Player Matchup

Odin
Odin
 
Odin
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Ballocito
Awilix
Level 141
God Stats
5W - 3L
1,698 SR
Queue Stats
326W - 331L
1,452 Elo+
Party 1
Xbalanque
Xbalanque
Maverick_738
Xbalanque
Level 142
God Stats
2W - 2L
1,449 SR
Queue Stats
64W - 65L
1,488 Elo+
Solo
Jormungandr
Jormungandr
YTWelshDragon
Jormungandr
Level 128
God Stats
14W - 9L
1,586 SR
Queue Stats
235W - 227L
1,454 Elo+
Solo
Nu Wa
Nu Wa
becoolant
Nu Wa
Level 131
God Stats
10W - 13L
1,441 SR
Queue Stats
546W - 548L
1,444 Elo+
Party 1
Team Averages
Level 146
1,535 SR
1,468 Elo+

VS

Team Averages
Level 133
1,496 SR
1,474 Elo+
Anhur
Anhur
Cry Grind
Anhur
Level 120
God Stats
13W - 12L
1,513 SR
Queue Stats
110W - 124L
1,473 Elo+
Party 2
Erlang Shen
Erlang Shen
HeyIts_JonnyG
Erlang Shen
Level 154
God Stats
6W - 7L
1,437 SR
Queue Stats
169W - 127L
1,542 Elo+
Solo
Cabrakan
Cabrakan
SENPAl Prime
Cabrakan
Level 83
God Stats
9W - 7L
1,525 SR
Queue Stats
88W - 102L
1,494 Elo+
Party 2
Lancelot
Lancelot
TheRealBenzo
Lancelot
Level 207
God Stats
25W - 24L
1,522 SR
Queue Stats
156W - 163L
1,424 Elo+
Solo
Merlin
Merlin
guldan010
Merlin
Level 103
God Stats
4W - 5L
1,482 SR
Queue Stats
33W - 37L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
2 / 7 / 1
7,029
469
2,485
11,016
6,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Awilix
Ballocito
Awilix
11
2 / 3 / 1
6,677
445
5,312
10,250
3,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
Maverick_738
Xbalanque
12
1 / 4 / 0
6,857
457
4,354
7,356
1,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jormungandr
YTWelshDragon
Jormungandr
14
2 / 4 / 2
8,182
545
11,352
14,291
8,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
becoolant
Nu Wa
13
0 / 3 / 3
7,137
476
8,146
8,420
2,443
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cry Grind
Anhur
16
5 / 0 / 3
9,242
616
5,760
6,227
2,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erlang Shen
HeyIts_JonnyG
Erlang Shen
14
5 / 3 / 3
9,232
615
9,833
16,549
8,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cabrakan
SENPAl Prime
Cabrakan
13
5 / 1 / 10
8,108
541
6,198
12,931
12,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
TheRealBenzo
Lancelot
15
5 / 2 / 4
8,539
569
7,761
10,942
4,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Merlin
guldan010
Merlin
14
1 / 1 / 6
8,512
567
5,736
7,179
2,317
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
7
Kills
21
21
Deaths
7
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
2
7
1
0.36
L
Awilix
Ballocito
Awilix
2
3
1
0.83
W
Anhur
Cry Grind
Anhur
5
0
3
6.5
W
Erlang Shen
HeyIts_JonnyG
Erlang Shen
5
3
3
2.17
L
Xbalanque
Maverick_738
Xbalanque
1
4
0
0.25
W
Cabrakan
SENPAl Prime
Cabrakan
5
1
10
10
W
Lancelot
TheRealBenzo
Lancelot
5
2
4
3.5
L
Jormungandr
YTWelshDragon
Jormungandr
2
4
2
0.75
L
Nu Wa
becoolant
Nu Wa
0
3
3
0.5
W
Merlin
guldan010
Merlin
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,649
Damage
35,288
51,333
Taken
53,828
22,580
Mitigated
30,437
10,870
Healing
19,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
2,485
374
0
1,098
11,016
6,478
0
2,667
8,206
0
28,217
L
Awilix
Ballocito
Awilix
5,312
1,534
0
1,109
10,250
3,684
0
1,922
8,247
0
40,303
W
Anhur
Cry Grind
Anhur
5,760
3,006
0
3,735
6,227
2,041
614
446
5,660
0
78,349
W
Erlang Shen
HeyIts_JonnyG
Erlang Shen
9,833
6,208
0
5,497
16,549
8,452
45
9,141
6,727
0
50,408
L
Xbalanque
Maverick_738
Xbalanque
4,354
2,017
0
1,734
7,356
1,841
0
2,374
4,767
0
42,395
W
Cabrakan
SENPAl Prime
Cabrakan
6,198
814
0
5,006
12,931
12,851
484
2,940
9,905
30,966
2,716
W
Lancelot
TheRealBenzo
Lancelot
7,761
1,730
0
980
10,942
4,776
568
2,726
8,050
0
64,852
L
Jormungandr
YTWelshDragon
Jormungandr
11,352
3,557
0
4,032
14,291
8,134
0
1,044
13,247
62,354
1,374
L
Nu Wa
becoolant
Nu Wa
8,146
1,417
80
2,817
8,420
2,443
0
3,072
5,309
53,849
0
W
Merlin
guldan010
Merlin
5,736
641
0
4,502
7,179
2,317
380
3,450
3,652
70,679
1,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,882
Gold Earned
43,633
391
Minions Killed
479
0
Camps Cleared
0
1,323,863
Distance Traveled
1,386,104
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,029
469
49
3
0
250,672
0
L
Awilix
6,677
445
65
4
0
333,106
0
W
Anhur
9,242
616
136
9
0
261,628
0
W
Erlang Shen
9,232
615
84
6
0
253,179
0
L
Xbalanque
6,857
457
86
6
0
239,964
0
W
Cabrakan
8,108
541
42
3
0
271,838
1
W
Lancelot
8,539
569
90
6
0
340,699
2
L
Jormungandr
8,182
545
103
7
0
245,892
4
L
Nu Wa
7,137
476
88
6
0
254,229
2
W
Merlin
8,512
567
127
8
0
258,760
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role