Player Matchup

Hachiman
Hachiman
Gold III
Buff Cupid
Hachiman
Gold III
Level 156
God Stats
5W - 9L
1,440 SR
Queue Stats
370W - 369L
1,410 MMR
Party 2
Lancelot
Lancelot
Gold IV
JayHarris1469
Lancelot
Gold IV
Level 128
God Stats
1W - 4L
1,705 SR
Queue Stats
34W - 37L
1,455 MMR
Party 1
Nu Wa
Nu Wa
Gold IV
Numero100
Nu Wa
Gold IV
Level 89
God Stats
1W - 5L
1,463 SR
Queue Stats
65W - 69L
1,486 MMR
Solo
Shiva
Shiva
Silver I
PatMahomes22
Shiva
Silver I
Level 109
God Stats
4W - 9L
1,504 SR
Queue Stats
245W - 255L
1,326 MMR
Party 1
Ganesha
Ganesha
Gold IV
mendaciousx
Ganesha
Gold IV
Level 181
God Stats
3W - 2L
1,531 SR
Queue Stats
94W - 93L
1,405 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 133
1,529 SR
1,416 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,501 SR
1,444 MMR
Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
 
Gilgamesh
Gold IV
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold IV
IIIBEXIMOIII
Cthulhu
Gold IV
Level 129
God Stats
15W - 20L
1,470 SR
Queue Stats
222W - 221L
1,436 MMR
Solo
Charybdis
Charybdis
Gold V
MissCurlyFry
Charybdis
Gold V
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
83W - 91L
1,390 MMR
Solo
Pele
Pele
Gold IV
UN_Tripp_
Pele
Gold IV
Level 121
God Stats
27W - 25L
1,533 SR
Queue Stats
72W - 81L
1,395 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Buff Cupid
Hachiman
10
1 / 6 / 3
5,921
455
6,729
9,154
2,716
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Lancelot
JayHarris1469
Lancelot
12
3 / 2 / 2
6,497
500
6,851
8,948
3,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Numero100
Nu Wa
13
2 / 3 / 4
7,089
545
6,873
6,479
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 0
7,741
595
7,239
10,951
6,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
mendaciousx
Ganesha
11
1 / 3 / 3
6,783
522
2,666
11,907
8,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
RavanaAo KuangAwilixAgni

VS

Bans
Ix ChelSun WukongMedusaNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 2 / 1
7,732
595
5,499
6,165
1,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
 
Gilgamesh
13
5 / 2 / 4
7,199
554
12,885
11,776
8,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
IIIBEXIMOIII
Cthulhu
14
1 / 0 / 2
7,927
610
7,253
11,900
11,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Charybdis
MissCurlyFry
Charybdis
13
4 / 2 / 3
7,787
599
7,409
8,172
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Pele
13
1 / 2 / 3
6,945
534
3,755
10,690
3,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
28
8
Kills
15
15
Deaths
8
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
2
1
2.25
W
Gilgamesh
 
Gilgamesh
5
2
4
3.5
L
Hachiman
Buff Cupid
Hachiman
1
6
3
0.42
W
Cthulhu
IIIBEXIMOIII
Cthulhu
1
0
2
2
L
Lancelot
JayHarris1469
Lancelot
3
2
2
2
W
Charybdis
MissCurlyFry
Charybdis
4
2
3
2.75
L
Nu Wa
Numero100
Nu Wa
2
3
4
1.33
L
1
1
0
1
W
Pele
1
2
3
1.25
L
Ganesha
mendaciousx
Ganesha
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,358
Damage
36,801
47,439
Taken
48,703
23,587
Mitigated
28,595
12,030
Healing
13,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,499
342
0
721
6,165
1,674
1,005
2,128
3,739
52,075
2,088
W
Gilgamesh
 
Gilgamesh
12,885
2,200
0
1,477
11,776
8,704
0
2,903
8,727
11,019
35,806
L
Hachiman
Buff Cupid
Hachiman
6,729
3,641
0
1,170
9,154
2,716
1
1,057
8,097
0
36,249
W
Cthulhu
IIIBEXIMOIII
Cthulhu
7,253
414
0
4,790
11,900
11,767
0
1,062
10,700
59,999
2,196
L
Lancelot
JayHarris1469
Lancelot
6,851
1,402
0
3,848
8,948
3,436
0
2,843
5,937
0
45,944
W
Charybdis
MissCurlyFry
Charybdis
7,409
3,272
0
3,389
8,172
2,595
1,233
908
7,123
0
54,791
L
Nu Wa
Numero100
Nu Wa
6,873
737
0
1,154
6,479
1,719
0
3,131
3,142
42,443
0
L
7,239
1,248
0
3,832
10,951
6,973
0
6,608
4,343
0
66,175
W
Pele
3,755
832
0
3,500
10,690
3,855
0
1,604
8,875
0
57,351
L
Ganesha
mendaciousx
Ganesha
2,666
599
0
2,026
11,907
8,743
0
1,579
10,328
20,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,031
Gold Earned
37,590
358
Minions Killed
489
0
Camps Cleared
0
1,372,052
Distance Traveled
1,320,087
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,732
595
114
9
0
269,393
0
W
Gilgamesh
7,199
554
55
4
0
223,026
0
L
Hachiman
5,921
455
83
6
0
241,257
0
W
Cthulhu
7,927
610
117
9
0
258,100
8
L
Lancelot
6,497
500
75
6
0
315,442
2
W
Charybdis
7,787
599
109
8
0
239,834
2
L
Nu Wa
7,089
545
79
6
0
259,283
2
L
Shiva
7,741
595
117
9
0
272,427
7
W
Pele
6,945
534
94
7
0
329,734
0
L
Ganesha
6,783
522
4
0
0
283,643
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role