Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
II Sif II
Xing Tian
Level 99
God Stats
5W - 5L
1,577 SR
Queue Stats
401W - 397L
1,439 Elo+
Solo
Persephone
Persephone
Larsen3131
Persephone
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 178L
1,463 Elo+
Solo
Rama
Rama
Stone-Lyons
Rama
Level 125
God Stats
5W - 3L
1,824 SR
Queue Stats
225W - 230L
1,459 Elo+
Solo
Ishtar
Ishtar
brya420
Ishtar
Level 158
God Stats
4W - 8L
1,375 SR
Queue Stats
146W - 144L
1,491 Elo+
Solo
Team Averages
Level 138
1,555 SR
1,470 Elo+

VS

Team Averages
Level 84
1,621 SR
1,550 Elo+
Surtr
Surtr
 
Surtr
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BigOlHeifer
Medusa
Level 104
God Stats
7W - 4L
1,646 SR
Queue Stats
374W - 366L
1,459 Elo+
Solo
Merlin
Merlin
Ph4064
Merlin
Level 126
God Stats
12W - 5L
1,626 SR
Queue Stats
162W - 154L
1,470 Elo+
Party 1
Nike
Nike
ReacklessNinja
Nike
Level 59
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 15L
1,612 Elo+
Solo
Hades
Hades
ZigVit6969
Hades
Level 88
God Stats
3W - 1L
1,832 SR
Queue Stats
78W - 49L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
3 / 6 / 5
7,716
857
9,549
8,507
4,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Xing Tian
II Sif II
Xing Tian
1
0 / 2 / 0
2,496
277
0
1,171
338
Persephone
Larsen3131
Persephone
13
1 / 6 / 6
7,471
830
6,895
8,623
2,951
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
5 / 5 / 6
8,269
919
6,125
8,798
3,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ishtar
brya420
Ishtar
12
4 / 7 / 4
7,315
813
5,105
9,789
3,321
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
16
8 / 1 / 9
9,672
1,075
7,363
11,772
10,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
11
0 / 5 / 6
7,599
844
3,761
6,038
2,000
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
Ph4064
Merlin
15
2 / 3 / 16
9,171
1,019
5,076
7,510
3,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
9 / 1 / 12
10,019
1,113
7,490
11,402
11,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hades
15
8 / 5 / 7
9,721
1,080
9,752
9,738
5,932
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
77
13
Kills
27
26
Deaths
15
21
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
6
5
0.92
W
Surtr
 
Surtr
8
1
9
12.5
W
Medusa
0
5
6
0.6
L
Xing Tian
II Sif II
Xing Tian
0
2
0
0
L
Persephone
Larsen3131
Persephone
1
6
6
0.67
W
Merlin
Ph4064
Merlin
2
3
16
3.33
W
9
1
12
15
L
5
5
6
1.6
W
Hades
8
5
7
2.3
L
Ishtar
brya420
Ishtar
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,674
Damage
33,442
36,888
Taken
46,460
14,419
Mitigated
33,641
3,671
Healing
15,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
9,549
1,793
0
343
8,507
4,113
0
2,500
6,007
0
18,423
W
Surtr
 
Surtr
7,363
1,719
648
4,234
11,772
10,696
1,532
563
11,209
255
20,155
W
Medusa
3,761
1,464
105
400
6,038
2,000
1,512
260
5,778
0
13,723
L
Xing Tian
II Sif II
Xing Tian
0
0
0
0
1,171
338
0
1,028
143
0
0
L
Persephone
Larsen3131
Persephone
6,895
811
434
785
8,623
2,951
0
4,148
4,418
13,733
424
W
Merlin
Ph4064
Merlin
5,076
148
607
1,345
7,510
3,431
952
1,808
5,702
23,059
0
W
7,490
497
1,757
2,794
11,402
11,582
1,231
1,805
9,597
1,257
10,794
L
6,125
4,435
127
1,280
8,798
3,696
0
3,291
5,507
0
14,846
W
Hades
9,752
178
948
2,231
9,738
5,932
648
2,176
7,491
20,684
285
L
Ishtar
brya420
Ishtar
5,105
2,947
51
651
9,789
3,321
0
4,675
5,114
0
13,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,267
Gold Earned
46,182
73
Minions Killed
113
0
Camps Cleared
0
525,189
Distance Traveled
877,604
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,716
857
28
3
0
106,895
0
W
Surtr
9,672
1,075
32
4
0
224,812
0
W
Medusa
7,599
844
21
2
0
148,310
0
L
Xing Tian
2,496
277
0
0
0
0
0
L
Persephone
7,471
830
6
1
0
140,572
0
W
Merlin
9,171
1,019
27
3
0
133,651
0
W
Nike
10,019
1,113
10
1
0
196,239
0
L
Rama
8,269
919
24
3
0
143,401
0
W
Hades
9,721
1,080
23
3
0
174,592
0
L
Ishtar
7,315
813
15
2
0
134,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role