070
0
L
Shiva
8,039
618
106
8
0
265,454
0
W
Maman Brigitte
7,906
608
73
6
0
280,624
0
L
Raijin
6,601
508
90
7
0
242,763
0
L
Hun Batz
7,016
540
81
6
0
290,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role