Player Matchup

Nike
Nike
Blackpuma287
Nike
Level 108
God Stats
22W - 14L
1,546 SR
Queue Stats
41W - 29L
1,582 Elo+
Solo
Arachne
Arachne
RoyalMarine101
Arachne
Level 148
God Stats
22W - 8L
1,745 SR
Queue Stats
446W - 420L
1,636 Elo+
Solo
Poseidon
Poseidon
jphtaylor
Poseidon
Level 84
God Stats
14W - 3L
1,860 SR
Queue Stats
597W - 559L
1,513 Elo+
Solo
Medusa
Medusa
sniperx4
Medusa
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 144L
1,441 Elo+
Solo
Ares
Ares
xXDanyJennyXx
Ares
Level 47
God Stats
13W - 10L
1,588 SR
Queue Stats
71W - 67L
1,470 Elo+
Solo
Team Averages
Level 101
1,648 SR
1,529 Elo+

VS

Team Averages
Level 105
1,569 SR
1,490 Elo+
Osiris
Osiris
 
Osiris
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
RATGOD12
Persephone
Level 55
God Stats
5W - 3L
1,579 SR
Queue Stats
107W - 144L
1,478 Elo+
Solo
Mercury
Mercury
Wedgly2345
Mercury
Level 158
God Stats
7W - 5L
1,626 SR
Queue Stats
595W - 521L
1,489 Elo+
Solo
Skadi
Skadi
chorizo-grande1
Skadi
Level 67
God Stats
72W - 56L
1,541 SR
Queue Stats
121W - 100L
1,448 Elo+
Solo
Aphrodite
Aphrodite
shorterboy_jr
Aphrodite
Level 118
God Stats
59W - 48L
1,599 SR
Queue Stats
430W - 403L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 3
8,074
621
5,970
8,895
7,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
11 / 3 / 2
9,314
716
8,179
11,527
4,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Poseidon
jphtaylor
Poseidon
14
4 / 5 / 3
8,378
644
6,635
6,903
1,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Medusa
sniperx4
Medusa
12
2 / 1 / 1
6,931
533
7,257
5,729
1,987
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 0 / 6
7,196
554
4,213
10,515
6,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 3 / 0
6,626
510
6,030
11,687
11,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Persephone
RATGOD12
Persephone
13
4 / 4 / 4
8,312
639
4,536
7,595
2,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Mercury
Wedgly2345
Mercury
12
4 / 5 / 4
6,930
533
6,141
10,883
3,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 3 / 0
5,998
461
6,301
8,372
2,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Aphrodite
shorterboy_jr
Aphrodite
9
0 / 2 / 1
5,729
441
1,966
5,831
3,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
17
Kills
10
10
Deaths
17
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
3
0
0.33
W
0
1
3
1.5
L
Persephone
RATGOD12
Persephone
4
4
4
1.5
W
11
3
2
4
L
Mercury
Wedgly2345
Mercury
4
5
4
1.2
L
1
3
0
0.33
W
Poseidon
jphtaylor
Poseidon
4
5
3
1.1
L
Aphrodite
shorterboy_jr
Aphrodite
0
2
1
0.25
W
Medusa
sniperx4
Medusa
2
1
1
2.5
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,254
Damage
24,974
43,569
Taken
44,368
21,523
Mitigated
24,241
15,318
Healing
11,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,030
1,850
0
4,039
11,687
11,516
0
0
11,687
0
40,501
W
5,970
874
0
2,199
8,895
7,245
26
0
8,895
0
51,559
L
Persephone
RATGOD12
Persephone
4,536
361
0
1,546
7,595
2,310
0
4,429
3,132
50,803
0
W
8,179
5,519
0
6,347
11,527
4,283
248
1,757
9,590
0
70,356
L
Mercury
Wedgly2345
Mercury
6,141
2,250
0
707
10,883
3,742
0
3,192
7,691
0
44,329
L
6,301
1,535
0
632
8,372
2,720
0
1,811
6,561
0
47,543
W
Poseidon
jphtaylor
Poseidon
6,635
1,300
0
1,180
6,903
1,957
426
2,440
4,277
52,433
469
L
Aphrodite
shorterboy_jr
Aphrodite
1,966
801
2,212
2,425
5,831
3,953
0
1,180
4,651
17,296
2,117
W
Medusa
sniperx4
Medusa
7,257
2,625
0
2,380
5,729
1,987
208
447
5,282
0
52,490
W
4,213
64
0
3,212
10,515
6,051
217
1,509
8,986
14,896
1,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,893
Gold Earned
33,595
418
Minions Killed
377
0
Camps Cleared
0
1,338,846
Distance Traveled
1,271,615
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,626
510
68
5
0
232,444
2
W
Nike
8,074
621
115
9
0
272,075
2
L
Persephone
8,312
639
121
9
0
235,910
0
W
Arachne
9,314
716
99
8
0
291,671
0
L
Mercury
6,930
533
76
6
0
307,205
0
L
Skadi
5,998
461
83
6
0
224,905
0
W
Poseidon
8,378
644
93
7
0
251,523
0
L
Aphrodite
5,729
441
29
2
0
271,151
5
W
Medusa
6,931
533
90
7
0
260,928
3
W
Ares
7,196
554
21
2
0
262,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role