Player Matchup

Hercules
Hercules
Gold IV
 
Hercules
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ymir
Ymir
Gold III
Aosaa GG
Ymir
Gold III
Level 128
God Stats
23W - 20L
1,706 SR
Queue Stats
197W - 203L
1,670 MMR
Solo
Susano
Susano
Platinum V
PUMAFR
Susano
Platinum V
Level 157
God Stats
10W - 6L
1,515 SR
Queue Stats
297W - 289L
1,629 MMR
Party 2
Izanami
Izanami
Gold IV
Reaper0416
Izanami
Gold IV
Level 146
God Stats
0W - 1L
1,148 SR
Queue Stats
261W - 270L
1,504 MMR
Solo
Ra
Ra
Gold IV
Tfa_MaxXV
Ra
Gold IV
Level 158
God Stats
12W - 19L
1,404 SR
Queue Stats
283W - 292L
1,516 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 149
1,455 SR
1,564 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 146
1,595 SR
1,555 MMR
Horus
Horus
Gold I
 
Horus
Gold I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Silver I
ChefMinty
Hachiman
Silver I
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,487 MMR
Solo
Scylla
Scylla
Gold IV
Comxthzine
Scylla
Gold IV
Level 129
God Stats
93W - 67L
1,661 SR
Queue Stats
367W - 369L
1,498 MMR
Party 1
Surtr
Surtr
Platinum IV
DarksilverGL
Surtr
Platinum IV
Level 167
God Stats
223W - 160L
1,642 SR
Queue Stats
370W - 364L
1,668 MMR
Solo
Chronos
Chronos
Platinum V
Darth Djuyce
Chronos
Platinum V
Level 139
God Stats
111W - 75L
1,674 SR
Queue Stats
1,788W - 1,814L
1,622 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
2 / 4 / 1
8,565
504
7,796
18,257
13,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
13
2 / 3 / 5
8,023
472
3,605
12,279
10,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
PUMAFR
Susano
14
4 / 7 / 0
7,961
468
6,061
14,250
4,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Izanami
Reaper0416
Izanami
15
0 / 5 / 0
8,081
475
1,844
9,335
2,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 7 / 2
8,902
524
7,501
11,336
3,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Bans
AthenaCerberusBastetAo Kuang

VS

Bans
GaneshaChang'eLancelotMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
4 / 6 / 10
9,144
538
7,936
17,640
11,983
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
ChefMinty
Hachiman
18
7 / 0 / 7
11,489
676
9,198
5,107
2,022
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Comxthzine
Scylla
15
4 / 4 / 5
10,043
591
12,385
7,487
2,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
9 / 0 / 6
10,414
613
12,467
11,934
5,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
Darth Djuyce
Chronos
17
2 / 2 / 3
10,393
611
8,152
10,646
7,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
11
Kills
26
26
Deaths
12
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
4
1
0.63
W
Horus
 
Horus
4
6
10
1.5
L
Ymir
2
3
5
1.5
W
Hachiman
ChefMinty
Hachiman
7
0
7
10.5
W
Scylla
Comxthzine
Scylla
4
4
5
1.63
W
9
0
6
12
W
Chronos
Darth Djuyce
Chronos
2
2
3
1.75
L
Susano
PUMAFR
Susano
4
7
0
0.57
L
Izanami
Reaper0416
Izanami
0
5
0
0
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,807
Damage
50,138
65,457
Taken
52,814
34,229
Mitigated
29,145
14,841
Healing
16,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,796
1,638
0
7,267
18,257
13,184
0
6,747
11,510
0
56,680
W
Horus
 
Horus
7,936
3,342
363
2,559
17,640
11,983
36
3,396
13,841
0
21,701
L
Ymir
3,605
694
0
1,915
12,279
10,168
0
4,861
7,418
19,617
602
W
Hachiman
ChefMinty
Hachiman
9,198
5,988
0
3,711
5,107
2,022
1,029
0
5,107
0
99,270
W
Scylla
Comxthzine
Scylla
12,385
1,220
0
514
7,487
2,176
52
4,070
3,051
75,567
840
W
12,467
4,838
0
5,724
11,934
5,137
152
2,528
9,018
3,577
85,343
W
Chronos
Darth Djuyce
Chronos
8,152
2,533
0
3,589
10,646
7,827
806
140
10,075
84,850
2,087
L
Susano
PUMAFR
Susano
6,061
949
0
954
14,250
4,915
0
2,572
11,678
0
50,318
L
Izanami
Reaper0416
Izanami
1,844
1,224
0
1,995
9,335
2,555
0
422
8,913
0
67,212
L
7,501
323
914
1,796
11,336
3,407
0
6,663
4,673
65,075
339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,532
Gold Earned
51,483
509
Minions Killed
587
0
Camps Cleared
0
1,707,207
Distance Traveled
1,908,287
25
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,565
504
115
7
0
345,773
5
W
Horus
9,144
538
31
2
0
360,181
9
L
Ymir
8,023
472
29
2
0
318,261
4
W
Hachiman
11,489
676
153
9
0
376,473
2
W
Scylla
10,043
591
125
7
0
350,211
2
W
Surtr
10,414
613
126
7
0
436,812
7
W
Chronos
10,393
611
152
9
0
384,610
6
L
Susano
7,961
468
90
5
0
386,511
4
L
Izanami
8,081
475
135
8
0
327,527
3
L
Ra
8,902
524
140
8
0
329,135
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role