Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Cwispy D
Cu Chulainn
Level 105
God Stats
5W - 3L
1,728 SR
Queue Stats
137W - 137L
1,474 Elo+
Solo
Danzaburou
Danzaburou
WebbedBranch964
Danzaburou
Level 122
God Stats
22W - 16L
1,654 SR
Queue Stats
154W - 164L
1,527 Elo+
Party 2
Cabrakan
Cabrakan
Wind-Kage-
Cabrakan
Level 131
God Stats
12W - 14L
1,568 SR
Queue Stats
87W - 80L
1,546 Elo+
Solo
Team Averages
Level 121
1,590 SR
1,509 Elo+

VS

Team Averages
Level 120
1,607 SR
1,422 Elo+
Ymir
Ymir
BaxterStyle
Ymir
Level 79
God Stats
2W - 0L
1,613 SR
Queue Stats
2W - 5L
1,389 Elo+
Party 1
Anhur
Anhur
DreamingAlways
Anhur
Level 67
God Stats
35W - 35L
1,621 SR
Queue Stats
187W - 164L
1,550 Elo+
Solo
Osiris
Osiris
OniSage
Osiris
Level 212
God Stats
11W - 6L
1,709 SR
Queue Stats
186W - 181L
1,497 Elo+
Solo
Ravana
Ravana
Sebastiaη
Ravana
Level 177
God Stats
2W - 1L
1,567 SR
Queue Stats
225W - 246L
1,492 Elo+
Solo
Ah Puch
Ah Puch
xpBaconqx
Ah Puch
Level 66
God Stats
1W - 2L
1,524 SR
Queue Stats
1W - 4L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
11
1 / 2 / 0
5,865
533
1,980
4,792
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
9
0 / 2 / 2
5,310
483
3,634
6,847
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cu Chulainn
Cwispy D
Cu Chulainn
12
0 / 3 / 0
6,136
558
4,986
8,526
3,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
WebbedBranch964
Danzaburou
9
2 / 2 / 0
5,258
478
4,897
7,378
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cabrakan
Wind-Kage-
Cabrakan
9
0 / 4 / 1
4,874
443
3,135
8,589
7,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
6,674
607
3,028
6,849
4,004
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
4 / 2 / 2
6,528
593
8,139
6,502
2,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Osiris
OniSage
Osiris
13
4 / 0 / 0
7,667
697
6,233
10,068
5,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ravana
Sebastiaη
Ravana
11
2 / 0 / 5
6,278
571
4,126
3,822
1,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
xpBaconqx
Ah Puch
11
1 / 1 / 1
6,303
573
3,415
4,034
1,191
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
3
Kills
13
13
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
2
0
0.5
L
Ymir
 
Ymir
0
2
2
0.5
W
2
0
5
4.5
L
Cu Chulainn
Cwispy D
Cu Chulainn
0
3
0
0
W
4
2
2
2.5
W
Osiris
OniSage
Osiris
4
0
0
4
W
Ravana
Sebastiaη
Ravana
2
0
5
4.5
L
Danzaburou
WebbedBranch964
Danzaburou
2
2
0
1
L
Cabrakan
Wind-Kage-
Cabrakan
0
4
1
0.13
W
Ah Puch
xpBaconqx
Ah Puch
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,632
Damage
24,941
36,132
Taken
31,275
17,566
Mitigated
14,674
8,286
Healing
13,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
1,980
53
0
495
4,792
1,567
0
1,966
2,826
37,391
1,017
L
Ymir
 
Ymir
3,634
488
0
2,378
6,847
2,698
0
705
6,142
35,212
0
W
3,028
485
0
2,228
6,849
4,004
0
2,158
4,407
19,353
1,909
L
Cu Chulainn
Cwispy D
Cu Chulainn
4,986
480
0
855
8,526
3,668
0
0
8,526
0
44,835
W
8,139
5,624
0
2,607
6,502
2,147
472
1,810
4,475
0
47,646
W
Osiris
OniSage
Osiris
6,233
2,894
0
6,864
10,068
5,893
0
757
9,311
0
54,463
W
Ravana
Sebastiaη
Ravana
4,126
680
0
685
3,822
1,439
0
1,104
2,718
0
45,261
L
Danzaburou
WebbedBranch964
Danzaburou
4,897
2,153
0
2,799
7,378
2,116
76
2,227
5,151
0
28,670
L
Cabrakan
Wind-Kage-
Cabrakan
3,135
238
0
1,759
8,589
7,517
0
1,493
7,096
16,672
457
W
Ah Puch
xpBaconqx
Ah Puch
3,415
0
0
1,318
4,034
1,191
26
2,210
1,824
41,017
920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,443
Gold Earned
33,450
311
Minions Killed
349
0
Camps Cleared
0
1,068,347
Distance Traveled
1,112,823
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,865
533
79
7
0
205,255
5
L
Ymir
5,310
483
67
6
0
219,692
0
W
Ymir
6,674
607
32
3
0
218,233
0
L
Cu Chulainn
6,136
558
91
8
0
222,546
0
W
Anhur
6,528
593
75
7
0
201,137
1
W
Osiris
7,667
697
96
9
0
202,158
0
W
Ravana
6,278
571
76
7
0
278,060
0
L
Danzaburou
5,258
478
34
3
0
205,477
0
L
Cabrakan
4,874
443
40
4
0
215,377
0
W
Ah Puch
6,303
573
70
6
0
213,235
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role