Player Matchup

Maui
Maui
AGDDIABLO1
Maui
Level 179
God Stats
4W - 4L
1,519 SR
Queue Stats
105W - 105L
1,515 Elo+
Solo
Rama
Rama
Aoi Akuma9271
Rama
Level 128
God Stats
3W - 2L
1,869 SR
Queue Stats
245W - 257L
1,502 Elo+
Party 1
Ravana
Ravana
KingSev3nSin
Ravana
Level 152
God Stats
2W - 1L
1,799 SR
Queue Stats
137W - 144L
1,412 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TSR Steelreign
Kumbhakarna
Level 156
God Stats
5W - 3L
1,760 SR
Queue Stats
325W - 347L
1,496 Elo+
Solo
Fenrir
Fenrir
UnluckyN8IV
Fenrir
Level 121
God Stats
29W - 24L
1,598 SR
Queue Stats
561W - 567L
1,508 Elo+
Solo
Team Averages
Level 147
1,709 SR
1,487 Elo+

VS

Team Averages
Level 133
1,626 SR
1,516 Elo+
Yu Huang
Yu Huang
SoulFerry
Yu Huang
Level 193
God Stats
9W - 1L
1,894 SR
Queue Stats
587W - 249L
1,696 Elo+
Solo
Hades
Hades
Viola Mentes 7
Hades
Level 139
God Stats
4W - 4L
1,479 SR
Queue Stats
192W - 186L
1,526 Elo+
Solo
Medusa
Medusa
aog
Medusa
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ymir
Ymir
blackmamba2405
Ymir
Level 108
God Stats
5W - 2L
1,759 SR
Queue Stats
203W - 218L
1,470 Elo+
Solo
Hou Yi
Hou Yi
jay-man_878
Hou Yi
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 151L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 7
9,988
908
10,705
18,524
10,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
4 / 6 / 3
8,465
770
11,969
10,790
3,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ravana
10
1 / 7 / 7
7,107
646
4,389
9,719
3,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
TSR Steelreign
Kumbhakarna
14
0 / 5 / 8
8,266
751
9,983
23,802
16,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fenrir
12
2 / 4 / 4
7,479
680
3,547
11,867
6,796
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
SoulFerry
Yu Huang
17
6 / 1 / 16
10,044
913
22,672
9,699
4,049
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 14
8,204
746
9,578
8,658
4,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Medusa
aog
Medusa
16
6 / 3 / 10
9,603
873
10,658
8,952
3,457
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
8 / 2 / 10
10,225
930
14,681
19,940
17,600
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
14
1 / 2 / 14
8,239
749
9,258
6,319
2,641
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
87
11
Kills
23
23
Deaths
12
29
Assists
64
Player
Kills
Deaths
Assists
KDA
L
4
1
7
7.5
L
4
6
3
0.92
L
Ravana
1
7
7
0.64
W
Yu Huang
SoulFerry
Yu Huang
6
1
16
14
L
Kumbhakarna
TSR Steelreign
Kumbhakarna
0
5
8
0.8
L
Fenrir
2
4
4
1
W
2
4
14
2.25
W
Medusa
aog
Medusa
6
3
10
3.67
W
8
2
10
6.5
W
Hou Yi
1
2
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,593
Damage
66,847
74,702
Taken
53,568
40,848
Mitigated
31,808
25,190
Healing
18,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,705
822
1,027
8,548
18,524
10,399
0
11,167
7,357
25,344
0
L
11,969
10,420
1,024
1,777
10,790
3,578
0
8,081
2,709
0
23,105
L
Ravana
4,389
594
541
934
9,719
3,663
0
6,259
3,460
0
7,518
W
Yu Huang
SoulFerry
Yu Huang
22,672
745
1,186
2,784
9,699
4,049
837
3,486
6,213
45,653
0
L
Kumbhakarna
TSR Steelreign
Kumbhakarna
9,983
1,589
2,292
6,968
23,802
16,412
0
12,156
11,646
24,833
1,214
L
Fenrir
3,547
819
765
1,314
11,867
6,796
0
8,559
3,308
0
5,918
W
9,578
1,340
1,250
1,797
8,658
4,061
697
3,242
5,416
16,288
218
W
Medusa
aog
Medusa
10,658
5,240
702
2,541
8,952
3,457
1,042
2,865
6,087
0
22,594
W
14,681
1,994
0
6,272
19,940
17,600
33
6,843
13,097
20,688
717
W
Hou Yi
9,258
4,333
1,040
1,102
6,319
2,641
0
3,477
2,842
0
15,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,305
Gold Earned
46,315
105
Minions Killed
122
0
Camps Cleared
0
951,424
Distance Traveled
1,008,330
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
9,988
908
37
3
0
233,935
0
L
Rama
8,465
770
23
2
0
173,491
0
L
Ravana
7,107
646
9
1
0
141,683
0
W
Yu Huang
10,044
913
41
4
0
222,294
0
L
Kumbhakarna
8,266
751
29
3
0
190,027
0
L
Fenrir
7,479
680
7
1
0
212,288
0
W
Hades
8,204
746
10
1
0
197,520
0
W
Medusa
9,603
873
40
4
0
186,169
0
W
Ymir
10,225
930
14
1
0
192,679
0
W
Hou Yi
8,239
749
17
2
0
209,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role