Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
AndyyTheGreatest
Danzaburou
Level 27
God Stats
0W - 5L
1,226 SR
Queue Stats
6W - 19L
1,265 Elo+
Party 1
Zeus
Zeus
WickedHarpie
Zeus
Level 183
God Stats
4W - 3L
1,542 SR
Queue Stats
244W - 252L
1,513 Elo+
Solo
Poseidon
Poseidon
Yan_Hunter_MSM
Poseidon
Level 91
God Stats
2W - 2L
1,606 SR
Queue Stats
73W - 81L
1,453 Elo+
Solo
Skadi
Skadi
kelvinCOMEGABRIE
Skadi
Level 88
God Stats
0W - 1L
1,525 SR
Queue Stats
42W - 42L
1,493 Elo+
Solo
Team Averages
Level 85
1,480 SR
1,445 Elo+

VS

Team Averages
Level 100
1,564 SR
1,458 Elo+
Bellona
Bellona
 
Bellona
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
CriticWaves
Surtr
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 18L
1,466 Elo+
Solo
Hel
Hel
GavinJ1008
Hel
Level 101
God Stats
2W - 1L
1,726 SR
Queue Stats
111W - 89L
1,421 Elo+
Solo
Ganesha
Ganesha
MrButtermen82
Ganesha
Level 140
God Stats
55W - 37L
1,592 SR
Queue Stats
525W - 553L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
3 / 4 / 2
5,684
474
5,881
10,686
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
AndyyTheGreatest
Danzaburou
11
0 / 0 / 2
6,527
544
1,822
5,649
1,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 3 / 0
6,467
539
5,368
7,570
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
11
1 / 4 / 2
5,997
500
3,297
8,429
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
1 / 2 / 1
6,740
562
6,795
7,280
2,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 1 / 2
7,141
595
5,177
10,275
8,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
 
Nu Wa
11
0 / 1 / 3
6,383
532
3,205
2,731
565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
11 / 0 / 2
8,173
681
9,715
7,361
3,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 4 / 4
6,622
552
4,673
7,629
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
10
0 / 3 / 5
5,932
494
1,585
9,279
4,447
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
9
Kills
13
13
Deaths
9
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
4
2
1
W
Bellona
 
Bellona
2
1
2
3
W
Nu Wa
 
Nu Wa
0
1
3
1.5
L
Danzaburou
AndyyTheGreatest
Danzaburou
0
0
2
1
W
11
0
2
12
W
0
4
4
0.5
W
Ganesha
0
3
5
0.83
L
4
3
0
1.33
L
Poseidon
1
4
2
0.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,163
Damage
24,355
39,614
Taken
37,275
12,059
Mitigated
18,593
14,353
Healing
12,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,881
562
0
6,830
10,686
3,281
0
1,889
8,797
0
24,450
W
Bellona
 
Bellona
5,177
1,958
0
4,961
10,275
8,454
0
320
9,927
0
41,542
W
Nu Wa
 
Nu Wa
3,205
493
0
583
2,731
565
26
340
2,391
40,754
483
L
Danzaburou
AndyyTheGreatest
Danzaburou
1,822
532
0
3,096
5,649
1,982
0
1,523
4,126
0
42,629
W
9,715
3,612
0
1,670
7,361
3,146
0
1,711
5,530
730
44,573
W
4,673
252
451
2,905
7,629
1,981
245
3,924
3,483
46,549
0
W
Ganesha
1,585
40
0
1,672
9,279
4,447
0
1,664
7,575
15,419
0
L
5,368
1,629
0
1,258
7,570
2,253
0
3,025
4,545
34,651
1,464
L
Poseidon
3,297
162
0
1,414
8,429
2,230
0
2,285
6,144
49,523
2,410
L
6,795
1,965
0
1,755
7,280
2,313
0
1,071
6,209
0
45,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,415
Gold Earned
34,251
378
Minions Killed
339
0
Camps Cleared
0
1,219,609
Distance Traveled
1,251,800
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,684
474
40
3
0
293,833
0
W
Bellona
7,141
595
78
7
0
261,334
3
W
Nu Wa
6,383
532
91
8
0
212,562
0
L
Danzaburou
6,527
544
80
7
0
226,070
0
W
Surtr
8,173
681
70
6
0
301,068
0
W
Hel
6,622
552
87
7
0
236,253
4
W
Ganesha
5,932
494
13
1
0
240,583
2
L
Zeus
6,467
539
85
7
0
240,381
1
L
Poseidon
5,997
500
85
7
0
235,428
6
L
Skadi
6,740
562
88
7
0
223,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role