Player Matchup

Neith
Neith
CrashPlayerPL
Neith
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,474 Elo+
Solo
Atlas
Atlas
Snofresen
Atlas
Level 96
God Stats
8W - 4L
1,500 SR
Queue Stats
79W - 74L
1,453 Elo+
Party 2
Agni
Agni
VombatViking
Agni
Level 107
God Stats
7W - 9L
1,475 SR
Queue Stats
353W - 366L
1,521 Elo+
Solo
Surtr
Surtr
axkrogh
Surtr
Level 69
God Stats
13W - 9L
1,604 SR
Queue Stats
63W - 55L
1,480 Elo+
Party 2
Ratatoskr
Ratatoskr
xTheMilchbubi
Ratatoskr
Level 35
God Stats
3W - 2L
1,560 SR
Queue Stats
4W - 4L
1,514 Elo+
Solo
Team Averages
Level 85
1,528 SR
1,488 Elo+

VS

Team Averages
Level 73
1,556 SR
1,466 Elo+
Nike
Nike
BonjourCP
Nike
Level 88
God Stats
2W - 2L
1,438 SR
Queue Stats
33W - 53L
1,421 Elo+
Solo
Hun Batz
Hun Batz
CoockiE__DoUgh39
Hun Batz
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 46L
1,454 Elo+
Party 3
Yu Huang
Yu Huang
Dino___04
Yu Huang
Level 109
God Stats
8W - 5L
1,638 SR
Queue Stats
29W - 44L
1,433 Elo+
Party 3
Xbalanque
Xbalanque
TacticalKebab
Xbalanque
Level 29
God Stats
31W - 19L
1,621 SR
Queue Stats
91W - 74L
1,504 Elo+
Party 1
Terra
Terra
seriperi
Terra
Level 58
God Stats
9W - 4L
1,581 SR
Queue Stats
124W - 98L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
8,789
463
6,960
12,024
3,671
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Snofresen
Atlas
14
2 / 5 / 3
8,930
470
9,202
18,625
15,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 6 / 1
8,910
469
11,267
11,783
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Surtr
axkrogh
Surtr
13
2 / 3 / 3
8,614
453
11,881
18,164
10,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Ratatoskr
xTheMilchbubi
Ratatoskr
11
1 / 7 / 1
7,508
395
4,562
13,727
4,074
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
18
5 / 0 / 6
10,909
574
10,616
13,474
11,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

17
6 / 1 / 4
9,597
505
9,628
13,559
4,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Dino___04
Yu Huang
17
11 / 2 / 6
11,482
604
13,544
11,405
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
TacticalKebab
Xbalanque
15
4 / 3 / 6
8,965
472
14,488
14,668
5,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
seriperi
Terra
13
0 / 1 / 12
8,960
472
8,365
17,954
14,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
7
Kills
26
26
Deaths
7
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nike
5
0
6
8
W
6
1
4
8
L
0
5
0
0
W
Yu Huang
Dino___04
Yu Huang
11
2
6
7
L
Atlas
Snofresen
Atlas
2
5
3
0.7
W
Xbalanque
TacticalKebab
Xbalanque
4
3
6
2.33
L
2
6
1
0.42
L
Surtr
axkrogh
Surtr
2
3
3
1.17
W
Terra
seriperi
Terra
0
1
12
6
L
Ratatoskr
xTheMilchbubi
Ratatoskr
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,872
Damage
56,641
74,323
Taken
71,060
36,339
Mitigated
40,276
19,822
Healing
27,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
10,616
711
0
1,914
13,474
11,135
92
982
12,364
0
78,959
W
9,628
1,793
0
6,652
13,559
4,768
117
3,827
9,478
0
80,919
L
6,960
2,438
0
4,337
12,024
3,671
525
1,945
9,447
0
65,765
W
Yu Huang
Dino___04
Yu Huang
13,544
618
0
1,865
11,405
4,364
246
4,690
5,967
84,276
1,369
L
Atlas
Snofresen
Atlas
9,202
2,515
502
4,875
18,625
15,348
0
5,339
13,237
40,831
0
W
Xbalanque
TacticalKebab
Xbalanque
14,488
7,082
0
4,906
14,668
5,312
869
4,471
10,197
0
73,386
L
11,267
259
0
2,300
11,783
3,079
0
7,181
4,551
64,693
0
L
Surtr
axkrogh
Surtr
11,881
4,695
375
5,539
18,164
10,167
0
4,407
13,757
1,626
49,071
W
Terra
seriperi
Terra
8,365
951
5,353
7,258
17,954
14,697
135
7,267
10,507
36,033
2,100
L
Ratatoskr
xTheMilchbubi
Ratatoskr
4,562
1,032
0
1,894
13,727
4,074
414
2,662
10,843
0
33,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,751
Gold Earned
49,913
416
Minions Killed
533
0
Camps Cleared
0
1,787,235
Distance Traveled
1,878,310
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,909
574
135
7
0
343,045
0
W
Hun Batz
9,597
505
112
6
0
445,208
0
L
Neith
8,789
463
113
6
0
332,840
3
W
Yu Huang
11,482
604
145
8
0
349,593
0
L
Atlas
8,930
470
54
3
0
345,382
3
W
Xbalanque
8,965
472
75
4
0
354,796
0
L
Agni
8,910
469
126
7
0
337,129
6
L
Surtr
8,614
453
77
4
0
366,014
5
W
Terra
8,960
472
66
3
0
385,668
7
L
Ratatoskr
7,508
395
46
2
0
405,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role