Player Matchup

Nox
Nox
 
Nox
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
LustigeTomate-_
Thor
Level 125
God Stats
2W - 1L
1,546 SR
Queue Stats
30W - 30L
1,508 Elo+
Party 1
Ymir
Ymir
Nasty___666
Ymir
Level 147
God Stats
2W - 1L
1,728 SR
Queue Stats
89W - 74L
1,523 Elo+
Party 1
Surtr
Surtr
dantewl16
Surtr
Level 57
God Stats
3W - 11L
1,006 SR
Queue Stats
74W - 119L
1,288 Elo+
Solo
Team Averages
Level 109
1,456 SR
1,464 Elo+

VS

Team Averages
Level 81
1,570 SR
1,450 Elo+
Poseidon
Poseidon
DragonBorn010
Poseidon
Level 128
God Stats
6W - 7L
1,608 SR
Queue Stats
302W - 313L
1,508 Elo+
Solo
Janus
Janus
KaiserKaktus
Janus
Level 45
God Stats
10W - 13L
1,574 SR
Queue Stats
70W - 88L
1,439 Elo+
Party 2
Artio
Artio
alan32yeahhhhhhh
Artio
Level 146
God Stats
1W - 2L
1,583 SR
Queue Stats
116W - 116L
1,430 Elo+
Solo
Amaterasu
Amaterasu
sxcfgb
Amaterasu
Level 46
God Stats
13W - 5L
1,583 SR
Queue Stats
73W - 85L
1,397 Elo+
Party 2
Da Ji
Da Ji
tenox-_-03
Da Ji
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
7
1 / 0 / 2
3,992
798
1,245
1,652
403
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Danzaburou
 
Danzaburou
5
0 / 0 / 1
3,145
629
1,220
3,223
814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 1 / 1
4,106
821
1,296
4,451
1,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

6
2 / 0 / 0
3,964
793
1,162
3,543
1,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
dantewl16
Surtr
6
1 / 2 / 0
3,807
761
2,324
4,147
1,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DragonBorn010
Poseidon
7
1 / 2 / 0
4,026
805
2,416
3,879
834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
0 / 2 / 0
3,695
739
1,000
2,243
593
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
0 / 0 / 0
3,760
752
1,283
3,389
1,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Amaterasu
sxcfgb
Amaterasu
8
2 / 1 / 0
4,646
929
2,161
4,763
2,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Da Ji
2
0 / 1 / 0
2,744
549
283
1,239
317
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
6
Kills
3
3
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
0
2
2
W
Danzaburou
 
Danzaburou
0
0
1
0.5
L
Poseidon
DragonBorn010
Poseidon
1
2
0
0.5
L
0
2
0
0
W
2
1
1
2.5
W
2
0
0
2
L
0
0
0
0
W
Surtr
dantewl16
Surtr
1
2
0
0.5
L
Amaterasu
sxcfgb
Amaterasu
2
1
0
2
L
Da Ji
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,247
Damage
7,143
17,016
Taken
15,513
5,324
Mitigated
5,607
7,343
Healing
6,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
1,245
0
0
839
1,652
403
0
772
720
18,150
974
W
Danzaburou
 
Danzaburou
1,220
643
0
1,554
3,223
814
152
1,082
2,141
0
15,408
L
Poseidon
DragonBorn010
Poseidon
2,416
886
0
1,704
3,879
834
0
848
3,031
17,620
4,439
L
1,000
0
0
250
2,243
593
0
823
1,420
12,909
0
W
1,296
361
0
2,190
4,451
1,182
0
847
3,604
0
18,995
W
1,162
462
104
1,656
3,543
1,401
0
1,601
1,902
11,557
0
L
1,283
103
80
1,483
3,389
1,809
0
635
2,754
12,712
0
W
Surtr
dantewl16
Surtr
2,324
1,148
0
1,000
4,147
1,524
0
0
3,954
330
17,587
L
Amaterasu
sxcfgb
Amaterasu
2,161
1,299
0
2,352
4,763
2,054
0
199
4,321
0
23,357
L
Da Ji
283
0
0
250
1,239
317
0
182
1,057
0
2,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,014
Gold Earned
18,871
169
Minions Killed
142
0
Camps Cleared
0
600,865
Distance Traveled
499,932
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
3,992
798
40
8
0
122,125
3
W
Danzaburou
3,145
629
27
5
0
116,327
0
L
Poseidon
4,026
805
42
8
0
129,076
0
L
Janus
3,695
739
27
5
0
117,623
0
W
Thor
4,106
821
47
9
0
133,890
0
W
Ymir
3,964
793
18
4
0
126,267
0
L
Artio
3,760
752
19
4
0
127,059
1
W
Surtr
3,807
761
37
7
0
102,256
0
L
Amaterasu
4,646
929
47
9
0
94,864
0
L
Da Ji
2,744
549
7
1
0
31,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role