Player Matchup

Mulan
Mulan
 
Mulan
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
STOP THE TOXIC
Medusa
Level 111
God Stats
23W - 22L
1,562 SR
Queue Stats
259W - 239L
1,518 Elo+
Solo
Osiris
Osiris
Vecheeto
Osiris
Level 129
God Stats
4W - 1L
1,977 SR
Queue Stats
56W - 51L
1,589 Elo+
Solo
Nu Wa
Nu Wa
capitao_sparrowo
Nu Wa
Level 106
God Stats
1W - 0L
1,782 SR
Queue Stats
110W - 106L
1,501 Elo+
Solo
Ymir
Ymir
necaRaptor
Ymir
Level 75
God Stats
6W - 1L
1,784 SR
Queue Stats
84W - 50L
1,608 Elo+
Solo
Team Averages
Level 94
1,721 SR
1,543 Elo+

VS

Team Averages
Level 149
1,537 SR
1,549 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
JaKeTheSniZZake4
Sylvanus
Level 156
God Stats
28W - 32L
1,473 SR
Queue Stats
612W - 603L
1,539 Elo+
Solo
Ravana
Ravana
SinisterAres
Ravana
Level 216
God Stats
30W - 11L
1,725 SR
Queue Stats
671W - 612L
1,564 Elo+
Solo
Ra
Ra
Toxic_Driift_
Ra
Level 128
God Stats
3W - 11L
1,449 SR
Queue Stats
351W - 311L
1,539 Elo+
Solo
Chernobog
Chernobog
skibidiohiorizz
Chernobog
Level 89
God Stats
4W - 4L
1,539 SR
Queue Stats
376W - 317L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
2 / 2 / 3
6,088
609
3,703
9,315
3,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 0 / 5
6,672
667
7,008
4,559
1,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Vecheeto
Osiris
11
2 / 0 / 3
5,583
558
3,841
8,584
5,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 2 / 4
5,251
525
4,035
3,772
961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 1 / 3
6,349
635
6,438
8,877
5,631
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 2 / 2
5,513
551
4,915
11,171
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 3 / 1
4,319
432
2,525
7,259
2,908
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
11
2 / 1 / 0
6,363
636
8,867
7,183
4,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 1 / 1
6,526
653
2,357
4,478
1,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
skibidiohiorizz
Chernobog
10
0 / 2 / 0
5,357
536
3,879
6,582
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
9
9
Kills
5
5
Deaths
9
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
2
3
1.75
L
Ne Zha
 
Ne Zha
1
2
2
1
L
0
3
1
0.17
W
2
0
5
4.5
L
Ravana
2
1
0
2
L
2
1
1
2.5
W
Osiris
Vecheeto
Osiris
2
0
3
3.5
W
0
2
4
1
W
3
1
3
4.5
L
Chernobog
skibidiohiorizz
Chernobog
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,025
Damage
22,543
35,107
Taken
36,673
16,531
Mitigated
14,640
11,860
Healing
17,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
3,703
497
0
3,554
9,315
3,358
0
345
8,571
0
33,225
L
Ne Zha
 
Ne Zha
4,915
1,502
0
7,265
11,171
3,746
0
1,644
9,353
0
41,671
L
2,525
941
761
1,896
7,259
2,908
0
2,577
4,517
10,110
3,843
W
7,008
2,344
0
1,577
4,559
1,493
0
661
3,898
0
54,427
L
Ravana
8,867
2,178
0
2,996
7,183
4,529
0
1,308
5,654
756
42,623
L
2,357
157
240
1,907
4,478
1,443
0
2,713
1,450
39,664
0
W
Osiris
Vecheeto
Osiris
3,841
1,311
0
4,034
8,584
5,088
0
1,298
7,055
0
39,762
W
4,035
1,136
0
867
3,772
961
0
932
2,727
25,476
1,139
W
6,438
1,964
0
1,828
8,877
5,631
0
1,438
7,352
21,754
930
L
Chernobog
skibidiohiorizz
Chernobog
3,879
2,233
0
2,785
6,582
2,014
0
1,218
5,312
0
37,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,943
Gold Earned
28,078
297
Minions Killed
351
0
Camps Cleared
0
1,078,690
Distance Traveled
1,003,425
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,088
609
65
7
0
198,827
0
L
Ne Zha
5,513
551
71
7
0
197,066
0
L
Sylvanus
4,319
432
28
3
0
174,766
2
W
Medusa
6,672
667
103
10
0
218,749
0
L
Ravana
6,363
636
81
8
0
205,311
2
L
Ra
6,526
653
104
10
0
213,846
2
W
Osiris
5,583
558
66
7
0
250,152
0
W
Nu Wa
5,251
525
43
4
0
196,490
0
W
Ymir
6,349
635
20
2
0
214,472
1
L
Chernobog
5,357
536
67
7
0
212,436
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role