Player Matchup

Hercules
Hercules
KatanaEdgelord
Hercules
Level 185
God Stats
2W - 4L
1,317 SR
Queue Stats
97W - 99L
1,526 Elo+
Party 1
Apollo
Apollo
LittleFoxBubs
Apollo
Level 158
God Stats
2W - 0L
1,836 SR
Queue Stats
193W - 162L
1,558 Elo+
Party 1
Raijin
Raijin
qc_zacbelz8
Raijin
Level 66
God Stats
22W - 22L
1,497 SR
Queue Stats
330W - 340L
1,374 Elo+
Solo
Team Averages
Level 136
1,550 SR
1,486 Elo+

VS

Team Averages
Level 99
1,517 SR
1,521 Elo+
Poseidon
Poseidon
AimBotJon620
Poseidon
Level 128
God Stats
11W - 17L
1,365 SR
Queue Stats
1,489W - 1,532L
1,512 Elo+
Solo
Vulcan
Vulcan
Supermxann
Vulcan
Level 66
God Stats
34W - 34L
1,571 SR
Queue Stats
98W - 103L
1,509 Elo+
Solo
Hades
Hades
morenojc144
Hades
Level 104
God Stats
158W - 103L
1,613 SR
Queue Stats
298W - 296L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
3 / 3 / 6
9,078
825
8,328
14,315
8,291
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 2 / 6
9,462
860
4,737
7,774
2,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Raijin
16
4 / 0 / 3
9,624
875
3,657
4,173
1,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
AimBotJon620
Poseidon
12
2 / 2 / 2
7,936
721
3,553
5,844
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
Supermxann
Vulcan
13
0 / 3 / 2
7,996
727
6,241
5,853
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
0 / 5 / 1
6,850
623
3,114
7,292
3,338
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
10
Kills
2
5
Deaths
10
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
AimBotJon620
Poseidon
2
2
2
1.5
W
Hercules
3
3
6
2
W
3
2
6
3
L
Vulcan
Supermxann
Vulcan
0
3
2
0.33
L
0
5
1
0.1
W
Raijin
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,722
Damage
12,908
26,262
Taken
18,989
12,301
Mitigated
7,065
8,197
Healing
2,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
AimBotJon620
Poseidon
3,553
235
70
1,365
5,844
1,732
0
212
5,534
13,477
0
W
Hercules
8,328
1,774
0
4,487
14,315
8,291
284
3,594
10,399
0
18,317
W
4,737
2,039
0
2,620
7,774
2,746
648
5,490
2,092
0
33,573
L
Vulcan
Supermxann
Vulcan
6,241
64
0
798
5,853
1,995
0
1,693
3,922
23,004
249
L
3,114
85
0
766
7,292
3,338
0
1,368
5,761
15,764
322
W
Raijin
3,657
330
0
1,090
4,173
1,264
1,583
3,088
1,025
40,905
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,164
Gold Earned
22,782
160
Minions Killed
98
0
Camps Cleared
0
618,024
Distance Traveled
456,908
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,936
721
28
3
0
130,725
0
W
Hercules
9,078
825
16
1
0
218,542
0
W
Apollo
9,462
860
54
5
0
197,559
0
L
Vulcan
7,996
727
44
4
0
192,856
0
L
Hades
6,850
623
26
2
0
133,327
0
W
Raijin
9,624
875
90
8
0
201,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role