Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
Bigp209
Raijin
Level 156
God Stats
7W - 3L
1,657 SR
Queue Stats
10W - 6L
1,581 Elo+
Party 1
Shiva
Shiva
flacid1
Shiva
Level 128
God Stats
3W - 0L
1,612 SR
Queue Stats
22W - 12L
1,582 Elo+
Party 1
Team Averages
Level 116
1,590 SR
1,554 Elo+

VS

Team Averages
Level 104
1,595 SR
1,552 Elo+
Da Ji
Da Ji
Awklence
Da Ji
Level 147
God Stats
3W - 2L
1,760 SR
Queue Stats
104W - 96L
1,544 Elo+
Solo
Maui
Maui
DaquansBrother
Maui
Level 102
God Stats
10W - 8L
1,595 SR
Queue Stats
217W - 203L
1,564 Elo+
Solo
Aphrodite
Aphrodite
Sergio5034
Aphrodite
Level 62
God Stats
0W - 1L
1,431 SR
Queue Stats
50W - 57L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
3 / 1 / 6
9,286
844
7,750
11,380
9,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Raijin
Bigp209
Raijin
16
3 / 1 / 6
9,663
878
10,863
5,991
2,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shiva
flacid1
Shiva
15
3 / 2 / 6
9,131
830
8,391
12,936
11,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Awklence
Da Ji
14
2 / 4 / 2
8,513
774
8,168
10,022
4,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 1 / 3
8,286
753
8,593
12,834
12,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
Sergio5034
Aphrodite
14
1 / 4 / 3
8,378
762
5,407
9,034
3,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
9
Kills
4
4
Deaths
9
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
3
1
6
6
L
Da Ji
Awklence
Da Ji
2
4
2
0.75
W
Raijin
Bigp209
Raijin
3
1
6
6
L
1
1
3
2.5
L
Aphrodite
Sergio5034
Aphrodite
1
4
3
0.63
W
Shiva
flacid1
Shiva
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,004
Damage
22,168
30,307
Taken
31,890
22,251
Mitigated
21,794
8,719
Healing
8,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,750
1,677
1,908
4,111
11,380
9,109
0
4,900
6,197
19,604
4,431
L
Da Ji
Awklence
Da Ji
8,168
896
0
658
10,022
4,908
0
6,099
3,315
0
27,792
W
Raijin
Bigp209
Raijin
10,863
437
0
550
5,991
2,112
0
2,429
3,359
43,517
633
L
8,593
2,036
0
1,279
12,834
12,898
0
6,020
6,092
22,061
0
L
Aphrodite
Sergio5034
Aphrodite
5,407
378
3,009
3,064
9,034
3,988
0
4,087
4,465
32,058
0
W
Shiva
flacid1
Shiva
8,391
875
682
1,468
12,936
11,030
0
5,765
6,665
0
23,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,080
Gold Earned
25,177
149
Minions Killed
139
0
Camps Cleared
0
697,831
Distance Traveled
654,683
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,286
844
27
2
0
218,158
0
L
Da Ji
8,513
774
34
3
0
219,408
0
W
Raijin
9,663
878
84
8
0
239,913
0
L
Maui
8,286
753
34
3
0
227,561
0
L
Aphrodite
8,378
762
71
6
0
207,714
4
W
Shiva
9,131
830
38
3
0
239,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role