Player Matchup

Xbalanque
Xbalanque
DChocolateGamer
Xbalanque
Level 109
God Stats
28W - 22L
1,519 SR
Queue Stats
85W - 63L
1,556 Elo+
Solo
Guan Yu
Guan Yu
MASTERZHONG
Guan Yu
Level 148
God Stats
3W - 2L
1,354 SR
Queue Stats
294W - 272L
1,557 Elo+
Solo
Arachne
Arachne
Mxmlcl
Arachne
Level 143
God Stats
96W - 92L
1,520 SR
Queue Stats
283W - 283L
1,605 Elo+
Solo
Baron Samedi
Baron Samedi
ShammooShaman
Baron Samedi
Level 121
God Stats
18W - 15L
1,632 SR
Queue Stats
424W - 407L
1,543 Elo+
Solo
Atlas
Atlas
fidgetspinner101
Atlas
Level 104
God Stats
1W - 0L
1,281 SR
Queue Stats
8W - 15L
1,432 Elo+
Solo
Team Averages
Level 125
1,461 SR
1,538 Elo+

VS

Team Averages
Level 164
1,520 SR
1,526 Elo+
Chaac
Chaac
Crispybox
Chaac
Level 254
God Stats
20W - 14L
1,728 SR
Queue Stats
323W - 317L
1,558 Elo+
Party 1
Zeus
Zeus
CryptoDegenApe
Zeus
Level 103
God Stats
24W - 23L
1,524 SR
Queue Stats
408W - 409L
1,502 Elo+
Solo
Medusa
Medusa
Deiimol97
Medusa
Level 159
God Stats
10W - 11L
1,485 SR
Queue Stats
163W - 140L
1,519 Elo+
Solo
Cerberus
Cerberus
DrPigBenis
Cerberus
Level 180
God Stats
0W - 2L
1,226 SR
Queue Stats
316W - 289L
1,586 Elo+
Party 1
Bellona
Bellona
Shwant1189
Bellona
Level 125
God Stats
3W - 2L
1,636 SR
Queue Stats
165W - 158L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DChocolateGamer
Xbalanque
18
1 / 2 / 8
10,084
593
10,810
14,144
5,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
MASTERZHONG
Guan Yu
17
8 / 1 / 3
10,931
643
14,831
17,799
18,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Mxmlcl
Arachne
16
5 / 3 / 7
9,536
561
8,848
12,552
5,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
ShammooShaman
Baron Samedi
16
7 / 4 / 5
10,123
595
10,847
15,086
8,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 1 / 3
9,160
539
7,478
13,563
14,388
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Crispybox
Chaac
15
3 / 7 / 2
9,674
569
12,820
17,095
17,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

15
3 / 5 / 1
8,743
514
10,349
10,460
3,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Medusa
Deiimol97
Medusa
14
1 / 6 / 3
8,318
489
7,497
14,308
4,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
DrPigBenis
Cerberus
13
1 / 1 / 8
8,355
491
12,988
17,796
14,009
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bellona
Shwant1189
Bellona
12
3 / 7 / 2
7,388
435
5,978
13,885
5,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
27
26
Kills
11
11
Deaths
26
26
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
Crispybox
Chaac
3
7
2
0.57
L
3
5
1
0.7
W
Xbalanque
DChocolateGamer
Xbalanque
1
2
8
2.5
L
Medusa
Deiimol97
Medusa
1
6
3
0.42
L
Cerberus
DrPigBenis
Cerberus
1
1
8
5
W
Guan Yu
MASTERZHONG
Guan Yu
8
1
3
9.5
W
Arachne
Mxmlcl
Arachne
5
3
7
2.83
W
Baron Samedi
ShammooShaman
Baron Samedi
7
4
5
2.38
L
Bellona
Shwant1189
Bellona
3
7
2
0.57
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,814
Damage
49,632
73,144
Taken
73,544
51,978
Mitigated
45,276
23,656
Healing
18,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Crispybox
Chaac
12,820
1,742
0
4,483
17,095
17,903
0
1,110
15,920
0
69,162
L
10,349
701
0
0
10,460
3,600
0
6,649
3,546
64,471
0
W
Xbalanque
DChocolateGamer
Xbalanque
10,810
3,784
0
7,133
14,144
5,692
166
2,359
11,785
0
89,803
L
Medusa
Deiimol97
Medusa
7,497
1,795
0
3,084
14,308
4,009
0
1,613
12,633
0
59,829
L
Cerberus
DrPigBenis
Cerberus
12,988
874
0
7,416
17,796
14,009
0
5,128
12,172
36,059
0
W
Guan Yu
MASTERZHONG
Guan Yu
14,831
2,199
679
4,982
17,799
18,354
0
2,440
15,349
0
76,832
W
Arachne
Mxmlcl
Arachne
8,848
7,307
0
5,429
12,552
5,079
292
3,807
8,675
0
83,099
W
Baron Samedi
ShammooShaman
Baron Samedi
10,847
196
471
3,345
15,086
8,465
0
9,212
5,446
63,774
2,141
L
Bellona
Shwant1189
Bellona
5,978
1,707
0
3,750
13,885
5,755
0
2,620
11,265
0
39,992
W
7,478
3,314
0
1,617
13,563
14,388
185
4,771
8,552
31,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,834
Gold Earned
42,478
542
Minions Killed
516
0
Camps Cleared
0
1,694,924
Distance Traveled
1,615,146
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,674
569
132
8
0
304,941
8
L
Zeus
8,743
514
143
8
0
304,977
0
W
Xbalanque
10,084
593
148
9
0
342,511
2
L
Medusa
8,318
489
107
6
0
324,384
5
L
Cerberus
8,355
491
66
4
0
382,169
6
W
Guan Yu
10,931
643
124
7
0
320,264
0
W
Arachne
9,536
561
126
7
0
367,250
0
W
Baron Samedi
10,123
595
118
7
0
332,222
2
L
Bellona
7,388
435
68
4
0
298,675
0
W
Atlas
9,160
539
26
2
0
332,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role