Player Matchup

Anubis
Anubis
Askari_1st
Anubis
Level 41
God Stats
3W - 7L
1,179 SR
Queue Stats
26W - 40L
1,313 Elo+
Solo
Tiamat
Tiamat
FreezeFlow
Tiamat
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
312W - 298L
1,450 Elo+
Party 1
Thor
Thor
HatsMummels
Thor
Level 158
God Stats
3W - 2L
1,504 SR
Queue Stats
138W - 138L
1,548 Elo+
Solo
Amaterasu
Amaterasu
K1CAN-WH0
Amaterasu
Level 80
God Stats
8W - 4L
1,931 SR
Queue Stats
202W - 170L
1,499 Elo+
Solo
Olorun
Olorun
СлепойГлаз
Olorun
Level 112
God Stats
11W - 16L
1,602 SR
Queue Stats
210W - 189L
1,518 Elo+
Party 1
Team Averages
Level 103
1,543 SR
1,466 Elo+

VS

Team Averages
Level 77
1,430 SR
1,448 Elo+
Fenrir
Fenrir
Celtog7788
Fenrir
Level 65
God Stats
3W - 5L
1,324 SR
Queue Stats
175W - 166L
1,418 Elo+
Solo
Sobek
Sobek
KaiserKaktus
Sobek
Level 45
God Stats
1W - 1L
1,318 SR
Queue Stats
88W - 100L
1,442 Elo+
Party 2
Poseidon
Poseidon
Titocobor_Eljefe
Poseidon
Level 123
God Stats
17W - 12L
1,590 SR
Queue Stats
94W - 78L
1,492 Elo+
Solo
Janus
Janus
pipou4
Janus
Level 108
God Stats
23W - 17L
1,447 SR
Queue Stats
155W - 114L
1,485 Elo+
Solo
Amaterasu
Amaterasu
sxcfgb
Amaterasu
Level 46
God Stats
15W - 6L
1,474 SR
Queue Stats
97W - 104L
1,402 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Askari_1st
Anubis
8
0 / 2 / 0
4,831
439
378
4,342
1,691
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiamat
FreezeFlow
Tiamat
9
2 / 4 / 2
5,539
504
5,144
7,198
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 2
5,914
538
3,598
7,858
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
K1CAN-WH0
Amaterasu
12
1 / 1 / 0
6,869
624
6,164
8,375
6,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 2 / 2
6,018
547
6,701
5,923
1,827
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Celtog7788
Fenrir
11
4 / 1 / 0
5,901
536
3,718
8,811
2,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 1 / 4
5,925
539
2,042
8,271
3,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 3 / 2
6,166
561
4,147
7,539
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Janus
pipou4
Janus
12
3 / 0 / 2
6,897
627
5,096
2,197
650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
sxcfgb
Amaterasu
11
0 / 1 / 1
5,969
543
3,580
9,051
4,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
6
Kills
10
11
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
Askari_1st
Anubis
0
2
0
0
W
Fenrir
Celtog7788
Fenrir
4
1
0
4
L
Tiamat
FreezeFlow
Tiamat
2
4
2
0.75
L
1
2
2
1
L
Amaterasu
K1CAN-WH0
Amaterasu
1
1
0
1
W
2
1
4
4
W
1
3
2
0.67
W
Janus
pipou4
Janus
3
0
2
4
W
Amaterasu
sxcfgb
Amaterasu
0
1
1
0.5
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,985
Damage
18,583
33,696
Taken
35,869
15,471
Mitigated
14,063
11,361
Healing
15,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Askari_1st
Anubis
378
0
0
896
4,342
1,691
0
2,750
1,592
19,161
0
W
Fenrir
Celtog7788
Fenrir
3,718
674
0
5,586
8,811
2,794
0
2,158
6,622
0
33,414
L
Tiamat
FreezeFlow
Tiamat
5,144
525
208
1,619
7,198
3,216
280
2,736
4,462
24,157
0
L
3,598
835
0
3,174
7,858
2,255
0
1,974
5,853
0
30,855
L
Amaterasu
K1CAN-WH0
Amaterasu
6,164
2,712
0
3,025
8,375
6,482
0
46
7,964
0
54,855
W
2,042
314
1,418
2,661
8,271
3,966
0
4,349
3,922
9,208
0
W
4,147
496
0
1,641
7,539
2,050
0
4,261
3,278
46,918
1,100
W
Janus
pipou4
Janus
5,096
62
0
540
2,197
650
376
1,280
917
51,043
1,909
W
Amaterasu
sxcfgb
Amaterasu
3,580
1,843
0
3,719
9,051
4,603
0
0
8,653
0
36,468
L
6,701
2,571
230
2,209
5,923
1,827
233
3,517
2,406
43,086
961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,171
Gold Earned
30,858
297
Minions Killed
347
0
Camps Cleared
0
1,054,765
Distance Traveled
1,101,824
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,831
439
29
3
0
183,732
0
W
Fenrir
5,901
536
57
5
0
240,636
1
L
Tiamat
5,539
504
42
4
0
226,766
0
L
Thor
5,914
538
67
6
0
237,339
1
L
Amaterasu
6,869
624
94
9
0
195,688
0
W
Sobek
5,925
539
14
1
0
207,513
0
W
Poseidon
6,166
561
102
9
0
208,595
0
W
Janus
6,897
627
94
9
0
247,278
3
W
Amaterasu
5,969
543
80
7
0
197,802
0
L
Olorun
6,018
547
65
6
0
211,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role