Player Matchup

Nu Wa
Nu Wa
HeryvimD
Nu Wa
Level 155
God Stats
4W - 0L
1,635 SR
Queue Stats
256W - 271L
1,492 Elo+
Solo
Hun Batz
Hun Batz
NØRD
Hun Batz
Level 142
God Stats
2W - 0L
1,712 SR
Queue Stats
37W - 45L
1,459 Elo+
Party 1
Jormungandr
Jormungandr
Schnauzze
Jormungandr
Level 169
God Stats
22W - 8L
1,747 SR
Queue Stats
719W - 731L
1,499 Elo+
Solo
The Morrigan
The Morrigan
Shоf
The Morrigan
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 33L
1,470 Elo+
Party 1
Merlin
Merlin
UnfocusedDuck59
Merlin
Level 101
God Stats
1W - 1L
1,413 SR
Queue Stats
124W - 115L
1,536 Elo+
Solo
Team Averages
Level 142
1,601 SR
1,491 Elo+

VS

Team Averages
Level 127
1,450 SR
1,497 Elo+
The Morrigan
The Morrigan
DonCroqueta
The Morrigan
Level 119
God Stats
0W - 1L
1,245 SR
Queue Stats
9W - 9L
1,372 Elo+
Solo
Lancelot
Lancelot
IKillyouSlow
Lancelot
Level 159
God Stats
2W - 1L
1,915 SR
Queue Stats
250W - 239L
1,528 Elo+
Solo
Thanatos
Thanatos
LadnO13
Thanatos
Level 122
God Stats
2W - 8L
1,185 SR
Queue Stats
373W - 366L
1,456 Elo+
Party 2
Pele
Pele
Madlack
Pele
Level 127
God Stats
0W - 1L
1,319 SR
Queue Stats
6W - 4L
1,678 Elo+
Solo
Serqet
Serqet
OrakanaCupcake
Serqet
Level 109
God Stats
6W - 9L
1,586 SR
Queue Stats
118W - 132L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
HeryvimD
Nu Wa
16
1 / 1 / 16
9,529
794
12,236
5,791
2,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
NØRD
Hun Batz
17
7 / 2 / 10
10,536
878
12,208
10,110
8,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
Schnauzze
Jormungandr
17
4 / 2 / 17
10,878
907
9,579
12,836
15,765
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

The Morrigan
Shоf
The Morrigan
16
4 / 2 / 14
9,961
830
10,537
7,697
3,329
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
7 / 3 / 12
10,575
881
10,152
9,163
3,596
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DonCroqueta
The Morrigan
16
2 / 5 / 1
8,682
724
5,777
8,862
3,910
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
IKillyouSlow
Lancelot
14
2 / 5 / 3
7,862
655
5,689
13,938
6,734
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
LadnO13
Thanatos
14
1 / 5 / 2
7,720
643
5,308
11,555
8,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pele
Madlack
Pele
15
3 / 6 / 2
8,506
709
11,134
15,686
7,795
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
2 / 2 / 6
8,430
703
8,610
8,626
6,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
24
23
Kills
10
10
Deaths
23
69
Assists
14
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
DonCroqueta
The Morrigan
2
5
1
0.5
W
Nu Wa
HeryvimD
Nu Wa
1
1
16
9
L
Lancelot
IKillyouSlow
Lancelot
2
5
3
0.7
L
Thanatos
LadnO13
Thanatos
1
5
2
0.4
L
Pele
Madlack
Pele
3
6
2
0.67
W
Hun Batz
NØRD
Hun Batz
7
2
10
6
L
2
2
6
2.5
W
Jormungandr
Schnauzze
Jormungandr
4
2
17
6.25
W
The Morrigan
Shоf
The Morrigan
4
2
14
5.5
W
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,712
Damage
36,518
45,597
Taken
58,667
33,813
Mitigated
33,239
13,812
Healing
12,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
DonCroqueta
The Morrigan
5,777
1,178
169
946
8,862
3,910
0
5,763
2,842
25,976
3,392
W
Nu Wa
HeryvimD
Nu Wa
12,236
4,250
5,234
1,574
5,791
2,227
3,420
339
5,116
29,373
761
L
Lancelot
IKillyouSlow
Lancelot
5,689
866
1,170
1,081
13,938
6,734
0
10,757
2,843
0
15,515
L
Thanatos
LadnO13
Thanatos
5,308
74
70
3,174
11,555
8,106
0
7,539
3,500
0
14,633
L
Pele
Madlack
Pele
11,134
1,381
96
4,291
15,686
7,795
0
10,223
4,920
0
39,212
W
Hun Batz
NØRD
Hun Batz
12,208
1,537
541
922
10,110
8,896
1,247
880
8,688
0
22,802
L
8,610
458
983
629
8,626
6,694
0
6,224
2,121
0
12,564
W
Jormungandr
Schnauzze
Jormungandr
9,579
1,125
967
2,316
12,836
15,765
637
2,193
10,325
21,529
0
W
The Morrigan
Shоf
The Morrigan
10,537
911
560
790
7,697
3,329
1,455
539
6,370
23,731
749
W
10,152
568
343
565
9,163
3,596
0
0
8,511
25,544
753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,479
Gold Earned
41,200
153
Minions Killed
156
0
Camps Cleared
0
1,203,707
Distance Traveled
1,142,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
8,682
724
63
5
0
211,676
0
W
Nu Wa
9,529
794
28
2
0
244,931
0
L
Lancelot
7,862
655
12
1
0
251,855
0
L
Thanatos
7,720
643
22
2
0
222,891
0
L
Pele
8,506
709
41
3
0
217,123
0
W
Hun Batz
10,536
878
32
3
0
259,068
0
L
Serqet
8,430
703
18
2
0
239,420
0
W
Jormungandr
10,878
907
25
2
0
251,824
0
W
The Morrigan
9,961
830
42
4
0
217,510
0
W
Merlin
10,575
881
26
2
0
230,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role