Player Matchup

Tiamat
Tiamat
AGAnubis
Tiamat
Level 156
God Stats
1W - 2L
1,501 SR
Queue Stats
492W - 481L
1,591 Elo+
Solo
Danzaburou
Danzaburou
FYBPsycho
Danzaburou
Level 117
God Stats
93W - 25L
1,700 SR
Queue Stats
521W - 129L
1,632 Elo+
Solo
Chaac
Chaac
Polar_1102
Chaac
Level 154
God Stats
14W - 13L
1,571 SR
Queue Stats
777W - 785L
1,616 Elo+
Solo
Team Averages
Level 142
1,591 SR
1,613 Elo+

VS

Team Averages
Level 128
1,506 SR
1,544 Elo+
Anhur
Anhur
 
Anhur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
SoMuchPro
Tyr
Level 80
God Stats
17W - 10L
1,537 SR
Queue Stats
355W - 342L
1,592 Elo+
Solo
Hel
Hel
ultimatetwinkie
Hel
Level 148
God Stats
1W - 0L
1,482 SR
Queue Stats
18W - 17L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AGAnubis
Tiamat
9
0 / 1 / 0
4,327
865
2,091
2,383
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
FYBPsycho
Danzaburou
5
0 / 1 / 0
3,739
748
199
866
156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Chaac
10
1 / 2 / 0
4,572
914
1,883
4,846
4,450
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 0 / 2
5,054
1,011
2,567
2,447
752
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

10
1 / 0 / 3
5,075
1,015
1,902
3,528
1,694
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

9
2 / 1 / 2
4,973
995
1,938
3,098
915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
4
4
Deaths
1
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
0
2
2
L
Tiamat
AGAnubis
Tiamat
0
1
0
0
L
Danzaburou
FYBPsycho
Danzaburou
0
1
0
0
L
Chaac
1
2
0
0.5
W
1
0
3
2.5
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,173
Damage
6,407
8,095
Taken
9,073
5,544
Mitigated
3,361
1,496
Healing
4,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,567
1,759
0
405
2,447
752
473
907
1,440
0
15,850
L
Tiamat
AGAnubis
Tiamat
2,091
0
0
526
2,383
938
0
777
1,536
8,591
0
L
Danzaburou
FYBPsycho
Danzaburou
199
199
0
28
866
156
0
104
734
0
1,834
L
Chaac
1,883
176
0
942
4,846
4,450
0
1,078
3,732
1,554
10,406
W
1,902
53
0
909
3,528
1,694
0
434
2,984
0
10,121
W
1,938
121
1,761
1,909
3,098
915
60
866
2,064
12,671
464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,638
Gold Earned
15,102
48
Minions Killed
78
0
Camps Cleared
0
198,836
Distance Traveled
277,017
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,054
1,011
28
6
0
72,917
0
L
Tiamat
4,327
865
23
5
0
85,064
0
L
Danzaburou
3,739
748
7
1
0
19,146
1
L
Chaac
4,572
914
18
4
0
94,626
0
W
Tyr
5,075
1,015
18
4
0
108,149
0
W
Hel
4,973
995
32
6
0
95,951
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role