Player Matchup

Baron Samedi
Baron Samedi
DarkAltair14
Baron Samedi
Level 100
God Stats
17W - 12L
1,642 SR
Queue Stats
300W - 297L
1,521 Elo+
Solo
Neith
Neith
ITACHI-DU-974
Neith
Level 85
God Stats
56W - 72L
1,443 SR
Queue Stats
423W - 423L
1,499 Elo+
Solo
Fafnir
Fafnir
TheMykaLtu
Fafnir
Level 16
God Stats
4W - 2L
1,445 SR
Queue Stats
10W - 3L
1,506 Elo+
Party 2
Anubis
Anubis
anthonylea14
Anubis
Level 174
God Stats
6W - 4L
1,685 SR
Queue Stats
200W - 205L
1,507 Elo+
Solo
Amaterasu
Amaterasu
valentine012oa
Amaterasu
Level 49
God Stats
3W - 0L
1,866 SR
Queue Stats
19W - 11L
1,502 Elo+
Party 2
Team Averages
Level 85
1,616 SR
1,507 Elo+

VS

Team Averages
Level 141
1,422 SR
1,499 Elo+
Mulan
Mulan
 
Mulan
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
DonChancho13
Kali
Level 168
God Stats
0W - 5L
1,153 SR
Queue Stats
407W - 406L
1,549 Elo+
Solo
Vulcan
Vulcan
SegaLove
Vulcan
Level 126
God Stats
12W - 16L
1,436 SR
Queue Stats
155W - 164L
1,483 Elo+
Solo
Hel
Hel
doomdilidoom
Hel
Level 154
God Stats
81W - 91L
1,519 SR
Queue Stats
753W - 782L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DarkAltair14
Baron Samedi
13
2 / 1 / 11
8,068
1,345
12,029
6,544
2,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 0 / 7
7,645
1,274
4,275
2,616
844
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
TheMykaLtu
Fafnir
13
1 / 0 / 12
8,734
1,456
5,086
6,745
7,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
14
7 / 3 / 5
9,073
1,512
11,946
6,815
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
valentine012oa
Amaterasu
13
3 / 1 / 9
7,860
1,310
8,143
4,729
4,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

356

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
3 / 5 / 1
7,561
1,260
4,448
9,428
6,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Khepri
 
Khepri
12
0 / 2 / 1
6,983
1,164
2,579
9,803
8,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 1 / 4
6,898
1,150
2,317
10,790
6,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Vulcan
SegaLove
Vulcan
12
1 / 4 / 2
6,910
1,152
6,761
6,741
1,969
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 3 / 4
7,452
1,242
7,926
8,137
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
17
15
Kills
5
5
Deaths
15
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
5
1
0.7
L
Khepri
 
Khepri
0
2
1
0.25
W
Baron Samedi
DarkAltair14
Baron Samedi
2
1
11
7.5
L
0
1
4
2
W
2
0
7
5.5
L
Vulcan
SegaLove
Vulcan
1
4
2
0.5
W
Fafnir
TheMykaLtu
Fafnir
1
0
12
7
W
Anubis
7
3
5
3.17
L
1
3
4
1
W
Amaterasu
valentine012oa
Amaterasu
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,479
Damage
24,031
27,449
Taken
44,899
18,410
Mitigated
27,276
11,649
Healing
7,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,448
281
0
414
9,428
6,442
0
5,845
3,398
0
9,577
L
Khepri
 
Khepri
2,579
52
0
724
9,803
8,228
0
6,633
3,046
11,152
0
W
Baron Samedi
DarkAltair14
Baron Samedi
12,029
704
2,190
3,330
6,544
2,874
0
3,750
2,712
22,061
563
L
2,317
496
0
864
10,790
6,839
0
6,277
4,389
0
10,138
W
4,275
1,058
0
241
2,616
844
0
1,426
1,190
0
15,050
L
Vulcan
SegaLove
Vulcan
6,761
95
0
0
6,741
1,969
0
4,792
1,918
19,044
0
W
Fafnir
TheMykaLtu
Fafnir
5,086
1,646
0
1,771
6,745
7,291
0
4,347
2,325
12,048
0
W
Anubis
11,946
950
0
2,446
6,815
3,106
0
5,062
1,647
32,731
1,042
L
7,926
51
2,909
2,268
8,137
3,798
0
4,881
3,217
20,460
0
W
Amaterasu
valentine012oa
Amaterasu
8,143
3,500
0
1,671
4,729
4,295
0
2,681
1,985
0
14,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,380
Gold Earned
35,804
139
Minions Killed
102
8
Camps Cleared
4
685,484
Distance Traveled
634,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,561
1,260
11
2
1
104,397
0
L
Khepri
6,983
1,164
18
3
0
97,440
0
W
Baron Samedi
8,068
1,345
33
6
0
140,322
0
L
Kali
6,898
1,150
17
3
0
151,186
0
W
Neith
7,645
1,274
17
3
3
129,215
0
L
Vulcan
6,910
1,152
23
4
1
137,802
0
W
Fafnir
8,734
1,456
16
3
1
145,107
0
W
Anubis
9,073
1,512
60
10
4
118,806
0
L
Hel
7,452
1,242
33
6
2
144,050
0
W
Amaterasu
7,860
1,310
13
2
0
152,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role