Player Matchup

Izanami
Izanami
ComanderWoof
Izanami
Level 176
God Stats
2W - 10L
1,431 SR
Queue Stats
324W - 309L
1,564 Elo+
Solo
Ymir
Ymir
OBK-Nico-
Ymir
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Hades
Hades
Tsumi_Semoi
Hades
Level 124
God Stats
20W - 14L
1,589 SR
Queue Stats
115W - 105L
1,505 Elo+
Solo
Pele
Pele
kampfkeks1993
Pele
Level 84
God Stats
6W - 6L
1,359 SR
Queue Stats
27W - 29L
1,442 Elo+
Party 1
Anubis
Anubis
mythos_Txbias
Anubis
Level 84
God Stats
22W - 24L
1,402 SR
Queue Stats
188W - 172L
1,447 Elo+
Party 1
Team Averages
Level 101
1,456 SR
1,492 Elo+

VS

Team Averages
Level 94
1,503 SR
1,413 Elo+
Cthulhu
Cthulhu
G-KILLAZ-W4L
Cthulhu
Level 155
God Stats
65W - 52L
1,573 SR
Queue Stats
364W - 385L
1,429 Elo+
Solo
Yemoja
Yemoja
ShinShoRyuGuile
Yemoja
Level 155
God Stats
60W - 72L
1,525 SR
Queue Stats
625W - 678L
1,449 Elo+
Solo
Thor
Thor
Thawiz2005
Thor
Level 69
God Stats
5W - 5L
1,509 SR
Queue Stats
185W - 190L
1,447 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
citrinedemonia
Morgan Le Fay
Level 25
God Stats
0W - 2L
1,308 SR
Queue Stats
31W - 41L
1,254 Elo+
Party 2
Hachiman
Hachiman
magnettrain
Hachiman
Level 67
God Stats
15W - 14L
1,601 SR
Queue Stats
177W - 179L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ComanderWoof
Izanami
14
0 / 2 / 3
8,285
592
6,915
7,546
2,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
11
2 / 3 / 2
6,895
493
2,120
7,272
4,601
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

14
6 / 0 / 4
8,908
636
8,558
7,859
3,328
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 0 / 1
8,865
633
4,957
9,374
3,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
3 / 2 / 1
9,300
664
11,531
10,391
5,241
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
G-KILLAZ-W4L
Cthulhu
3
0 / 2 / 0
4,653
332
909
2,083
680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 2 / 2
6,808
486
4,641
12,781
6,773
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 3 / 1
6,818
487
3,224
12,536
3,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
citrinedemonia
Morgan Le Fay
13
1 / 8 / 1
6,979
499
6,879
12,901
3,470
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
magnettrain
Hachiman
14
4 / 2 / 0
7,492
535
7,525
11,518
3,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
17
Kills
7
7
Deaths
17
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
ComanderWoof
Izanami
0
2
3
0.75
L
Cthulhu
G-KILLAZ-W4L
Cthulhu
0
2
0
0
W
Ymir
2
3
2
1
L
0
2
2
0.5
L
2
3
1
0.83
W
6
0
4
8
L
Morgan Le Fay
citrinedemonia
Morgan Le Fay
1
8
1
0.19
W
6
0
1
6.5
L
Hachiman
magnettrain
Hachiman
4
2
0
2
W
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,081
Damage
23,178
42,442
Taken
51,819
19,354
Mitigated
17,927
16,616
Healing
17,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ComanderWoof
Izanami
6,915
4,965
0
1,802
7,546
2,411
2,382
757
6,789
0
70,554
L
Cthulhu
G-KILLAZ-W4L
Cthulhu
909
96
0
470
2,083
680
0
884
1,199
6,472
0
W
Ymir
2,120
288
0
0
7,272
4,601
0
791
6,481
13,422
729
L
4,641
473
1,622
3,204
12,781
6,773
0
7,696
5,034
33,745
0
L
3,224
643
0
3,918
12,536
3,457
0
4,639
7,897
0
35,583
W
8,558
598
320
4,539
7,859
3,328
0
3,850
4,009
47,620
3,544
L
Morgan Le Fay
citrinedemonia
Morgan Le Fay
6,879
1,771
0
3,336
12,901
3,470
0
7,186
5,648
48,593
0
W
4,957
987
0
3,845
9,374
3,773
2,287
1,181
8,193
0
69,000
L
Hachiman
magnettrain
Hachiman
7,525
4,200
0
4,563
11,518
3,547
0
1,115
10,351
0
60,633
W
11,531
284
0
6,110
10,391
5,241
1,534
5,624
4,541
64,172
3,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,253
Gold Earned
32,750
497
Minions Killed
328
0
Camps Cleared
0
1,333,275
Distance Traveled
1,018,254
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,285
592
137
10
0
260,294
2
L
Cthulhu
4,653
332
11
1
0
49,710
1
W
Ymir
6,895
493
19
1
0
276,086
0
L
Yemoja
6,808
486
68
5
0
232,471
2
L
Thor
6,818
487
61
4
0
275,970
2
W
Hades
8,908
636
101
7
0
258,106
0
L
Morgan Le Fay
6,979
499
77
6
0
213,671
3
W
Pele
8,865
633
110
8
0
322,737
0
L
Hachiman
7,492
535
111
8
0
246,432
0
W
Anubis
9,300
664
130
9
0
216,052
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role