Player Matchup

Geb
Geb
 
Geb
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Hellfaer
Atlas
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
141W - 132L
1,529 Elo+
Solo
Maui
Maui
KrUsTyBMW
Maui
Level 122
God Stats
1W - 1L
1,170 SR
Queue Stats
309W - 308L
1,465 Elo+
Solo
Chang'e
Chang'e
MageBleu 666
Chang'e
Level 110
God Stats
8W - 5L
1,396 SR
Queue Stats
338W - 342L
1,455 Elo+
Party 1
Hades
Hades
Vahlok396
Hades
Level 88
God Stats
4W - 4L
1,477 SR
Queue Stats
232W - 226L
1,439 Elo+
Party 1
Team Averages
Level 115
1,409 SR
1,478 Elo+

VS

Team Averages
Level 102
1,509 SR
1,530 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Alicia_wrecked_u
Chiron
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,770 Elo+
Solo
Da Ji
Da Ji
Fritosha13
Da Ji
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 267L
1,434 Elo+
Solo
Mercury
Mercury
TomaTralla
Mercury
Level 127
God Stats
0W - 2L
1,544 SR
Queue Stats
63W - 70L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 4 / 5
6,240
1,248
3,849
7,037
5,534
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
Hellfaer
Atlas
13
2 / 0 / 9
7,275
1,455
5,102
6,168
5,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
11
2 / 1 / 8
6,449
1,290
3,675
4,430
4,566
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Chang'e
MageBleu 666
Chang'e
11
1 / 1 / 7
6,332
1,266
2,342
3,281
1,872
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Vahlok396
Hades
11
6 / 2 / 2
6,695
1,339
3,749
4,820
2,242
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
12
3 / 3 / 5
5,969
1,194
3,561
6,837
6,627
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
 
Zhong Kui
5
0 / 0 / 0
4,428
886
0
167
48
13
4 / 1 / 4
6,061
1,212
4,844
3,470
1,226
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Da Ji
9
1 / 4 / 3
5,270
1,054
2,025
4,429
2,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
TomaTralla
Mercury
10
0 / 4 / 5
5,535
1,107
3,500
6,526
2,449
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
12
Kills
8
8
Deaths
12
31
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
4
5
0.88
L
Guan Yu
 
Guan Yu
3
3
5
1.83
L
Zhong Kui
 
Zhong Kui
0
0
0
0
L
4
1
4
6
L
Da Ji
1
4
3
0.63
W
Atlas
Hellfaer
Atlas
2
0
9
6.5
W
Maui
2
1
8
6
W
Chang'e
MageBleu 666
Chang'e
1
1
7
4.5
L
Mercury
TomaTralla
Mercury
0
4
5
0.63
W
Hades
Vahlok396
Hades
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,717
Damage
13,930
25,736
Taken
21,429
19,903
Mitigated
12,536
10,711
Healing
5,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,849
505
0
339
7,037
5,534
0
0
7,037
10,210
157
L
Guan Yu
 
Guan Yu
3,561
638
907
1,618
6,837
6,627
0
4,902
1,935
0
8,184
L
Zhong Kui
 
Zhong Kui
0
0
0
0
167
48
0
139
28
0
0
L
4,844
937
215
1,355
3,470
1,226
0
2,858
612
0
14,025
L
Da Ji
2,025
239
0
50
4,429
2,186
0
3,831
598
0
3,380
W
Atlas
Hellfaer
Atlas
5,102
962
0
1,124
6,168
5,689
224
0
6,168
9,701
2,670
W
Maui
3,675
746
1,861
1,587
4,430
4,566
0
0
4,430
5,459
0
W
Chang'e
MageBleu 666
Chang'e
2,342
233
2,677
1,280
3,281
1,872
162
0
3,281
10,304
239
L
Mercury
TomaTralla
Mercury
3,500
1,091
439
1,230
6,526
2,449
0
5,353
1,173
0
8,012
W
Hades
Vahlok396
Hades
3,749
92
584
1,259
4,820
2,242
262
0
4,820
7,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,991
Gold Earned
27,263
58
Minions Killed
37
0
Camps Cleared
0
551,472
Distance Traveled
427,789
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,240
1,248
10
2
0
92,498
1
L
Guan Yu
5,969
1,194
4
1
0
112,828
0
L
Zhong Kui
4,428
886
0
0
0
0
0
L
Chiron
6,061
1,212
17
3
0
107,798
0
L
Da Ji
5,270
1,054
3
1
0
92,111
0
W
Atlas
7,275
1,455
11
2
0
126,508
0
W
Maui
6,449
1,290
3
1
0
134,520
0
W
Chang'e
6,332
1,266
14
3
0
107,188
0
L
Mercury
5,535
1,107
13
3
0
115,052
0
W
Hades
6,695
1,339
20
4
0
90,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role