Player Matchup

Surtr
Surtr
Chilledvibes56
Surtr
Level 148
God Stats
0W - 1L
1,453 SR
Queue Stats
56W - 62L
1,393 Elo+
Solo
Ix Chel
Ix Chel
CriticWaves
Ix Chel
Level 39
God Stats
2W - 2L
1,507 SR
Queue Stats
32W - 22L
1,482 Elo+
Solo
Pele
Pele
VomitQueen86
Pele
Level 27
God Stats
4W - 3L
1,748 SR
Queue Stats
62W - 57L
1,399 Elo+
Party 1
Ymir
Ymir
Wantedplaya2017
Ymir
Level 80
God Stats
5W - 6L
1,447 SR
Queue Stats
198W - 206L
1,394 Elo+
Party 1
Danzaburou
Danzaburou
Xovee
Danzaburou
Level 100
God Stats
5W - 6L
1,221 SR
Queue Stats
236W - 208L
1,460 Elo+
Party 1
Team Averages
Level 79
1,475 SR
1,426 Elo+

VS

Team Averages
Level 102
1,430 SR
1,454 Elo+
Mulan
Mulan
Piedmontbark437
Mulan
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 59L
1,432 Elo+
Party 2
Hades
Hades
Posiden3038401
Hades
Level 49
God Stats
19W - 17L
1,503 SR
Queue Stats
203W - 213L
1,538 Elo+
Solo
Arachne
Arachne
pecaomenggg
Arachne
Level 108
God Stats
2W - 3L
1,264 SR
Queue Stats
90W - 89L
1,452 Elo+
Party 2
Cthulhu
Cthulhu
sgtcaimo
Cthulhu
Level 98
God Stats
41W - 40L
1,482 SR
Queue Stats
848W - 866L
1,359 Elo+
Solo
Charybdis
Charybdis
zanetheprinc3
Charybdis
Level 128
God Stats
3W - 5L
1,403 SR
Queue Stats
275W - 257L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,778
525
5,590
12,212
10,149
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ix Chel
CriticWaves
Ix Chel
12
4 / 3 / 0
7,055
641
8,802
7,229
2,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 2 / 2
5,216
474
4,189
8,015
4,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 2 / 1
4,723
429
1,576
3,971
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Danzaburou
Xovee
Danzaburou
8
2 / 2 / 0
5,370
488
6,831
7,138
2,617
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,623
602
5,458
8,596
5,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

12
0 / 3 / 3
6,812
619
5,215
9,282
3,510
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
pecaomenggg
Arachne
12
6 / 1 / 2
6,714
610
4,234
10,197
3,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cthulhu
sgtcaimo
Cthulhu
11
1 / 1 / 3
6,133
558
5,054
7,961
3,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
zanetheprinc3
Charybdis
11
3 / 1 / 2
5,936
540
6,091
9,017
2,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
6
Kills
11
12
Deaths
6
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Ix Chel
CriticWaves
Ix Chel
4
3
0
1.33
W
1
0
1
1.5
W
0
3
3
0.5
L
0
2
2
0.5
L
0
2
1
0.25
L
Danzaburou
Xovee
Danzaburou
2
2
0
1
W
Arachne
pecaomenggg
Arachne
6
1
2
7
W
Cthulhu
sgtcaimo
Cthulhu
1
1
3
2.5
W
Charybdis
zanetheprinc3
Charybdis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,988
Damage
26,052
38,565
Taken
45,053
20,728
Mitigated
19,359
10,818
Healing
20,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,590
2,228
0
2,786
12,212
10,149
0
0
12,212
935
32,991
L
Ix Chel
CriticWaves
Ix Chel
8,802
1,082
42
1,857
7,229
2,137
0
3,928
3,301
43,468
0
W
5,458
372
0
4,233
8,596
5,411
0
434
8,162
0
49,225
W
5,215
234
70
5,084
9,282
3,510
0
6,616
1,879
45,354
1,815
L
4,189
715
0
3,016
8,015
4,554
0
2,472
5,543
0
13,782
L
1,576
231
0
554
3,971
1,271
0
982
2,989
16,001
0
L
Danzaburou
Xovee
Danzaburou
6,831
3,882
0
2,563
7,138
2,617
0
2,456
4,682
0
38,051
W
Arachne
pecaomenggg
Arachne
4,234
2,830
0
3,598
10,197
3,966
0
2,341
7,652
0
55,606
W
Cthulhu
sgtcaimo
Cthulhu
5,054
66
0
2,600
7,961
3,802
0
120
7,831
22,025
410
W
Charybdis
zanetheprinc3
Charybdis
6,091
2,477
0
4,607
9,017
2,670
0
307
8,664
0
41,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,142
Gold Earned
32,218
240
Minions Killed
386
0
Camps Cleared
0
1,001,935
Distance Traveled
1,129,995
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,778
525
51
5
0
174,736
0
L
Ix Chel
7,055
641
81
7
0
233,485
2
W
Mulan
6,623
602
96
9
0
199,295
0
W
Hades
6,812
619
94
9
0
228,107
0
L
Pele
5,216
474
16
1
0
245,429
0
L
Ymir
4,723
429
38
3
0
124,042
0
L
Danzaburou
5,370
488
54
5
0
224,243
0
W
Arachne
6,714
610
93
8
0
266,439
0
W
Cthulhu
6,133
558
29
3
0
225,300
0
W
Charybdis
5,936
540
74
7
0
210,854
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role