Player Matchup

Danzaburou
Danzaburou
AKUAZEN
Danzaburou
Level 152
God Stats
132W - 127L
1,606 SR
Queue Stats
265W - 280L
1,561 Elo+
Party 1
Ymir
Ymir
KiowasFly2
Ymir
Level 104
God Stats
31W - 22L
1,626 SR
Queue Stats
310W - 298L
1,537 Elo+
Solo
Khepri
Khepri
ShuraSpain
Khepri
Level 158
God Stats
15W - 14L
1,558 SR
Queue Stats
270W - 279L
1,585 Elo+
Party 1
Scylla
Scylla
polpih
Scylla
Level 127
God Stats
2W - 4L
1,383 SR
Queue Stats
96W - 79L
1,467 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xXMad-BeastXx040
Ah Muzen Cab
Level 119
God Stats
3W - 4L
1,466 SR
Queue Stats
408W - 396L
1,498 Elo+
Solo
Team Averages
Level 132
1,528 SR
1,530 Elo+

VS

Team Averages
Level 91
1,396 SR
1,435 Elo+
Izanami
Izanami
RundleNUFC
Izanami
Level 144
God Stats
9W - 11L
1,375 SR
Queue Stats
77W - 71L
1,460 Elo+
Solo
Nox
Nox
Slayer6666705
Nox
Level 128
God Stats
4W - 6L
1,324 SR
Queue Stats
244W - 240L
1,471 Elo+
Party 2
Awilix
Awilix
SteokaPe
Awilix
Level 62
God Stats
3W - 2L
1,233 SR
Queue Stats
68W - 84L
1,368 Elo+
Solo
Ah Puch
Ah Puch
smitechamp0
Ah Puch
Level 88
God Stats
4W - 4L
1,546 SR
Queue Stats
352W - 333L
1,485 Elo+
Party 2
Chaac
Chaac
电玩女神楚雲飞
Chaac
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 52L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AKUAZEN
Danzaburou
9
1 / 2 / 2
5,563
506
5,083
5,496
1,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 2
5,978
543
2,394
9,107
3,442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
ShuraSpain
Khepri
8
1 / 6 / 2
5,452
496
3,077
10,374
6,876
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
polpih
Scylla
11
1 / 4 / 1
5,924
539
2,153
6,348
1,862
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ah Muzen Cab
xXMad-BeastXx040
Ah Muzen Cab
11
1 / 7 / 0
6,337
576
4,241
11,191
3,733
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
RundleNUFC
Izanami
11
3 / 1 / 4
6,417
583
4,709
5,558
1,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
4 / 0 / 1
7,453
678
3,781
3,835
1,256
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
SteokaPe
Awilix
12
8 / 1 / 4
6,991
636
8,954
6,398
2,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
smitechamp0
Ah Puch
10
1 / 2 / 8
6,368
579
6,970
7,151
4,214
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
5 / 1 / 0
7,299
664
7,142
8,635
4,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
38
5
Kills
21
21
Deaths
5
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AKUAZEN
Danzaburou
1
2
2
1
L
1
2
2
1
W
Izanami
RundleNUFC
Izanami
3
1
4
5
L
Khepri
ShuraSpain
Khepri
1
6
2
0.33
W
4
0
1
4.5
W
Awilix
SteokaPe
Awilix
8
1
4
10
L
Scylla
polpih
Scylla
1
4
1
0.38
W
Ah Puch
smitechamp0
Ah Puch
1
2
8
2.5
L
Ah Muzen Cab
xXMad-BeastXx040
Ah Muzen Cab
1
7
0
0.14
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,948
Damage
31,556
42,516
Taken
31,577
17,500
Mitigated
14,128
7,445
Healing
11,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AKUAZEN
Danzaburou
5,083
2,129
0
827
5,496
1,587
0
2,130
3,366
0
31,005
L
2,394
786
0
3,009
9,107
3,442
0
2,080
7,027
32,578
0
W
Izanami
RundleNUFC
Izanami
4,709
2,980
0
1,171
5,558
1,720
713
1,350
4,208
0
36,048
L
Khepri
ShuraSpain
Khepri
3,077
714
203
1,022
10,374
6,876
0
3,211
7,163
14,415
0
W
3,781
462
0
2,035
3,835
1,256
777
1,550
2,285
53,517
1,527
W
Awilix
SteokaPe
Awilix
8,954
3,116
0
2,570
6,398
2,046
0
2,100
4,298
0
34,387
L
Scylla
polpih
Scylla
2,153
379
0
1,183
6,348
1,862
0
3,313
3,035
36,247
0
W
Ah Puch
smitechamp0
Ah Puch
6,970
871
0
3,120
7,151
4,214
0
2,376
4,775
23,164
0
L
Ah Muzen Cab
xXMad-BeastXx040
Ah Muzen Cab
4,241
1,696
0
1,201
11,191
3,733
0
0
11,191
0
44,623
W
7,142
1,760
0
2,442
8,635
4,892
0
248
8,387
0
44,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,254
Gold Earned
34,528
291
Minions Killed
362
0
Camps Cleared
0
1,082,161
Distance Traveled
1,157,329
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,563
506
66
6
0
227,356
7
L
Ymir
5,978
543
55
5
0
249,191
0
W
Izanami
6,417
583
72
7
0
230,827
2
L
Khepri
5,452
496
13
1
0
223,559
1
W
Nox
7,453
678
105
10
0
223,284
2
W
Awilix
6,991
636
47
4
0
275,536
0
L
Scylla
5,924
539
78
7
0
202,904
0
W
Ah Puch
6,368
579
32
3
0
201,456
0
L
Ah Muzen Cab
6,337
576
79
7
0
179,151
0
W
Chaac
7,299
664
106
10
0
226,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role