Player Matchup

Anubis
Anubis
LennyKhan
Anubis
Level 37
God Stats
16W - 28L
1,354 SR
Queue Stats
38W - 52L
1,246 Elo+
Solo
Hachiman
Hachiman
OskarDerSiebte
Hachiman
Level 73
God Stats
22W - 24L
1,503 SR
Queue Stats
289W - 276L
1,506 Elo+
Solo
Hercules
Hercules
Roger that4172
Hercules
Level 124
God Stats
10W - 14L
1,440 SR
Queue Stats
366W - 374L
1,390 Elo+
Solo
Team Averages
Level 78
1,433 SR
1,381 Elo+

VS

Team Averages
Level 109
1,527 SR
1,395 Elo+
Sol
Sol
Christina934793
Sol
Level 86
God Stats
81W - 76L
1,510 SR
Queue Stats
238W - 236L
1,381 Elo+
Solo
Hades
Hades
berrio1983
Hades
Level 154
God Stats
10W - 4L
1,437 SR
Queue Stats
147W - 162L
1,384 Elo+
Solo
Ah Puch
Ah Puch
weedmunchkin420
Ah Puch
Level 88
God Stats
8W - 3L
1,632 SR
Queue Stats
206W - 210L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
LennyKhan
Anubis
14
2 / 6 / 1
9,055
755
4,555
11,137
4,641
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hachiman
14
1 / 4 / 3
8,657
721
8,067
9,631
3,003
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hercules
15
3 / 5 / 1
9,350
779
7,501
15,561
9,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 7
10,506
876
11,158
9,907
2,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hades
16
6 / 3 / 8
10,363
864
10,347
11,249
5,848
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
4 / 2 / 4
10,084
840
10,671
5,975
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
6
Kills
15
15
Deaths
6
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
5
1
7
8.5
L
Anubis
LennyKhan
Anubis
2
6
1
0.42
L
Hachiman
1
4
3
0.63
L
Hercules
3
5
1
0.7
W
Hades
6
3
8
3.33
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,123
Damage
32,176
36,329
Taken
27,131
17,564
Mitigated
10,908
3,737
Healing
10,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,158
3,384
0
5,903
9,907
2,838
365
1,699
8,091
41,677
542
L
Anubis
LennyKhan
Anubis
4,555
155
0
918
11,137
4,641
0
9,650
1,073
22,907
237
L
Hachiman
8,067
4,764
0
745
9,631
3,003
19
7,869
1,372
0
22,895
L
Hercules
7,501
1,518
0
2,074
15,561
9,920
0
12,815
2,239
0
17,366
W
Hades
10,347
1,287
65
2,685
11,249
5,848
213
2,669
8,242
20,197
932
W
10,671
336
0
1,414
5,975
2,222
174
160
5,659
38,566
505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,062
Gold Earned
30,953
104
Minions Killed
162
0
Camps Cleared
0
563,010
Distance Traveled
647,754
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,506
876
71
6
0
219,739
0
L
Anubis
9,055
755
38
3
0
170,210
0
L
Hachiman
8,657
721
36
3
0
202,595
0
L
Hercules
9,350
779
30
3
0
190,205
0
W
Hades
10,363
864
22
2
0
208,326
0
W
Ah Puch
10,084
840
69
6
0
219,689
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role